-
Content Count
115 -
Joined
-
Last visited
Community Reputation
103 ExcellentAbout Masterfocker
-
Rank
Survivor
-
Yeah, because no one EVER helps each other :rolleyes: When I play on BMRF, people help each other all the time. Maybe not have your head in the ground, and you'll see that?
-
Hey look, your opinion, not everyone's!
-
Everybody too lazy to get whitelisted?
Masterfocker replied to jan-w_16@hotmail.com's topic in Mod Servers & Private Hives
BMRF servers are fantastic, as are Balota Buddies. *cough*BMRFisbetter*cough* JK, both are great. -
Better than zombies hitting you from 20m away and never losing sight of you. And seriously, can you be any more ignorant? "Zombies are broken, but I don't care because I only think one-sided! R4Z0R tries to fix the broken patch? O, he's listening to the whhiners? Oh, people see the problems of the patch? They hate DayZ, go play Wasteland! QQQQQQQQ!" ^^^This is you. Its getting annoying. Get a clue.
-
Not any more broken than 1.7.7
-
Now you're just being ignorant. Why don't you read R4Z0R's post on page 15, before mine? Still lag?
-
It was an exaggeration. It was way too high though. That's why I said 'what seems like'. And it doesn't matter if zombies are not undead. When I go through a forest, outside of LoS from a zombie 150m away, he shouldn't know exactly where I am when I hide from him, not in his view. I barely understood anything you said, but the zombies extreme distance hitting is not lag. It was the result of the patch. I couldn't see the zombies, but they could see me, so already debunked that. And to the rest of your post: you didn't understand me, or didn't read it right
-
I have no problem with difficult zombies. But when they have what seems like 90% infection rates (Infection should be high, but not as ridiculous as it was), and can hit you from an impossible distance away, and have eyes better than alive humans, then making the zombies hard is the last thing you want to do. That's what leads to games being unplayable. That's why, in the hotfixes, you reduce the zombies until you fix those game-breaking bugs, and then put the zombies back. It doesn't really matter though. Zombies will always be impractical on the Arma 2 engine. It's just not the right engine for DayZ. Hopefully that'll be fixed with the Standalone
-
Yeah, because zombies hitting players from 20m away wasn't a problem at all. Neither was zombies having eagle vision and chasing you, even without LoS. It was just perfect! Stop ignoring all the problems of patches like you normally do. Open eyes are good, y'know?
-
You are fucking Jesus Christ! If what you say is true, from before and now, that you have yet to be infected, after you even TRIED to get infected, we should be worshiping you. I still call bullshit. There's no way you've not been infected. Even after trying to.
-
Mhmm, so because you never experienced it, it means nothing was wrong? Yeah, all those reports of people having the same issue were because of lag and desync, because Kumando apparantly plays on a server with no lag, and represents everyone! Give me a break. You refuse to see that anything is wrong, ever. :rolleyes:
-
Private Hive: Billy Mays Remembrance Foundation |Advanced Whitelist|Custom Loot/Buildings|24/7 Admins|IRC Support|
Masterfocker replied to peep's topic in Mod Servers & Private Hives
Yup, BMRF is great for squads and clans. It's just too bad I'm forever alone :( -
I don't think anyone expects cross-platform, especially since the game will most likely be dumbed down for consoles. deathnote12311: Thanks for providing no reasoning behind your post. Now, contribute or get out.
-
I have some experience, but not much lol. If no one responds to you, I can try my best
-
No, I mean when people say BF3 is like CoD (Because it kinda is) is because of consoles. I was referring to that. Easily misunderstandable (Yeah, I just made that word up). I should've been more clear.