Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
210 -
Joined
-
Last visited
Everything posted by misterwit
-
What is the difference between a bandit and a coward?
misterwit replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
You mistake someone who kills EVERYONE they see with someone who kills nuspawns EXCLUSIVELY -
YEEEEEAAAAH! *snort*
-
DBM SERVER [NEW] [LAG FREE] [TWO LEGIT ADMINS]
misterwit replied to Mitchel1112's topic in Mod Servers & Private Hives
I'm tempted to switch to you guys... ZUST has been a let-down lately. -
DBM SERVER [NEW] [LAG FREE] [TWO LEGIT ADMINS]
misterwit replied to Mitchel1112's topic in Mod Servers & Private Hives
Are you private hive? -
Any one want to increase their humanity?
misterwit replied to ianon's topic in DayZ Mod General Discussion
Trusting someone with -38000 humanity to heal you. -
Can I be Snakepuncher?
-
Actually, with a good deal of practice you can learn to use the 3rd person sights pretty well, takes time though.
-
I remember in the early dayz my one friend got on that ladder and it instantly shot him into the air like 305720835658061 feet... I lol'd at his death.
-
The ghost of the Old Hospital
misterwit replied to Beer_Grylls's topic in DayZ Mod General Discussion
Well the hospital doesn't belong to you either :C -
What is the difference between a bandit and a coward?
misterwit replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
I shoot you because you're just going to take all the good loot if I let you live... and then I'll have to kill you to get it. Most people aren't really friendly anyway. Even if they aren't hostile, they'll take things without sharing, assume it's your civic duty to drive/fly them cross-country, and then act all buddy-buddy up until you die and then suddenly they can't be arsed to help you. I know the type. They're leeches. If I can run buck-naked through cherno, kit up, and God-willing kill someone on the way out to finish the gear-run, you can do the same. If the city's too much for you, don't run into it for the 9000th time and die, try actually going north. Don't blame people who are better off for your problems, if you hang along the coast you're asking for trouble. -
Bravery... From a kilometer away behind a pine tree with a high powered rifle. Honor... In enforcing "no side chat VOIP" by typing "stfu" now and then. Justice... Because whoever's still standing decides what's right and wrong.
-
>Come to forum to watch the development of a game you look forward to playing. >Get jimmies rustled because they forgot to garnish your free peep-show to the new game with proper decorum. ...what?
-
Sounds like another clan started by a 13 year old who wants to feel like a big shot.
-
If they kill me, that just puts me closer to the coast, not further away.
-
I rofl'd at how you essentially called yourself a sociopath just now. Please, if this is how you think, you need to leave multiplayer games and never come back.
-
"28 Days Later" style zombies may be terrifying, but they should still be dumber than the player. A player with the right tools should be able to rig distraction devices. Example: If a player acquires a stereo from a residential spawn and finds batteries for it, the player could set it down, max the volume, and put it on loop to some music or something that the zombies would hear. Zombies would flock to it while the player runs out the back door or hides in a dumpster until they pass, and then until they punch the boombox into oblivion, they'll have a free go at the rest of the town. Zombies could also be used as a weapon, throwing a flashbang at a potential foe would not only disorient them, but lead zeds in their direction. Sound traps could also be rigged to doors and doorways. A simple string across the floor or a glass bottle resting on top of the door could alert you and zombies to someone sneaking about in your area. Just a thought.
-
Would be cool if you could cover other things up like supply drops or something of the sort.
-
How do backpacks work since the latest patch?
misterwit replied to Leto (DayZ)'s topic in DayZ Mod General Discussion
Doesn't make much difference if he left it there though. -
You sir, are a hardass, and need to learn how to have some fun in life, even if it's at your own expense.
-
You need to practice a lot more, that's really all there is to it. Yes, the game is hard. No, it was not meant to be anything but hard. The hatchet is accurate and it has a lot more range than it should imo. If you want to ensure accuracy, run into a building and hit the zombies when they slow down to walk, that will let you hit more accurate.
-
What Is Your Favorite Map in DayZ
misterwit replied to Kerrangster's topic in DayZ Mod General Discussion
Standard Chernarus. In 'rus we trust. -
How do backpacks work since the latest patch?
misterwit replied to Leto (DayZ)'s topic in DayZ Mod General Discussion
Specifically, he has probably become confused by the new stats backpacks have been given, which say that each backpack has X number of weapons slots. This stat, as far as we know now, is complete rubbish. -
Sounds like the patch is off to a good start. Also sounds like all the ungrateful gits in the world are getting their jimmies in a rustle.
-
How do backpacks work since the latest patch?
misterwit replied to Leto (DayZ)'s topic in DayZ Mod General Discussion
You just lost a gun, lol. -
Again the difference between you and me is that I see shooting nuspawns as the equivalent of throwing a snowball at you or tripping you on the way to the next class at school. You see it as literally killing people. I guess you see it that way because you don't feel a sense of friendly competition between other players and just assume we literally mean you ill-will.