Hi, yes this is my first post on here but I told my self I'd stay away until the SA is released but I can't I keep coming back checking for news and reading all the topics about the SA. It'll my my christmas come late :P Anyway on topic. You guys don't know what they are doing, obviously. With the disease system mentioned would you really want to go up to your dead body and risk catching a life threatening disease just for the sake of a few things you found out in the field anyway? If yes then consider the new item system they are working on, it'll happen like this: You loot your old body and manage to not get any disease from the body, you try put on that old ghilie you had them night vision goggles and what do you know the ghilie is carrying a disease and the night vision goggles need fixing cause they got shot. Now think to yourself was it worth running to your body to catch a disease and pick up useless goggles that need repairing? But in ways I do agree, there should be some sort of reward for staying alive for days, I'm not talking items, gun or anything like that, but to do with your charecter, some sort of increase in stats or reduced hand shaking after sprinting I dunno, but hopefully by adding the diseases and new item system people will care if they die, they wont just think "Oh, nevermind I'll just run back and reloot myself. Lets hope I get a good spawn"