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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Stay safe out there,
Your DayZ Team
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Everything posted by Krobar
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Chernarus Quarantine Force({CQF}), Your Honest Thoughts
Krobar posted a topic in DayZ Mod General Discussion
Hello people of Chernarus, I don't think I've ever full introduced myself, I am Krobar of The Chernarus Quarantine Force, my rank is Corporal, which means I am an NCO, so I command a few people, but I answer to quite a few as well. I am currently on leave but my magnificent vessle, Starship, comes into port tomorrow afternoon and I'll be back to my duties, but enough with these pleasantries, lets get to the point! I am conducting a survey on all people's honest opinion of our unit and its opperations, now I encourage everyone to contribute, be they survivor, bandit, someone with some crazy vendetta (Hi Dan!), or maybe one of you AWOLs out there and post an opinion, I think I may add a few general options in a poll, but I would like everyone to explain in some way what they think when they think of who we are and what we do. This is my own idea, not an order from a superior. EDIT: Missing Detail. POLL EDIT: Fixed title. -
Chernarus Quarantine Force({CQF}), Your Honest Thoughts
Krobar replied to Krobar's topic in DayZ Mod General Discussion
C'mon guys, the poll options are still kinda general, write some "Whys" for why you think that way and some details. -
Chernarus Quarantine Force({CQF}), Your Honest Thoughts
Krobar replied to Krobar's topic in DayZ Mod General Discussion
He better of had a good reason to, besides the one "Watching people blow up is hilarious!" -
Best Gun For Close Range Players?
Krobar replied to iamevmiester(USM)'s topic in DayZ Mod General Discussion
Hatchet. -
Best suggestion ever: Read all the information put out about everything before you make demands and generalizations.
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Yet, no matter the game, it shows up.
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Its 5k blood, I go for days on that.
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On top of the international hotel.
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How much would YOU pay for DayZ standalone and Why?
Krobar replied to sparta436's topic in DayZ Mod General Discussion
Given the standalone is probably only a couple pieces of concept art at the moment, I think you might be overpaying. -
Unless you're bleeding, no big deal. Find some cows or a friend and a blood bag. Maybe contact a wasteland medic.
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How much would YOU pay for DayZ standalone and Why?
Krobar replied to sparta436's topic in DayZ Mod General Discussion
The $60 a game thing has become an industry standard and nothing else. Games are $60 because people will pay $60, because thats what they believe their worth is. $40 is my top bid, and you don't pay for Alphas and Betas, they are designed for testing, not profit. But if you follow Minecraft's model more closely and put $40 as the final price, you could probably go $20, $30, $40. -
Take wheel > Put on vehicle. Pretty sure you didn't need a combat engineer to tell you that though.
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Anyone else thought he was going to say can tabs?
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This is the reason youre all scumbags
Krobar replied to Buffjesus's topic in DayZ Mod General Discussion
I even tip my hat to this, much better than some ghoster, and hell, if it happened to me (well it kinda has at south barracks) I would find it pretty entertaining. -
I've seen players with 20+ days survived...HOW?
Krobar replied to Aypoc's topic in DayZ Mod General Discussion
Before script kiddies went nuts on this I had a 28 day character with like 6+ hours of play time every day and meeting a suspicious character at least once every 2 days. -
Give Current Dayz Players Free Game Keys On Release
Krobar replied to Mikeloeven (DayZ)'s topic in DayZ Mod Suggestions
Pointless thread. Rocket (or any member of the dev team) probably saw the title and said: "Like hell that would happen!" and never even bothered to read the thread. -
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
Krobar replied to ruarz's topic in DayZ Mod Suggestions
At least being a smartass is better than being a dumbass. -
Inventory UI concept design v2.1 (window based)
Krobar replied to joeyslucky22's topic in DayZ Mod Suggestions
All important question: -
Give Current Dayz Players Free Game Keys On Release
Krobar replied to Mikeloeven (DayZ)'s topic in DayZ Mod Suggestions
If you didn't play the DayZ mod and just the standalone you couldnt shake your cane and babble about the "old days." I remember this with Red Orchestra. -
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
Krobar replied to ruarz's topic in DayZ Mod Suggestions
Radios have channels and can be used to communicate, like in ACRE. -
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
Krobar replied to ruarz's topic in DayZ Mod Suggestions
Build of all of Chernarus. Not just the eastern province. -
You'll sound like a constipated frog but it could save your life.
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ARMA II DOES NOT use more than 4GB of Ram or 2GB of VRAM or any more than 4 cores of a processor. Don't listen to 100fps elitists. ARMA is not optimized well, my 6 year old rig (Dual Core @ 2.3GHz 2GB RAM Radeon HD 5450 w/ 1.7GB VRAM) gets 30 fps with optimization software on High/Very High settings plays better than my buddy's 8 core @ 4.2? GHz with 8GB RAM and some crazy ass GPU with 4GB of VRAM. Yes a GPU can be popped right in.
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WTT AS50 TWS for 2 tents
Krobar replied to luxifergrim (DayZ)'s topic in DayZ Mod General Discussion
Don't listen to the wiki, anyone can edit it. The AS50 TWS was removed from spawn tables but was not wiped from the game. -
Chernarus Quarantine Force {CQF}
Krobar replied to [email protected]'s topic in Clan / Group Recruitment
Consider this: http://dayzmod.com/forum/index.php?/topic/73671-the-coalition-changing-the-culture-of-dayz/page__hl__%2Bchernarus+%2Bquarantine+%2Bforce