Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Hoj0 (DayZ)

Members
  • Content Count

    76
  • Joined

  • Last visited

Everything posted by Hoj0 (DayZ)

  1. Hoj0 (DayZ)

    Why make instanced or underground bases?

    http://images.zap2it.com/images/tv-EP01240093/hoarding-buried-alive.jpg if you guys want to build bases, go play starcraft, this is a survival game, not hoarders. I like the idea of a few things mentioned here but having forts and shit out in the middle of the woods sounds a lot like wasteland to me. I'de rather see something like lockable doors on existing structures, or have ways to hide weapons under floorboards/in walls/under couch cushions or whatever, you are a person surviving an apocolypse, not a construction foreman lol.
  2. Hoj0 (DayZ)

    Zombies attacking animals

    i'de like to see zeds eat eachother every once in a while, would add a little bit more realism than having them only attack a person, i mean, they can hear eachothers footsteps, why not aggro eachother once in a while.
  3. Hoj0 (DayZ)

    Base building in DayZ standalone

    Base building is for wasteland... maybe tents, lean-to's, camo-netting for vehicles, but not bases... I personally think thats taking it a little over the top.
  4. Hoj0 (DayZ)

    Help enriching the swamp experience!

    and that my friend, is why they should be added
  5. I really like the idea. Seems like a team based mode to me.
  6. Hoj0 (DayZ)

    Tanks?

    http://i3.kym-cdn.com/entries/icons/original/000/007/423/untitle.JPG
  7. Hoj0 (DayZ)

    The majesty of random!

    http://hgtv.sndimg.com/HGTV/2009/08/17/gby1907_1c-witch-legs_s4x3_lg.jpg
  8. ok so the backpacks have weapon slots, supposedly, from what im seeing im just seeing the weapons take up the normal inventory slots still versus the weapon slots. Am I missing something?
  9. Hoj0 (DayZ)

    Backpacks....weapon slots?

    no, if it takes up a weapon slot its separate from inventory space. like vehicles.
  10. Hoj0 (DayZ)

    Backpacks....weapon slots?

    yea all they did was adjust the size of the bags, doesnt look like the weapon slots are working yet
  11. Hoj0 (DayZ)

    Reduced AKM/AK74 spawn, replace with SKS

    see your own signature for your answer.
  12. http://i1.kym-cdn.com/photos/images/newsfeed/000/451/395/2d2.jpg
  13. I agree with this, if you Just observe player movement from a distance that will sometimes tell you if they intend to kill, like watching someone run to sniper hill with a DMR, or camp on top of the apartments in berezino or cherno, theres lots of ways other then skin or appearance that you can tell.
  14. Hoj0 (DayZ)

    Spawn in groups.

    I kind of agree, if you all start with absolutely nothing then spawning as a group shouldn't really be an issue. and like he said, you should be able to spawn on your friend sitting at the south barracks because a DMR spawned or something. but if everyone is starting fresh, it shouldn't be an issue. I think it makes group play better, right now if you join a server by yourself, and you dont know anyone, from most of the servers i've seen people kill on sight, I try to communicate but if someone is moving directly at me and is armed, ill just kill em, better them then me, it promotes group play more then it does it right now ill say that much.
  15. Hoj0 (DayZ)

    Maiming without killing

    i like the idea, but i think it will give people more reasons to camp cherno/elektro, can only imagine 15 people in elektro all having seizures and break dancing on the ground because theres a douchebag in the hills shooting to "maim", i'de rather they just kill me and let me respawn then troll me and watch me die.
  16. Completely remove the option to change the time on the servers, force servers to have night. http://global3.memecdn.com/deal-with-it_gp_462282.jpg
  17. Hoj0 (DayZ)

    Thoughts on the M107 / AS50

    yea, I can probably guess distance accurately out to about 400 meters, after that it deteriorates rapidly lol.
  18. Hoj0 (DayZ)

    Thoughts on the M107 / AS50

    but.....but these should be.....what?!
  19. Hoj0 (DayZ)

    DayZ Feature Request Poll #3 - "The final poll"

    It gives a man something to hang on to :D
  20. Hoj0 (DayZ)

    Spawn in random buildings/houses around the map

    In my opinion completely randomizing spawn location and clothing that you are wearing would be a great idea. Would definitely mix it up a bit, instead of, oh i spawned at kamenka, meet you at stary and then we can go to the NWAF... which is pretty much the loot path that everyone follows. with more enterable buildings the loot amount is going to increase globally and I hope that there isnt as much emphasis on Stary Sobor or the NWAF as there is now, I'de like to see more even loot throughout the map, like military checkpoints that have dead bodies with guns lying around or something. Even out the map so it isnt just one path that you can take, you could go anywhere. at the same time, I dont want to have AS50's and DMR's lying all over the place either, we need to find a healthy balance in the drops so rare weapons are still rare even though the amount of buildings and loot spots have increased.
  21. Hoj0 (DayZ)

    New area notification

    this
  22. Hoj0 (DayZ)

    Sanctuary

    your thought reminded me of this lol
  23. Hoj0 (DayZ)

    SUGGESTIONS?

    a tranquilizer gun would be sweet, tranq somebody and abduct them lol.
×