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3 NeutralAbout Bullseye471
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I think Rocket once said that the mocap was too hard to do. But I still love the idea.
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I like the idea that gunshots attract more zombies, but sometimes a zombie traps you in a building by standing in the doorway and you have no other choice than to shoot. In my opinion there should be ways to avoid that like melee weapons (which are going to be in the Standalone as far as I know) or just shoving the zombies back so you can get out.
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Overpowered Weapons removed - Only 3 snipers - Custom Skins (you choose!) Check out this server!
Bullseye471 replied to trunkz jr's topic in Mod Servers & Private Hives
I played a lot on this server and I have to say that all the added features are balanced and that the new guns are awesome! -
[SEAL] Flesh Dayz - Need a home server??? Perfect, we need regular players!!!
Bullseye471 replied to rocksdead2003's topic in Mod Servers & Private Hives
Sounds awesome I'm definitely gonna give it a try when I have the time. -
Why don't you have a bandit skin with that humanity? Awesome music btw
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Overpowered Weapons removed - Only 3 snipers - Custom Skins (you choose!) Check out this server!
Bullseye471 replied to trunkz jr's topic in Mod Servers & Private Hives
I started playing a bit on your server. It's awesome. btw is the ability to remove the single parts from cars from your server or is it because of a new patch? (I havent played public dayz for a while and really liked that feature) I only played shortly so i didnt get to the bases yet but I liked that you put stuff like supermarkets or firestations in the smaller cities so you have a reason to visit them. -
Shooting out of the passenger seats of vehicles
Bullseye471 replied to KA4LxTITANx's topic in DayZ Mod Suggestions
Dude this thread already exists like 10 times. Please use the search function before posting. The idea is good though. -
Hand slots, Belt usage, weaponry and concealed weapons! Dayz Standalone
Bullseye471 replied to callumkeddie@gmail.com's topic in DayZ Mod Suggestions
About the concealing weapons part: In takistan life, another mod for arma 2, you can holster your pistols so nobody can see them. That's something that's really useful. And I think its kinda unrealistic that you can carry 3 main rotor assembly in an ALICE pack. -
You shouldn't keep your vehicles with your tents, because the vehicles are more likely to be found. And as soon as somebody finds your vehicle he's going to search the surrounding area for tents.
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I'm not even sure if the standalone is going to come out for console. Does anybody know if the developers said something about that?
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I don't want to torture people. I just want to interrogate them Jack Bauer style to find out where their base is. But I already know everybody would just log out.
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Actually there are mods for DayZ out there that make the Infected harder to fight, like DayZ+ for example. 4-5 hits and you're dead. I've played DayZ Origins lately and the zombies needed around 10 AK bullets to the chest to go down. A bullet to the head was still a one hit kill though so you needed to aim for the head.
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Why do you shoot unarmed players?
Bullseye471 replied to maninthewall's topic in DayZ Mod General Discussion
I only kill them if they get close to me because they could pull out a hatchet or steal shit out of my backpack. -
A Darker, Grittier, More Retro DayZ
Bullseye471 replied to Saethkept's topic in DayZ Mod Suggestions
I'm not sure but I think the Z in DayZ stands for Zero and not for Zombie. But anyways I think the developers know what they're doing and know that the zombies aren't much of a threat right now and are working on it. In one of the dev blogs they showed the new path finding system so the zombies catch up to you much faster. -
Why do people kill unarmed players?
Bullseye471 replied to ???????????'s topic in DayZ Mod General Discussion
Some people buy arma 2 OA just to play DayZ so they don't play anything that has to do with arma 2 or even try to inform themselves about that, like armory (although that is really helpful for practicing to fly helicopters)