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Silent Egor

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Posts posted by Silent Egor


  1. This mod had perfect balance to the player vs. player shooting mechanics. Everyone started the same and everyone was on an identical playing field' date=' this is no longer the case because of this one intended aspect.

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    You make the assumption that the balance we had before was intentional and not just based on the current development status which made it easier to have the same for everyone at the start. As already mentioned "balance" is not one of the targets of this mod as stated by rocket. I would even go further and give player different starting kits - not in a way that someone starts with a silenced machine gun.. but maybe one has a revolver, one has a pistol or one has 1x water and 2x food while the next one has 2x water and 1x food and so on..


  2. I've been playing competitive Counter-Strike for a good part of 11 years' date=' this topic has come up so many times in the Counter-Strike community it could fill a library.

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    But thats the difference - this is not CS or a competitive game where everything "has" to be balanced. Its a realistic world where chances are not always the same and sometimes (or often) you are at a disadvantage and have to make the best of it. Its part of the challange and the appeal of this mod.

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