darkhorse2728
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Hi Crew, After much googling and searching, I am unable to find a definitive answer or code that works in restoring player death/kill messages "player x was killed by player y" Using 1.7.6 Looked under dayz_server -> compile -> server_playerDied.sqf And could not see a way to enable it or which code to modify to get it to work. Your help would be greatly appreciated. Cheers, Rob
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Could not connect to BE Master
darkhorse2728 replied to darkhorse2728's topic in DayZ Mod Troubleshooting
Guys, Sorry to bump, but any help would be greatly appreciated. Cheers -
Hi Crew, Been having problems with BE today on my server. Keep getting "Could not connect to BE Master" and "Received invalid data from BE Master (6)" Installed 1.7.6 yesterday. Updated ALL BE Server side files today from Dwarden's link. Any idea's? Any way to fix? I found some old post's from 2012, is it simply BE having problems? Cheers, Rob
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Sorry for the late reply. Gave up on 1.7.5.1 Changed map to Taviana and back to 1.7.4.4 It works
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Thanks for the replies! I reinstalled the map pack, now tents are re-spawning after being destroyed and or duping gear :( Sorry I am the admin <_< How do I find my instance ID? Sigh. Oh and Qu1n you look like Prince Harry!?!?!
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Tents disappear on server restart
darkhorse2728 replied to Assassin8813's topic in DayZ Mod General Discussion
K9us, I am now having the same problem, tents are re-spawning after being destroyed or packed up, or duping gear :( Damn. -
G'Day Crew, My server is not saving tents at all, not just saved items placed inside. With new patch 1.7.5.1 I have done some searching for a fix, my google foo is just not happening. Any help really appreciated. Cheers,
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BattlEye server side filters [update]
darkhorse2728 replied to a topic in Mod Servers & Private Hives
Dwarden, Firstly thank you for all of your work and time with the filters, which unfortunately are sorely needed with hackers ruining the game. Secondly I have a hosted server with HFB (awesome host, fantastic support) which has the folder and filters in place. I assume they may update the filters occasional With 1.7.5.1, I am seeing a lot of issues with #44 and 45 on my server. Do I need to download and update the full 17(??) filter files and apply to my server as needed? If so how do I download and save the files via github? I could not save it. I ended up highlighting the text, copy, post and save for scripts.txt file, probably not the best way of updating. Thank you again for your time. -
Seeing more script "issues" both #44 and #45. Downloaded and installed latest scripts.txt from github. Notice that both lines have a 2 in front now. I assume just to investigate??? Also seems to be lag from being hit by zombie to seeing health degrade or start bleeding. Cheers
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No Crash Sites Randomly Spawning 1.7.5.1
darkhorse2728 replied to darkhorse2728's topic in DayZ Mod Troubleshooting
Will do now thank you! Thank you Sir. I appreciate you answering my post. Great work with new update. Not seeing any crashes in log. Will see how it goes. -
Hi Crew, Update server to 1.7.5.1 yesterday. Everything except random chopper crash sites seems to be working. The .RPT file does NOT show ANY crash sites randomly spawning, nor have any been found. Also is it possible to reduce the log out time from 30 seconds to say 15 seconds? Cheers
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G'Day Crew, I am hoping you can help me. I have a managed server via a host. EVERYTHING is running great, except no wrecks or care packages are spawning at ALL :( I have extracted the .pbo file, increased the numbers for spawn, nothing. I looked at the .rpt file and noticed this: _countr = _count> 20:48:29 Error Zero divisor 20:48:29 File z\addons\dayz_server\system\server_monitor.sqf, line 110 20:48:29 Error in expression < addMagazineCargoGlobal [_x,(_objWpnQty select _countr)]; Here is the "code" as in server_monitor.sqf file" hiveInUse = false; if (isDedicated) then { _id = [] execFSM "\z\addons\dayz_server\system\server_cleanup.fsm"; }; allowConnection = true; for "_x" from 12 to 20 do { _id = [] spawn spawn_carePackages; }; //Spawn care packages for "_x" from 30 to 50 do { _id = [] spawn spawn_wrecks; }; //Spawn wrecks for "_x" from 6 to 8 do { _id = [] spawn spawn_heliCrash; }; //Spawn heli crash Any idea's? I am pretty new to this and struggling to find a solution online. Please help. Cheers.
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**Quality DayZ Server Hosting** ~BEC~ |HFBSERVERS.COM| Highest Performance
darkhorse2728 replied to anthony_henson2003@yahoo.com's topic in Mod Servers & Private Hives
Hi Kiotie, Again thank you very much. Away again for next few days. Will have a look when I get back, sorry. -
**Quality DayZ Server Hosting** ~BEC~ |HFBSERVERS.COM| Highest Performance
darkhorse2728 replied to anthony_henson2003@yahoo.com's topic in Mod Servers & Private Hives
Kiotie, I appreciate your time and assistance. As per my other thread, the bulk of my issues are from my lack of knowledge. You have been very helpful as usual. I modified the files for the map, but couldnt get it to work. An epic fail on MY part not you or HFB, sorry if it came across that way. I reckon that if HFB provided such a tool, you would be the provider of choice. The map is not too urgent, the messages are though. -
Server Provider - Admin Tools/Map
darkhorse2728 replied to darkhorse2728's topic in Mod Servers & Private Hives
Kiotie, It would appear that the Original ticket disappeared, I have an email for it, but not in the system? Thank you as always for your help. I appreciate that you guys are busy, new gear hopefully for standalone etc. You have been very helpful. I appreciate that most of my "issues" are a lack of knowledge on my part, very steep learning curve for me. That last quote is directed at various providers, not HFB, although the FAQ's could be a bit more detailed. Although I would prefer a quicker response time for real issues than having someone using valuable time writing up the FAQ's. I also appreciate that as a business you have to balance staff numbers against clients. I have no doubt that if HFB offered some of these tools, you would the provider of choice! Cheers