Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
[email protected]
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Everything posted by [email protected]
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DayZ Devblog 22nd February 2013
[email protected] replied to rocket's topic in Mod Announcements & Info
My F5 is ready. -
DayZ Devblog 22nd February 2013
[email protected] replied to rocket's topic in Mod Announcements & Info
I hope we can see some videofootage(maybe these new animations?) of SA at GDC / PAX east next month. -
Limited Capacity Testing has begun.
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
Its a step closer to release + that we will see more footage(streaming/videos/screens etc) of SA. You cant deny that. -
DayZ Devblog 15th February 2013
[email protected] replied to SmashT's topic in Mod Announcements & Info
I want somebody to stream it! -
DayZ Devblog 15th February 2013
[email protected] replied to SmashT's topic in Mod Announcements & Info
We’re hoping to begin our first large-scale capacity testing next week (assuming we have a stable enough build). This was best part for me in this blogpost. Does this test include youtubers,streamers, forum moderators etc. ? -
Devblog Friday anyone?
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
[–]rocket2gunsRocket 6pistettä 8minuuttia sitten * The plan is to release a devblog every Friday. I've tried not to talk about it much on twitter because everyone (including me) gets absolutely sick and tired of all the announcement of announcements. I haven't had the chance today because it's been an incredibly busy day, I won't work on the devblog at the expense of the project. I may end up doing it tonight, or I may end up doing it tomorrow. Or I may do it on Monday. It depends what disasters befall me between now and then. Regardless - the official position is this: Friday's are Devblog days. But the devblog is a lower priority than actual development itself. -
Devblog Friday anyone?
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
Well the video was supposed to be up on friday but got delayed to monday. Lets hope today is devblog friday =) -
Devblog Friday anyone?
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
I tried to find his facebook but this link is not working: https://www.facebook.com/rocket.hall Source: http://dayzmod.com/forum/index.php?/topic/27855-official-rocket-identities/ -
Devblog Friday anyone?
[email protected] replied to [email protected]'s topic in DayZ Mod General Discussion
Dunno if this is legit or not. -
DayZ Devblog 4th February 2013
[email protected] replied to griffinz's topic in Mod Announcements & Info
I hope there is devblog tomorrow. I would like to know whats the status with zombies atm. -
3DArtist, able to help on development of DAYZ
[email protected] replied to 3dartist's topic in DayZ Mod Gallery
Hire this guy rocket! -
Looks amazing! Cannot wait for closed tech test, i hope it starts in next two weeks.
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Devblog update: Where is the Standalone?
[email protected] replied to rocket's topic in Mod Announcements & Info
I hope to see closed test in next two weeks =) -
Inventory UI concept design v2.1 (window based)
[email protected] replied to joeyslucky22's topic in DayZ Mod Suggestions
Can i ask why are u doing this? :o -
What if we removed the crosshair?
[email protected] replied to rocket's topic in DayZ Mod Suggestions
NO crosshair for weapons except melee, grenades etc. -
Devblog update: Where is the Standalone?
[email protected] replied to rocket's topic in Mod Announcements & Info
Why wait ARMA 3 release? Own engine for dayz is alot better than ARMA 3 for obvious reasons. -
Devblog update: Where is the Standalone?
[email protected] replied to rocket's topic in Mod Announcements & Info
I believe also in late feb - early march release. -
Devblog update: Where is the Standalone?
[email protected] replied to rocket's topic in Mod Announcements & Info
I just hope tech test will start in this month atleast. Have rocket said anything about how many versions of the game there will be when foundation is released on Steam? I would love to see same system as in Dota 2. There is "test client" and "main client". Test client usually gets update on wednesday and if everything goes smooth it will be in main client on next day or friday. So basically what i want to see is one version obviously for developers, and two for us mortals. 2nd thing is bug reporting, same system as in Dota 2. There is dev forums where you can report bugs and stuff. Only people who have access to game can write there. Please excuse my poor english. -
Reddit - Jan 2013 - Q&A with Rocket
[email protected] replied to SmashT's topic in Mod Announcements & Info
Some good info there. I just hope tech test will start in this month atleast. Have rocket said anything about how many versions of the game there will be when foundation is released on Steam? I would love to see same system as in Dota 2. There is "test client" and "main client". Test client usually gets update on wednesday and if everything goes smooth it will be in main client on next day or friday. So basically what i want to see is one version obviously for developers, and two for us mortals. 2nd thing is bug reporting, same system as in Dota 2. There is dev forums where u can report bugs and stuff. Only people who have access to game can write there. Please excuse my poor english.