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Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

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    Helicopter Hunter
  1. There was no mention about the new animation system except some info about eating mechanics but i'm going to ask it anyway: what's the current status on the new animation system?
  2. My guess would be first experimental patch of 0.56 next week or after that week. Stable patch on 29th of April or 6th of May. These are just my estimates as there has been no official info except this tweet
  3. We pretty much knew all of this already, any news on the new renderer/player controller?
  4. We need this http://forums.dayzgame.com/index.php?/topic/141731-dayz-standalone-community-radio-station-applications-now-open/ Wonder what happened to it, no words from the devs.
  5. Good work! Btw magnum is still using wrong sound.
  6. - Effects: gunshot sound of Magnum reverted to original one So it seems like magnum sound is still bugged.
  7. Can someone confirm if bodies of players killed during logout timer disappear after 30s on stable branch. http://feedback.dayzgame.com/view.php?id=7904
  8. I think there is a bug where bodies of players killed during logout timer disappear after 30s.
  9. Respawn button still broken in experimental build?
  10. Its called negative mouse acceleration in DayZ and it cant be turned off. Its a feature for now. Negative and normal mouse acceleration are two different things.
  11. Rocket have you guys considered about adding @dayzdevteam twitter feed and patch changelogs to main menu of DayZ to avoid all misunderstandings. There is a lot of people who dont use twitter and it would lighten your workload. EDIT: I understand its not your priority #1 atm.
  12. Thanks for the answer. After i thought bit more about changing weapons while moving prone, i can agree its unrealistic.
  13. VictorKane animations looking GOOD in the standalone! Especially running animation is miles ahead of Arma 2 one. Now that you can switch weapons while running is already a big plus, how about switching weapons while moving crouched/prone. There is a bugreport about it on the feedback tracker: http://feedback.dayzgame.com/view.php?id=3143
  14. Devs are aware of teleport bug and fixing it. Source: https://twitter.com/Hicks_206/status/423087056311418880 https://twitter.com/Hicks_206/status/422788859504517120
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