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Everything posted by victusmortuus
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No DevBlog this week but here is some screens
victusmortuus replied to rocket's topic in Mod Announcements & Info
I can't be the only one here who thinks that second screenshot looks exactly the same as Arma 2.. <_< -
No DevBlog this week but here is some screens
victusmortuus replied to rocket's topic in Mod Announcements & Info
The inventory screen is REALLY ugly. Here's to hoping it's a place holder. -
I think he should come on our server :P as seen in my sig.
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Why is dean more active on Reddit then on the official forums?
victusmortuus replied to Felixthefriendlycat's topic in DayZ Mod General Discussion
I couldn't careless where you post Rocket. Just get the game out and running smoothly please. -
Our server has them..
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Avoid "Survival Gaming" DayZ server, so dumb...
victusmortuus replied to preparationh's topic in Mod Servers & Private Hives
That's terrible. Can anything be done? -
Oh hello. :lol:
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Looking for group (I am greek)
victusmortuus replied to dageras34's topic in Clan / Group Recruitment
There's always people looking for groups on our server if you want to check it out. :) 188.165.222.39:2312 -
Yeah I think it'll definitely be a love hate situation for me with SA in the beginning. I really enjoy military items but don't depend on it. Dayz is much more fun when every place you go to could be your last.
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I'm sure Rocket said guns and cars will be later in the development. I could be wrong though.
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No cars and no guns. Welcome to standalone were only melee weapons and their terrible animations are the way forward. Sorry OP but I like variety.
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n00b! Looking for some people to play with..
victusmortuus replied to SecretShake's topic in DayZ Mod General Discussion
Imagines the ping. -
I have no problem with this. Nice OP.
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Our server has 2k view distance so they 'can' be a problem. My only true gripe with the AS50 is that it can use M107 rounds. If both guns did 10k blood with the AS50 having the advantage against vehicles then I doubt it'd be a problem. Every weapon can kill you in one shot or near enough anyway. Oh and Dayz isn't realistic. Zombies/Infinite run/Hulk strength
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Welcome to the harsh world that is Chernarus. You found a good server yet?
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You plucked up the courage to venture north yet? :lol:
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Zombies - Making them Harder / only killable by headshots
victusmortuus replied to Paddy0610's topic in DayZ Mod Suggestions
You people ask for ZOMBIES to be more than a nuisance yet push tjese ideas under the carpet due to Dean saying they're infected. Why let such a trivial thing effect gameplay?. It's not like he's asking if they can fly. -
I personally don't know how to snipe very well. Obviously I can hit somebody who stands still like an idiot. Now hitting a moving target at 300+ is difficult for me as I haven't used the Shooting range as I expected I would. What do people realistically want, wind? That type of system would be sussed out quickly.
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Adding the M110 in the AS50's place?
victusmortuus replied to intensity's topic in DayZ Mod General Discussion
I don't see why realism gets throw about so much for this mod. It's really not a great argument. -
6 New decayed Zeds ? that's against what rocket said
victusmortuus replied to ponc's topic in DayZ Mod General Discussion
Money will mean nothing when the outbreak happens so taking that '100 bucks' from you wont benefit me when I take Hogan down in one hit to the brain. -
^Short thread.
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Is that UK46? If so that Bus was stripped by me :lol:
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backfire.
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Adding the M110 in the AS50's place?
victusmortuus replied to intensity's topic in DayZ Mod General Discussion
Yeah. Funny you should say that. We're wanting to add it to our server. -
6 New decayed Zeds ? that's against what rocket said
victusmortuus replied to ponc's topic in DayZ Mod General Discussion
They seem to me like special zombies. Every special zombie suggestion by the community has been hissed and spat at, why is this suddenly being accepted when its basically Origins?.