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Everything posted by victusmortuus
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Bats of the Wasteland, Come Join Us
victusmortuus replied to Bruce of Wayne's topic in General Discussion
Do you guys sit on top of Cherno Hospital protecting the citizens of Chernarus? -
Why can't we run upstairs?
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DayZ is FailZ (Lacklustre Infected comment)
victusmortuus replied to Spidey (DayZ)'s topic in General Discussion
The Zombie genre is about social interaction between humans. Dayz does that well, so when the zombie numbers rise it'll be great. -
Reminds me of the Gyro from the mod.
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I'd take them all out with a stick anyway.
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I'd jump on but you guys might get intimidated with my Bear Grylls like navigating, plus I drink my own piss and yes...I share.
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DayZ Interactive Loot Map Viewer (Download)
victusmortuus replied to Wambo1992's topic in General Discussion
inb4 keylogger grabbin your GUID.. -
SVN server, no?
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How do you deal with other players?
victusmortuus replied to SploogeMcDuck's topic in General Discussion
If I have the upperhand then I'm aggressively friendly "I'm not going to shoot you but back the fuck away and get in the corner, we'll part ways now, good luck friend". Or if I don't have the upperhand I am the nicest guy ever doing my Franky "Hey buddy :) " -
Third person view removal from SA discussion
victusmortuus replied to lev's topic in General Discussion
The people don't want FP only. That's just the fact of it as nobody ever plays those servers. -
Drinking wells need to be contaminated
victusmortuus replied to Imbalanxd's topic in General Discussion
If somebody drinks from it, then somebody else, then somebody else...ect then surely you would get sick from it due to the bacteria in a persons mouth. -
How will flying work? Simulator or Arcade?
victusmortuus replied to DayzForumer's topic in General Discussion
Thank you :D -
Why is the world of dayz so static ?
victusmortuus replied to pogosphere's topic in General Discussion
Shit man Dayz was only £20, chill out. -
How will flying work? Simulator or Arcade?
victusmortuus replied to DayzForumer's topic in General Discussion
Nope. You think I want Skyrim skill books? haha. This was just to justify how a regular survivor could learn to fly a Chopper, you know how we'd learn how to fly one in the game. If we read about it, we learn. -
How will flying work? Simulator or Arcade?
victusmortuus replied to DayzForumer's topic in General Discussion
They went in a house, looked at the floor, seen the book on how to fly a helicopter. To fuel and repair the Chopper. Read the book. -
This has been suggested a million times.
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How will flying work? Simulator or Arcade?
victusmortuus replied to DayzForumer's topic in General Discussion
Put in a book with instructions on how to fly a helicopter, or can survivors not read too? -
Rocket in holiday doesn't mean nothing happens
victusmortuus replied to TimM1983's topic in General Discussion
4 weeks holiday? -
Third person view removal from SA discussion
victusmortuus replied to lev's topic in General Discussion
No?. How about we just leave it how it is. You should just play in FP servers so we all have a choice. Stop being a Nazi forcing FPS on us. Dayz is great as it's both FP and TP. -
Hello again :) I think maybe all or most players of the Dayz mod enjoyed finding chopper crashes, they were that little surprise that caused great joy and great paranoia, as of right now they aren't in the Standalone Alpha for obvious reasons, however I would really enjoy to put my suggestion forward to make Chopper crashes more modern with the technology Dean has in the Alpha. We know Dean has big plans for the Radios as he demonstrated in one of his dev blogs a while back, also with the community radios idea, however my idea would be hearing a distress call from a Helicopter pilot via the radios signal, basically it would work on a distance basis; For example, the closer you are to the estimated crash of the Helicopter the more you would hear on the radio. All ***** are static noises are to give the effect of distance If you are; 100 meters away from the Choppers crash you would hear a full grid coordination via the radio, example 185/245 along with little cool voice acting such as "We're going down over grid coordination 185/245 I repeat we are going down! god help us! *Static*".1000 meters away from the Choppers crash "We're going down over grid coordination 18*/2** I repeat we are going down! ******* help us! *Static*".2000 meters away from the Choppers crash "We're going down over grid coordination 1*5/2*5 I repeat we are going down! god help us! *Static*". The furthest possible distance should be 10000 meters where alls you hear are mumbled static with no numbers. Now the loot at these choppers can range from badly damaged to ruined items, which varies from clothes to ammo on the rare occasion a weapon or two, perhaps a few protector cases with some stuff in also. Civilian/Military last stands If you think back to one of the recent updates on the mod, you'll remember the Infected camps in the woods, these were a nice idea and I think they should be worked on and improved, they would have the same radio static idea as the chopper crashes but give off different messages "We are under attack, we're humanities last stand, if anybody is in the vicinity please send help, we have families here! there are too many of them we can't hold out much longer!" When you arrive at the camps there are only Infected left to kill as Dean doesn't want NPCs in Dayz but having the illusion of them is a good idea I think, perhaps these places could spawn in the woods like in the mod or perhaps in an empty town far from any players vicinity.
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What date was that posted on?
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+1 However I await the Alpha squad in 3.2.1....
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If I just flippidy floop and flip flap da floop is this pay2cosby?
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(SA) Chopper crash/random event idea
victusmortuus replied to victusmortuus's topic in DayZ Mod Suggestions
If there was a wide range of random events then the Chopper crash a week idea could probably work, however if there was say three random events then it would be a bit painful and more 'MMO' than I'd like it to be. I don't want the random events to feel like raids I just want the world of Chernarus to give the illusion of life. Counting the days for the next chopper crash sounds horrid to me. -
Controller button assignment problems
victusmortuus replied to Tifached's topic in General Discussion
I prefer a controller on most games on PC but not on Dayz. You should honestly just take a week or two and play heavily with your keyboard and mouse.