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Softcore

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About Softcore

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    On the Coast
  1. Softcore

    Camo Nets/Tarpaulin

    Awesome idea. Some hacker dropped one of those camo nets over our base-camp the other day and it really made it say "Base Camp" a lot more than some 1-man tents clustered around.
  2. These are Viper Ghillies designed for regular infantry wear, not sniper use. The idea is that the upper parts of the body are covered in the ghillie material so when infantry are prone or peaking out from behind things they are more concealed. They don't need the full body ghillie suit since their mission is not to lay in wait for recon and sniper operations. Also, the first picture is just what the base looks like without the jute so you can see what's under the camo. The second picture is the base with the jute to form the camouflage. I think adding this partial gillie suits would be awesome.
  3. Here's the idea. For every so many kills/heals/zombie kills you get you earn a visual object for your character. Say for bandits for every 10 players they kill they add an ear to their ear necklace. Then for every 5 ears they get, the 5 ears are replaced with a finger. This would encourage bandits to seek out other players and be more bandit-like. For Survivors you could have this based on like every 25 zombies they kill they get some other reward, then for every 5 of those rewards they get something else. For Heroes I would suggest basing it on the number of good deeds, where bandages, morphine, etc are worth like 1 deed and blood and antibiotics are worth 3 deeds, then for every 40 deeds they perform they get something visual that then when they get 5 of those switches to something else. None of these things would give any benefit to the player. All trophies would reset upon death.
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