I support this idea or at least non-pvp servers. Bandits just like to say "this isn't the game for you", but really it isn't a game for them. That's like saying they should take pvp out of MMO's because it's meant to be a pve game. Some people prefer not to fight others. It's not about shooting other people, it's about surviving and getting better loot. I shouldn't have to fear for my life when I enter a city because some coward wants to kill me for my items. I have enough trouble with running into a random zombie and than having a horde on me. I shouldn't have to disconnect from a server when a guy from an unknown location starts shooting at me. I worked for my stuff and they shouldn't be able to kill me for my loot. I want to enjoy the experience of looting town and walking around the world. I don't want to be scared to move from a building because I found an Alice pack and a map. Another things bandits like to say is, "in a real zombie apoc, people would kill each other". No they wouldn't, they would help each other survive and if there were murderers, survivors would kill them, problem solved, no more murderers. I would like to see a pvp flag system, a non-pvp server (which would always be full), or a server with no pvp, but twice the amount of zombies. @Bernardusaurus. You could always stay flagged for pvp. Everyone gets what they want.