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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

shadowbaron

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About shadowbaron

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    On the Coast
  1. shadowbaron

    Axe Warriors

    I'm not talking about being a well-skilled Call of Duty player. I am talking about immersion into a zombie apocalypse, which is what this mod was made for. I don't think it was designed as an FPS for kids to show off their 1337 skills and tea-bag your corpse minutes after you spawn (which is a good majority of the player-base in my experience.) It's supposed to be an RPG more than an FPS.
  2. shadowbaron

    Axe Warriors

    I think the game is far more immersive if everyone wasn't so Call of Duty minded. I have a much better experience when I can interact with someone and THEN have them betray me or befriend me. Most deaths I've experienced thus far have been someone sniping, or just running me over the a car, or peeking/running around a corner and shooting me. No interaction, no nothing. Very unsatisfying. I like the idea of bandits, but I want those who play bandits to be better at it.
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