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marsilainen
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Everything posted by marsilainen
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Your Experiences with Other Players...
marsilainen replied to usszim's topic in DayZ Mod General Discussion
Good. Bad. I'm the guy with the gun. -
Your Experiences with Other Players...
marsilainen replied to usszim's topic in DayZ Mod General Discussion
Clans... 10x more stupidity. -
If You Could Add 1 Weapon to DayZ...
marsilainen replied to zak757's topic in DayZ Mod General Discussion
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So how did the zombies happen?
marsilainen replied to seraosha's topic in DayZ Mod General Discussion
Aliens. Proof! -
No. I just look single clips sometimes and i don't care who made them.
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I get bored by all these "reality checks"
marsilainen replied to The Toolman (DayZ)'s topic in DayZ Mod General Discussion
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After you get the updater configured, it's quite handy. Just couple clicks and every mod that you have installed is updated if needed. Very good way to install arma 2 mods. The launcher is useless i agree. I use this launcher to get in to game http://www.armaholic.com/page.php?id=8241
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Best software to record gameplay
marsilainen replied to tockeR's topic in DayZ Mod General Discussion
Im using msi afterburner for overclocking and monitoring stuff. It comes with a video recorder too which is handy. Not sure about codec options. -
Anyone know how far out Arma 3 engine will render foliage?
marsilainen replied to MASKOAA's topic in DayZ Mod General Discussion
There is public community alpha coming this fall. Here is nice interview http://www.rockpapershotgun.com/2012/06/14/interview-bohemia-talk-arma-3-modding-day-z/ -
I don't think i can handle people shooting my dogs :(
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Describe the Day Z Community in FOUR WORDS or less.
marsilainen replied to Yammazul's topic in DayZ Mod General Discussion
I'm one too and love the game :P -
Download Beta Patch and see the difference :)
marsilainen replied to combatcomm1's topic in DayZ Mod General Discussion
Yeah this is pretty cool. I have actually done couple cherno runs and visited all significant places while encountering other players and didn't fire a single shot because of this. I'm sure that i was lucky but when you get them talking, your likelihood of staying alive grows considerably. -
20 words or less: Super-Low Humanity Detection
marsilainen replied to rocket's topic in DayZ Mod General Discussion
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20 words or less: Super-Low Humanity Detection
marsilainen replied to rocket's topic in DayZ Mod General Discussion
Maybe you just cant hear/see the signs if you are bandit and your "friends" are bandits. -
20 words or less: Spawning without a weapon
marsilainen replied to rocket's topic in DayZ Mod General Discussion
Yes Usually i find a new weapon way before i really have use for one. Also the "pregame" when you spawn is kinda boring so this would give it a kick. -
20 words or less: Super-Low Humanity Detection
marsilainen replied to rocket's topic in DayZ Mod General Discussion
Yes This would probably increase the success rate for teaming up with other players. Especially the ones who are not just spawned. -
Agree. I think the problem with this is to do with implementation. I would guess the reason why zees spawn near towns is that the game doesn't track them when there are no players around and instead despawns them to save on resources. I could be wrong though. If this is the case i guess you could workaround by spawning zombies nearby gun shots based on some probability. Nice thought. I was also thinking that gunfights should get those zombies moving even if there really is not actual zombies spawned already in the vicinity of the players. Like you said, the solution could be that every louder sound you make might spawn a zombie or ten near you by a chance. I remember like situations in Walking Dead where the protagonists go to a seemingly empty area and start making a racket or fight against each other. Then out of nowhere, walkers! This would also really fit in the game theme.
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We need to see a behind the scenes video of those mocap sessions :p
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Now you are thinking with dimensional hopping.
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Enfields own the Northeast...
marsilainen replied to thunderpimp's topic in DayZ Mod General Discussion
Well getting best items in this game does not necessary mean that you are a very good player. -
Social Engineering and DayZ!
marsilainen replied to connor.wow@live.co.uk's topic in DayZ Mod General Discussion
I don't think that telling someone that you are friendly and then shooting them in the back counts as "social engineering". It's just being a dick :p But these different social situations that happen in game are always fun. -
This game truly bring out the true nature of people :p
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Elite Bandit Club - Let them hate us, as long as they fear us
marsilainen replied to demu's topic in DayZ Mod General Discussion
Okay.