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Your DayZ Team
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Everything posted by God Dan
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Since there will never be mines in the game, I think that something should be implemented for blocking roads. They would pop the tires of any car driving over them. Road spikes would be a nice addition for stopping cars, and it would make for funny cop car chases.
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I was talking about the cop car, and people role playing as policemen. Not actual law inforcement. Thats the idea, maybe less people would head straight for Stary/Airfield if they know thier car could get spiked.
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Taking Back Chernogorsk (Machinima that needs actors)
God Dan replied to applejaxc's topic in DayZ Mod Gallery
Name (first): Dan In-game name: God Dan Character name/short bio/skin/favorite gear (bandit or hero? sniper or rifleman?): I prefer any snipers, or machine guns. I am usually a ghillie skin. Age: 14 -
Banned from US264. (Cheating)
God Dan replied to WitnessEclipse's topic in Mod Servers & Private Hives
You must do the same stalking techniques as the Balota Buddies admins. -
It is still the coveted "best" weapon in the game, and if you don't use it you are at a disadvantage to people who do. Think about it, would you use one if you came across it, or would you destroy it?
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Whats the point in repairing vehicles....
God Dan replied to Masterchief (DayZ)'s topic in DayZ Mod General Discussion
I think it is more about the fun you and your buddies have with it rather than saving for later. Stashing vehicles never works anyway just get used to it -
Dunno what you mean by "population and popularity," because most wasteland servers have like 70 slots open, and many of them are filled up constantly.
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I still haven't figured out why these Kos players don't play wasteland or vanilla arma
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The Dragunov scope is one of the cooler ones I think. If you know how to use it then it is really good
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I would make a sword out of a helicopter blade.
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Why the sigh? It is a server just like all these people are posting
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Balota Buddies is a good server to play on. It fits all of your requirements save for the day/night, which i think will be implemented soon enough.
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How many 13-14-15 (year old) players are there?
God Dan replied to Dekkymane's topic in DayZ Mod General Discussion
me too -
It has to be a slow progression. Vanilla to Vanilla+cinnamon to butterscotch to strawberry, then to chocolate salty balls
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Ahh, back in the old DayZ... (See what I did there? Hehehe)
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Any Servers with... or few other questions
God Dan replied to maxipower's topic in DayZ Mod General Discussion
I would say make the zombies slower. I would prefer more "walking dead" like zombies. Some can move faster than others, and if you want loot you will have to clear a house for it. I think turning around a corner at a military spawn and seeing twenty zombies would be quite frightening. The zombies are more of a threat if they guard loot points. Right now you can just run into a firestation and run out the back after looting. I think there should be like 15 zombies inside so they prevent you from looting. I think this would cause more smart play, and solve many problems like KOS cod kiddies and the like. -
Two characters, same Computer, Same time.
God Dan replied to RyumiLB's topic in DayZ Mod General Discussion
Why not post in the "requesting medical services" thread? -
Bandages... what's the point?
God Dan replied to bad_mojo (DayZ)'s topic in DayZ Mod General Discussion
I do agree that it should be less than an inventory slot. Maybe make it like the quiver and you can hold up to five in one slot? I don't know, it would be cool if you could tear down a leaf or something and use that as a bandage. I don't really see why it takes a full slot now that you mention it. -
Why do people kill unarmed players?
God Dan replied to ???????????'s topic in DayZ Mod General Discussion
My argument is invalid, yet what is yours? All you have to say is, "Ermagherd thrs irsnt Call of Duty! You are dumb." I believe you are the one with the invalid argument. If it is a survival game, that means that I am trying to survive. No where does it say that everyone has to survive. If it was like that there would be no playerkilling/banditing. -
Why do people kill unarmed players?
God Dan replied to ???????????'s topic in DayZ Mod General Discussion
When did I say it was call of duty? There are more reasons for anyone to kill them than not to. 1. They could get a gun at any moment 2. They possibly have grenades or a hatchet that they will pull out of thier ass and kill you with 3. Most are more deceitful than bandits. I once had one pull a gun out of my bag and kill me when I was giving him a blood bag. So fuck off and stop trying to insult me. -
/hits head on a tree. /Dies
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Why do people kill unarmed players?
God Dan replied to ???????????'s topic in DayZ Mod General Discussion
Why not kill them? -
Oooh if I were a rich man!
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I would give them all health care for thier rabies! Duh
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I'd be Obama.