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Everything posted by Bondue (DayZ)
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Maybe you could try to kill them? I see many people posting about idle zombies and having to wait, which is understandable if your a fresh spawn and have nothing. Even then just move on and find a axe or machete and kill the zombies, what's so hard about that? I don't understand what you people are after. First it was the infection is to hard, then the zeds are to hard, now you're (not you specifically, meaning everyone) complaining about idle zombies. Just kill them and wait for them to fix it. O_o
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Kill zombies they drop the stuff like crazy.
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Their* xD
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I haven't really noticed any fps issues, maybe occasional spikes but nothing serious.
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So there will be a hot fix released tomorrow?
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three posts in six minutes, c'mon bro edit that shiz instead.
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I'm not sure if this is a "bug" but I run two public servers and on both of them when a vehicle is destroyed, blown up, it will stay blown up in that spot until the time it is meant to respawn, then the destroyed vehicle is gone and it is spawned in its spot as a fresh spawned vehicle. I just wanted to know if this is how it is meant to be.
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So does this mean in a upcoming 1.7.7 patch we publice hivers might see some love with an SUV spawn? <3
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Just add the SUV back I'm assuming you run a private hive because the SUV is not a public hive vehicle, so you can just add it back via database. I have yet to see "hordes" if zombies spawning on loot, maybe one. But a quick head shot takes care of that! And you should check the 1.7.7 infection WIP post, I think it will fix the infection problems. Also this is to report bugs your post seems to be a complaint.
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Did you save them after you were done with it?
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Grass still spawns around heli crashes even when uncommented in server pbo and loot is spread out extremely far around crash, which wouldn't be a problem as long as grass was gone. Blood bags when interrupted do not get destroyed You cannot repair the hull of a heli i looked in the repairparts.hpp and there is nothing in there for Hull only body, same for missiles but that was already mentioned. I don't see the watermark of the server name either, not a big issue but i don't see it.
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Found a problem I don't know if it happens to all helis or just the MH6J_DZ but you cannot repair the hull anymore it says, "You need a to repair this" Soooo i opened dayz_code and found the repairparts.hpp and there is nothing in there for hull or missiles, I don't think the missiles effect the integrity of the vehicle but the Hull definitely does.
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Not saying your wrong but i doubt this is the case, seeing as how i held no less than 50 fps before patch and now i hit no less than 40 i can still only find very little. for instance i entered the Cherno hospital and there was only 8 pieces of loot and 5 of them were trash O_o;; I'm not saying i want to loot to be as abundunt as it was in 1.7.6.1 but maybe a little bit more than what it is currently.
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All in all i like the patch, yes there are things that need "tweaking" and no i do not feel that it was properly tested before release. But i like the fact the zombies are a real threat now. before i didn't really notice them all that much and when i did, i used them for target practice. Now i see one and i panic and try to get the f**k out of there. My thoughts is there needs to be a timer of, lets say, 70 ms once a zed is in attack range before they can actually hit you. This will stop the whole running past a zed and them doing a ninja spin move and knocking your knees out...... They're zombies they shouldn't have the reflexes of a martial artist... lastly the only thing i would change is to up the loot spawn rate. Where it is at now works great for small servers, but once you get 30-50 players on a server it is almost impossible to find anything and if you do, then you have either lucked out or been in the same area making rounds for hours. Maybe look into adding in a option in teh server or mission pbo for the admin to change between loot spawn chances? Make separate levels and label them as difficulties? I don't know but a few tweaks and its good with me. All the players on my servers haven't had much complaint. Both servers have actually been a bit more crowded since i patched it over, not only with new players but regular players playing more than usual. The gist, good work guys, but considering how long you had to get this done, and what is actually working correctly is slightly disappointing.
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This doesn't work..... All it does is spread the loot extreamly far away from the crash site, at least thats all it done on both of my servers. Nor does the watermark server name.
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New sporkulus antihax\whitelister!
Bondue (DayZ) replied to Countsporkulus's topic in Mod Servers & Private Hives
Add s_player_fillfuel20, s_player_fillfuel5,s_player_dragbody to the whitelisted addAction. Also to get the journal to open with antihacks just have players bind a key to user action 20 then open gear and use their bound key, works for me. But I only run server side. So if you run both it might not work. -
New sporkulus antihax\whitelister!
Bondue (DayZ) replied to Countsporkulus's topic in Mod Servers & Private Hives
You need to add s_player_fillfuel20 and s_player_fillfuel5 to the whitelisted addactions. I also added s_player_dragbody and s_player_holderPickup -
New sporkulus antihax\whitelister!
Bondue (DayZ) replied to Countsporkulus's topic in Mod Servers & Private Hives
His site has been remade for the third time now. So the forums keep getting deleted. -
New sporkulus antihax\whitelister!
Bondue (DayZ) replied to Countsporkulus's topic in Mod Servers & Private Hives
Okay please email it to me once you get it stable. I'm only really interested in server side, I've noticed when both antihacks are present it causes a lot of lag for the players, I don't experience it as I bypass the antihack but I removed the mission side and my 1.7.6.1 server runs a lot smoother. -
New sporkulus antihax\whitelister!
Bondue (DayZ) replied to Countsporkulus's topic in Mod Servers & Private Hives
Why does it really matter? I've seen and used both, there is major differences between the two. I feel I have gotten my moneys worth from the time I have freed up from having to manually fight script kiddies. -
New sporkulus antihax\whitelister!
Bondue (DayZ) replied to Countsporkulus's topic in Mod Servers & Private Hives
Has this been tested on 1.7.7? I was wondering with all the changes if it would still work. -
Battleye initialization failed. PLEASE HELP
Bondue (DayZ) replied to bozo97's topic in DayZ Mod Troubleshooting
Sounds like your dll might need to be replaced, Google BattlEye goto their sight and download client and server dll then replace them in your Arma 2 directory. -
Yeah, with those specs don't expect anything above 12 fps,
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If you are a regular on US 635 hosted by The Lounge, we are currently down due to DDOS on our host. I apologize for this. Our forums site has also come under attack from DDOS which I why I am posting here, we hope to get the issue resolved soon. Thank You
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All issues have been fixed, that I currently know of the server and forums is back up and running, again I apologize.