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Everything posted by Marknetic
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That shot you are regreted
Marknetic replied to DeadManWalking (DayZ)'s topic in DayZ Mod General Discussion
I heard that you needed 20+ kills to become a bandit, but it was a couple weeks ago. (: -
[Video] Messing around at NW airfield, when this happens.
Marknetic replied to MrThorne's topic in DayZ Mod Gallery
LOL -
Day Z is insulting to vegans (and animals)
Marknetic replied to FaxMonkey's topic in DayZ Mod General Discussion
I.. don't.. even.. wait, what? Fun post by the way. -
Usually there is no problem joining a server with a version below yours, but you can't join a server with a superior version than the one you have. Try to always download the latest beta patch here: http://www.arma2.com/beta-patch.php/ Roots
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Apparently BattlEye is pretty sure that you made something that deserves a ban. Anyway, here is the wrong place to appeal since this ban wasn't made by the DayZ mod/staff.
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The more tragic, the funnier. Our beloved friend was driving our first car, a white Lada, while she was looking at the map, unfortunatelly she crashed and exploded the car. We four died ): We even gave a name to the car. RIP MaryJane
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About the hatchet and Enfield, both of them are Primary Weapons and occupies the same "slot", but the hatchet can be moved to the toolbet while the Enfield cannot, IMO it's better to have a Hatchet in hands than a Enfield without ammo, UNLESS you have a secondary weapon, like a Makarov/Revolver etc. About zombies, you can outrun them with ease if you enter buildings that have 2 exits, zombies are slowed inside buildings, you enter by one side and get out by another and they get slowed inside the building, if you can't do that and you're in a city, you can try make them lose Line of Sight of you, by turning around houses/buildings and then going prone or something. As you are getting closer to buildings that 'spawns zombies', they'll be spawning outside and inside the building, every building has a maximum of zombies inside/outside spawn per player. And if I'm no mistaken, the max number of zombies spawned to each player is 30. About desyncing, I've some desync sometimes but it was server related, switching servers was enough to fix that. And that's that, english isn't my native languange so I apologize about major mistakes, I hope it's understandable. Good luck
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No, you need the expansion Operation Arrowhead to be able to play it. And it's not free. :/ EDIT: Now I guess I got your point, I heard that you can use Arma 2 Free + Operation Arrowhead and copy the folder "AddOns" from Arma 2 Free directory to Operation Arrowhead, but I'm not sure if it actually works.
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I hope that helps.
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+1 FAL is kinda useless the way it is right now. I have one and didn't have the opportunity to test it yet because the lack of ammo.
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My Good Suggestions List and discussion.
Marknetic replied to Strategos (DayZ)'s topic in DayZ Mod Suggestions
According to DayZ Wiki, losing gear in the sea isn't a bug. "Swimming causes you to lose some or all of your inventory." http://dayzwiki.com/wiki/index.php?title=Known_Bugs -
Make sure you have installed it correctly. Use this auto-updater and then try again: http://dayzmod.com/forum/showthread.php?tid=2434