neurofunker
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4 NeutralAbout neurofunker
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Woodland Warrior
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agreed, some people do really not understand, that DAYZ is actually a FREE mod for a game, called arma 2! And i really don't understand them, why don't they play also some real arma, and find out what's the game is about, and not killing tons of zombies in dayz only. I've been playing arma 2 for few years, and do still play it more then dayz, warfare missions are just what i love in arma 2 most, currently.
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Lost all items because I wore a ghillie suit.
neurofunker replied to Brusann's topic in DayZ Mod Troubleshooting
can confirm this, yesterday around 22:00 gmt+1 dayz 1.7.2, arma beta 9444, EU10 server was at berezino in a beton building, found a camo suite, as soon i as i wanted to put in on me, i was teleported to sea, and few seconds later back to the building, and was swimming around the floor + lost all my items/weapons in inventory, only czeh ruck and items inside it were still there. -
haha PYT had one of best so far! I rofled so hard about that comix from a link 2 pages ago, so true!
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i droped playing, cause i'm tired of people playing without debug and are immortal. Currently it ruins everything...
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Weapon Russianization (WARNING: Big, detailed post)
neurofunker replied to Dreganius (DayZ)'s topic in DayZ Mod Suggestions
so that make you believe, that 90% of nato weapons in ex soviet country is normal? -
Weapon Russianization (WARNING: Big, detailed post)
neurofunker replied to Dreganius (DayZ)'s topic in DayZ Mod Suggestions
Chhernarus is pseudo ex soviet country like Ukraine and Belarus, so have only 10% of russian weaponry is little weird, arma got lot's russian weapons included, but for some reason mostly US/Brit weaponry was used. -
Weapon Russianization (WARNING: Big, detailed post)
neurofunker replied to Dreganius (DayZ)'s topic in DayZ Mod Suggestions
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More Soviet and modern Russian weapons perhaps?
neurofunker replied to neurofunker's topic in DayZ Mod Suggestions
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More Soviet and modern Russian weapons perhaps?
neurofunker replied to neurofunker's topic in DayZ Mod Suggestions
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More Soviet and modern Russian weapons perhaps?
neurofunker replied to neurofunker's topic in DayZ Mod Suggestions
thx for support! :) -
Slower zombies, increased numbers.....
neurofunker replied to pvt_ammo@hotmail.com's topic in DayZ Mod Suggestions
why ONLY slow and fast ZOMBIES, when we could have variation of fast and slow at same time? We got crawl zombies, monkey-like running zombies and fast running zombies. Additionally to them, SLOW zombies could be very strong, and break ur leg with 1-2 (or more) hit's and hurt you badly, when Faster/quicker zombies, cause LESS damage, but are more dangerous cause they can surround you and kill you? What you think about this guys? -
Making broken legs less...ruinous?
neurofunker replied to FlashHawk4's topic in DayZ Mod Suggestions
why broken LEGS when we could have 1 broken leg instead? With 1 broken leg, you should at least be able to move slowly ahead, and not to crawl around. So i wish you get more chance to get 1 leg broken, but rarer both. -
More Soviet and modern Russian weapons perhaps?
neurofunker replied to neurofunker's topic in DayZ Mod Suggestions
wow' date=' thats much! ty :) -
More Soviet and modern Russian weapons perhaps?
neurofunker replied to neurofunker's topic in DayZ Mod Suggestions
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More Soviet and modern Russian weapons perhaps?
neurofunker replied to neurofunker's topic in DayZ Mod Suggestions
nobody shares my opinion?