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Your DayZ Team
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Everything posted by Clumzy (DayZ)
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Put some semi-valuable loot on him, and he'll get looted. I would imagine it would say something like 'M67 frag grenade - missing spoon' in the zombie's inventory, as well.
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Everyone, you should pay more attention to this guy. This is a great idea.
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I'm sure the standalone will have some entirely new weapons.
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Purposely contaminating lakes (SA)
Clumzy (DayZ) replied to victusmortuus's topic in DayZ Mod Suggestions
I'd also like to put live people in cars, like in the trunk or something. Imagine the possibilities! -
Correct gun & item names for the standalone please
Clumzy (DayZ) replied to -Leon-'s topic in DayZ Mod Suggestions
Last time I checked, you couldn't fire regular rounds out of an SD weapon in game. Although I can't really tell if you're saying you shouldn't be able to do that and you think that it's currently possible in game, or if you're pointing out that it should be possible in game. -
Screen goes black when you pass out
Clumzy (DayZ) replied to omgwtfbbq (DayZ)'s topic in DayZ Mod Suggestions
Yup, hourglass should go. -
Well done.
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I think that instead of having two different reloads, holding 'R' could be used for a quick ammo check, similar to Red Orchestra 2. Quickly take the mag out, check the approximate amount of bullets, and you get a notification that says 'The magazine is over half full' or 'The magazine is close to empty'.
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Well shit, I didn't know you've never accidentally killed someone in any of your martial arts. Obviously this is enough proof in your case, and I apologize profusely for my now apparent blindness in the matter. After all, I heard it from a stranger on the internet, so it must be true, right?
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Hunting knife as secondary weapon
Clumzy (DayZ) replied to Burt_Reynolds's topic in DayZ Mod Suggestions
I would rather just have a tertiary 'melee slot'. -
DayZ: QWOP Edition
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Yeah, just like real life. I once heard about a guy who had some issue with another person, they walked up to them, punched them in the temple and immediately killed them, by accident. Of course it can happen. Houdini also died from getting punched in the stomach. It happens.
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I've never found it difficult to get back to full blood, solo or not. I don't think we need this.
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Who else would be using them?
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Hatchet overpowered in 1.7.6.1?
Clumzy (DayZ) replied to Sojourner82's topic in DayZ Mod Suggestions
I don't really see how you think that's overpowered, could you imagine that situation in a zombie apocalypse where nobody is immune? -
No, the player should get better and not the avatar. No crosshair, so you have to get the feel for it, and then you improve naturally.
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I find it strange that you say new classes", it sounds like you think that there are already classes in the game. And unfortunately for you, there are not and probably never will be.
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Now now, gas masks would have their uses. ESPECIALLY with all of the diseases being added in. If you want to go into the city, then you would definitely want one. And yeah, filters may have stopped production, but they're good for a year. That's a pretty long time. Longer than any survivor could hope to live. And it's not like all of the working gas masks would be in use by anyone, because most of the population and military is dead.
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Replace M107/AS50 with less effective russian equivalent
Clumzy (DayZ) replied to Xianyu's topic in DayZ Mod Suggestions
What about another sniper? -
I don't see how it would add to the fun.
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You can already form groups, you do it by finding your friends in the game and then communicating with them.
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All survivors are immune.
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Caelum's Suggestions #1 (Duct-tape, New Food Objects)
Clumzy (DayZ) replied to Caelum (DayZ)'s topic in DayZ Mod Suggestions
I think that the argument against the duct tape attachment is that the gun's recoil would quickly remove the accessory from the weapon. -
Addressing the two biggest complaints regarding First Person
Clumzy (DayZ) replied to guyver1's topic in DayZ Mod Suggestions
Well, the problem is that keeping things the way they ae, with the exception of removing first person servers entirely, wouldn't solve anything. It would create even more conflict. Making third person balanced with first person, as I have said many times, looks like the best option to me. -
Addressing the two biggest complaints regarding First Person
Clumzy (DayZ) replied to guyver1's topic in DayZ Mod Suggestions
Which we are getting.