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Clumzy (DayZ)

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Everything posted by Clumzy (DayZ)

  1. Clumzy (DayZ)

    Upgradeable objects

    That will be added eventually.
  2. Clumzy (DayZ)

    Idea for broken leg.

    If you could run with a broken leg, why use a wheelchair? Also I think that a broken leg should take hours to fully heal, like at least 6 hours of gameplay.
  3. Clumzy (DayZ)

    Throwing stuff (bricks,bottles,etc)

    Exactly... They wouldn't hurt.
  4. Clumzy (DayZ)

    Feign death

    Anyone ever play third person team deathmatch in MW2? Put on the perk where players don't see your name in red when looking at you, lie down on the ground and tap the switch weapon button at the right speed repeatedly and it looks just like you're dead. Good times. I think it should be added, but have some sort of drawback so it isn't overpowered (In MW2 the drawback was that I had to keep tapping Y, over and over...).
  5. Clumzy (DayZ)

    Player Skills

    Many people have already posted this, my friend. The idea is generally not well-received.
  6. Clumzy (DayZ)

    DAYZ:SA Zombies becoming real threat - ideas

    Any reason why you say they're zombies? You didn't actually support your argument with anything... Anyways, I wouldn't mind trying out headshots only, it could prove to be pretty interesting.
  7. Clumzy (DayZ)

    Visual Effects from headgear

    So, after seeing some footage of the DayZ standalone (looks great by the way), I thought that maybe wearing a piece of headgear should be visually noticeable when wearing it. It wouldn't have to be anything fancy, just something like a visor visible when you are wearing a baseball cap, or some vision blocked out when you put on a motorcycle helmet, and maybe some muffling of sound. I believe that everything should have its own benefits and tradeoffs, and this would be a great example of that.
  8. Clumzy (DayZ)

    Visual Effects from headgear

    It might look a bit strange, but it would be necessary, especially if they ever planned to balance 3rd person with 1st person. The ACE mod does this and it's not too bad.
  9. Shhhh... Just agree with me. Don't fight it.
  10. Foraging is a good idea for the standalone, there should also be some kinds that would just straight-up kill you.
  11. Clumzy (DayZ)

    Melee weapon as sidearm

    Well if you look at the laser marker, it's treated as a weapon but goes in the binocular slot. That's basically having three weapon slots, so I'm sure something like it is possible.
  12. Clumzy (DayZ)

    Melee weapon as sidearm

    A third melee slot would be nicer.
  13. Clumzy (DayZ)

    AA-12 in dayz?

    Because there's really nothing else to be said. Let's just let it die.
  14. Clumzy (DayZ)

    Guitars

    Only if I can use it as a weapon.
  15. Clumzy (DayZ)

    How to make death actually matter more

    Timers would make it so that dying is more of an inconvenience, it's not just about gear. Yes to No. 1, but No. 2 doesn't really seem necessary if the first suggestion is implemented.
  16. Clumzy (DayZ)

    Suggestion: Tranquilizer Gun

    Sorry, double post.
  17. Clumzy (DayZ)

    Suggestion: Tranquilizer Gun

    From what I've heard, tranquilizers like this can be quite unreliable on humans. They could have a chance of killing the target and a chance of not working. And after that, things could get worse while the target is unconscious. I guess it could be added, but it would be pretty dangerous to use, for you and the target.
  18. Clumzy (DayZ)

    VEHICLE + TENT SPACE COUNTER

    Why? It's not like in real life you have no idea how much stuff can fit in your car. Either a counter or a visual representation of how much stuff is in your car would be effing lovely.
  19. Clumzy (DayZ)

    Server Ladders

    See, the problem with this is that to play with a friend, you would have to have died the exact same amount of times as them. Good luck introducing someone to DayZ.
  20. Clumzy (DayZ)

    Bolt-Action animation

    If there's a manual bolting option, that would be cool too.
  21. Clumzy (DayZ)

    Melee system

    Well, it wouldn't necessarily have to be two people, both with melee weapons. Someone holding a gun could use it as an improvised melee weapon. An unarmed person may have to duck to avoid the blows, making the directional hits more important. You could also try to fight back with just fists, but I imagine it would be quite a challenge.
  22. Clumzy (DayZ)

    {standalone} Character Traits (with new tools!)

    Here we go again...
  23. What makes you think that everyone would be able to find green paint?
  24. Clumzy (DayZ)

    AMBIENT LIFE-CREATURES-AI'S

    What.
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