Okay, so I have a few ideas for the base aspect of DayZ standalone: I would like to see varying security locks in order to access a base. Some of the locks would include padlocks, deadbolts, increasing all the way to electronic locks that have a 4-6 digit pin number. With the differing styles of locks, there would also be different ways to get through these locks. However, with the increasing complexity of these locks, the difficulty and resources needed to get though the locks increase as well. For example: pick locking a padlock would be easier than hacking into an electronic lock to find the correct pin number. Obviously, this would be a little unrealistic because you could just shoot the padlock off the door, but oh well. I would also like to see the ability to create these locks from scavenged materials. An alternate idea would be making traps and planting them around your base. For example: pressure/ trip mines, ditches filled with spikes that are covered with a camo sheet or something, claymores, ect. Adding to the two aforementioned ideas, I believe it would be cool if there were an alarm system for bases, or something that alerts you when your base is getting broken into. I know that these ideas are not pertinent to the release of the sandalone, but I would like to see something like this in the future of DayZ.