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Everything posted by deebz1234
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Took a break ~3months ago, came back today and...
deebz1234 replied to Kushko's topic in General Discussion
im on hold too, till ballistics are fixed. cant justify playing a game which shooting mechanics more closely resemble random throwing of dice but every week i come back to view the forums, i see little to no progression on core mechanics...only silly additions of weapons -
who in their right mind would want to mod SA...lol the only appeal would be the map... arma 3 is far better for modding and look what people have done already in comparison to SA with a full payed dev team haha look @ the top 2 mods for a3...
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wow this forum....
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Describe your dayz experience in 1 word
deebz1234 replied to AwesomeBeans's topic in General Discussion
nonexistent -
i m not concerned bout dayz's developement anymore!
deebz1234 replied to brumey's topic in General Discussion
breaking cough point cough arma 3 #2 mod for arma 3 now dynamic heli crash sites crashed c130 factions system really well done devs constantly updating important things... non lethal custom made map extra ported maps actual weapons ballistics & proper pvp now thats progress! -
What I predict DayZ will achieve by the end of the year.
deebz1234 replied to TheWizard14's topic in General Discussion
what limits? please explain...as there doesnt seem to be any or any potential limits. as for h1z1, i dont think its a different game. They are trying to get in onthe zombie survival genre...same shit diff dev. happens to be an interesting engine that can support hundreds of players per server, larger maps and everything the mod did+ on release... time will tell of course. breaking point - more weapons 4 maps 1 new custom built from ground up map for bp arma 3 ballistics, zoom, etc = amazing vehicles heli crash dynamic crashed c130 realistic pvp faction systems with perks (love it or hate it) i can keep going here.... considering SA is using a variant of the RV engine, and arma 3 is using rv4 engine, how can you say there are any limits?? they are using essentially the same engine ... am i right? -
What I predict DayZ will achieve by the end of the year.
deebz1234 replied to TheWizard14's topic in General Discussion
i feel dayz is going to either: die due to h1z1, forest and breaking point arma 3 or the devs will finally move at a better pace and show some bloody progress BP is fucking tits, they even created a new map from scratch with all enterable buildings etc, releasing in a week or so...i mean come on...they are university students working in their free time ... for free and its already #2 mod for arma 3... h1z1 time will tell, but out of the box they will have a better setup than SA currently has with potential for larger maps and more players and less lag/desync...arleady proven and implemented like wholey fuck the next 3 months are going to make or break SA. -
DayZ lagging with good computer? HELP!
deebz1234 replied to whincup123 (DayZ)'s topic in General Discussion
amd cards used to be notorious for not working as well as nvidia with SA. there were several "fixes" and tweaks to make it more playable. i still run a gtx 570 and have everything almost maxed at 40-60fps outside cities and reasonable in cities 25 fps at least full pop then again i havent played in 4 weeks -
Looking for people to play Dayz while Skyping
deebz1234 replied to idanielohana's topic in General Discussion
Your writing skills are much more advanced than the usual on this forum HAHA Oh man, your sentence made me laugh. -
i love all the pvp hate, you guys are too much. to each there own first of all in a survival open world...play as you wish. in relation to SA, its boring. So people must design their own play styles for now, or play something else until the devs deem it fit to add features and function to the game. I have yet to turn on SA since the spawn changes and recent update, but elektro/cherno/apartments were a very fun part of the game. Given there was high pop in those areas for interaction, pvp, etc.
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im not sure upcoming features are "positive" to the game
deebz1234 replied to bioned's topic in General Discussion
a head like a fucking orange! haha -
The reason Zombie clipping isn't fixed.
deebz1234 replied to Dontstealmycheese's topic in General Discussion
bring back rick1633 woo! -
My game experience until now (100+ hours) and how it changed
deebz1234 replied to MarchmelloMan's topic in General Discussion
and then you start playing arma 3 more and its various mods...coming back to SA every once in a while hoping some major updates have trickled down...realizing that nothing much has changed except spawn points...sigh bp+bystrica ftw for now -
Just reposting this for the benefit of some. Remember folks, research everything before you try something new. (ie trying to play an nes game? make sure you not trying to insert the cartridge in to a genesis) Trying to play a vijeo game on a computer entertainment system? Make sure to READ THE MINIMUM FUCKING SPECS read the required system specs from here or here: http://forums.dayzgame.com/index.php?/topic/154395-can-i-run-dayz-retail-post-here/page-1 http://store.steampowered.com/app/221100/ OS: Windows Vista SP2 or Windows 7 SP1 (no XP)Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz (Barely playable with C2D 2.5ghz and a better video card than below)Memory: 2 GB RAMGraphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830 or Intel HD Graphics 4000 with 512 MB VRAM (not bloody likely LOL)DirectX: Version 9.0cHard Drive: 10 GB available spaceSound Card: DirectX®-compatible if you are well over, you can play, if you just meet it might be frustrating to setup and get a decent fps and if you are under the spec dont bother. DayZ is a performance HOG, due to the nature of the multiplayer sandbox on a ~13km2! map. A lot of information is constantly coming and going from your system to the servers. CPU is very important. 3.5+ ghz i recommend and GPU at least a nvidia gtx 460+. AMD may have some issues and require some extra tweaks or not live up to the performance level it should.
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no one cares now piss off this is the most retarded thread ever LOL @ "I will, for a fact, quit dayz SA if this glitch makes it into the beta." what are you 12?
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Been away from the game for a while, how is it shaping up now?
deebz1234 replied to bushwaka's topic in General Discussion
game is at full release now, you missed everything! so much shit happened. there was a glitch where zombies rode bikes. now we have fighter jets and can parachute joking... its about the same id say. Essentially: -better fps (this is most noteable) -more guns -more zombies/more dangerous zombies Am i missing anything? lol watch that recent rezzed video from today that rocket did...really great info. but there is a lot coming to experimental servers soon, so try those out -persistent storage and such. -
you have to find one on the ground...it may be in pieces and such.
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Would you like DayZ on Console?
deebz1234 replied to GhostSlayer (DayZ)'s topic in General Discussion
^ much agreed, however core #s mean shit atm with this engine (and arma 2/3) it would most certainly have to be a parallel development and quite dummed down i think -
Would you like DayZ on Console?
deebz1234 replied to GhostSlayer (DayZ)'s topic in General Discussion
absolutely not they can have a separate developer/team licensed game maybe. but lets not muddy the waters with console shit. remember the xbox one and ps4 could barely run SA. look @ the raw specs on those "next gen" consoles and compare them to your current PC lol... IIRC the ps4 is a dual core @ about 2.5ghz !? LEL -
nettles, this is for you well said! OP what a ridic thread...
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im just saying there is no way SA works better on one manuf than an other in terms of graphics cards... however CPU, different story.
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"670 because those games favor Nvidia cards but for DayZ, it seems to be opposite." what???
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big juicy update will come when its ready...you cant expect more than what we are getting atm for $20 and alpha...come on people. i was happy to log on last night after the hotfixes to a full server and my fps went up to 65!!!! thats fucking awesome! so they must be doing something right!
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should be good as gravy, exceeeeeeept its an AMD. may have to google dayz sa amd fixes but based on the numbers theoretically should be 35 fps+ (im assuming you are 3.1 ghz right?)