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deebz1234

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Everything posted by deebz1234

  1. deebz1234

    Performance issues...

    just leave it alone, even 1.26 vcore is pretty high for our chip. id say urs is to the right of average. a good chip will do 4.5ghz with 1.2 0.06 is actually a lot of vcore increase. but if you set the launch options same as I did you will be fine. just watch that MALLOC64 setting, it has to match the file in dayz/dll
  2. deebz1234

    Performance issues...

    wow dude 1.35 is really high and unnecc. im only at 4.3ghz ...you dont need 4.8ghz. average for our chip is 1.2 for 4.2ghz. i got lucky and am 1.13 for 4.3 ghz which is unreal. 1.35vcore is dangerously high on our processors. its just not work the extra stress/heat, you have 4.5ghz, that is more than enough! if im pullin 100 fps on dayz with just optimization, your rig is better in all areas and you just need to give it a little love and you will beat my fps. actually you just need to stabilize your in city fps to above 35 and ull be fine. most people arent getting better than 30-35 in worst situations. which is what you should expect, even with a 5820k
  3. deebz1234

    Standalone - Lag in Cities

    http://forums.dayzgame.com/index.php?/topic/218539-performance-issues/#entry2197074 youll get 100 fps in dayz with ur rig, you need to config the shit out of it. malloc and cpucount to 12, or 16 in an 8/16core rig will help immensely. also make sure you cpu isnt stepping down, mine was being lazy and dropping to a measily 3.3 ghz and i had to set it up to be 4.3ghz at all times in games like dayz and arma 3 and also the core options enableht and cpucount would help that as well. some settings on ultra helped the cpu work at its max, giving me better fps than the same settings on low-med. it was a serious days work of config...
  4. deebz1234

    gtx 970 x58 upgrade to x99 unplayable fps

    tldr make sure you spend 8 hours configuring dayz and arma 3 for 6core use http://forums.dayzgame.com/index.php?/topic/218539-performance-issues/#entry2197074
  5. deebz1234

    Performance issues...

    OK folks, as usually i have figured it out through extensive testing. I now get 55 fps on arma 3 (which im still dissapointed with) but usage on all 6 (12) cores. DayZ is now seeing 100 fps in the forest and 40-60 in cities! with balls to the wall settings. first and foremost there is no point of sacrificing quality when we have epeens. :) That being said there are certain things that are useless in dayz and arma3 gfx settings. IE the blurry effect of AO was not to my taste, also SMAA is plenty and blooms and blurs are 0. Another note, certain settings move workload from cpu to gpu so you have to play with certain things. For me have certain texture and object details too low would take the work from my cpu, which i didnt want. i noticed my cpu stepping down to 3300mhz in some cases, but some settings made it stick on 4300mhz which is what i prefer having 6/12 core OC'd. i also prefer over rendering 120% or higher and not using AA, experimenting with these ideas changed my fps in both directions. found high render, less AA looked far beter @1080p for me. launch params were most helpful. all i changed in cfg was Maxframesahead - 4 (i think 4 is better than 1, as it pre renders a few extra frames thus smoothing out the play, low end systems would use 1 i think) max frames detected - 0 Launch Parameters DAYZ -cpuCount=12 -exThreads=7 -noPause -maxMem=8192 -maxVRAM=4096 -malloc=tbb64malloc_bi ARMA3 -enableHT -exThreads=7 -noPause -maxMem=8192 -maxVRAM=4096 -skip intro -window -nologs -malloc=tbb64malloc_bi Dayz doesnt use enableHT, so setting the CPUcount to 12 gave me 35+ fps. Malloc, not sure if it even works but it sets the memory allocation to that of 64bit. it refers to a file in dayz/dll so make sure filenames match. I edited my filename so it match arma3 setting. less confusion for me. maxVram shouldnt matter much, the guides say there is no guarantee anything over 2gig works, but i didnt see a diff so i left it. Arma 3 benefits from enableHT, but you can not use cpucount at same time as it overides enableHT. So enableHT is great for any platform as it maxes out our hyper threading capabilities. this gave me 15 fps off the hop.
  6. deebz1234

    Performance issues...

    dude bra amd 6 core have been complaining for years about SA performance....its simply un optimized alpha. it doesnt even begin to work on all 4 cores of a typical i7, let a lone our 6+ core brand new cpu's. it sucks, ya...and i got better more consisten fps on my 4 core i7 930 ya...but the dev's wont respond to any of our threads....so im sure time and updates will fix this. there is crazy stuff coming q1 2015 related to engine and renderer right? so chances are these updates will improve how SA deals with newer platforms, etc. but ya it blows having 4.5 ghz 6 core intel and getting lower fps in cities or the same as old 4 cores rigs. but who buys a $400 processor $200 ram and $300 motherboard for DayZ alone? stupid people...
  7. deebz1234

    gtx 970 x58 upgrade to x99 unplayable fps

    wow, between this forum and overclockers ive found a ton of SA players with the 3 x99 cpu's that have issues. compared to a dedicated 4core system... dev's want to chime in?
  8. deebz1234

    Standalone - Lag in Cities

    im a seasoned vet, specially when it comes to helping with fps issues. my recent upgrade to the x99 architecture has seen drastic fps drops. all across the board. with no fix or even reason in sight. this is most certainly something that is not "easily" fixable. the only thing i have yet to try is shutting down cores...but that aint gonna happen. dude its 100% to do with the new processors and SA. my x58 rig works perfectly with the same ssd swapped in for testing. its night and day how shit SA plays on our fancy new cpu's. nothing to do with GPU, and op you have a big e-peen lol. what is your clock speed on the x99 rig? what kills me is you have issues with your 3930k...i mean that cpu should ruin dayz, its simple and its 4/8 core. the only diff between my x58 and x99 is the mobo/ram/cpu. which are all new and should but ol betsy (i7 930) to shame
  9. deebz1234

    gtx 970 x58 upgrade to x99 unplayable fps

    i know i came from x58 killing the fps... no one has a new rig?? 5820k 5930k 5960x?? im blown away. this rig rips apart every other game i have. specially arma 3, i know its not the same but similar.
  10. deebz1234

    Banning for inappropriate behaviour...

    the day our actions (aside from hacking type shit) are monitored and policed is the day DayZ dies. one of the big allures to this game is the freedom to do whatever the fuck you want, be it slurs or psychotic trolling its a fucking game. Op some of your responses actually made me cringe...its a game...
  11. deebz1234

    Been away awhile... Could use some help.

    CCG is the best and there isnt much else around like it. have you played arma 3 overpoch chernarus and battle royal wake island? very very entertaining.
  12. deebz1234

    Cannot Launch DayZ SA Because of BattlEye EULA

    verify cache worked for me instantly.
  13. deebz1234

    DayZ Vehicles (first implementation)

    wow this may be a good time to install my gtx 970 and get back to SA. jesus fuck, i just moved and dont even have a computer desk setup yet!
  14. deebz1234

    Can I Run DayZ Retail (POST HERE)

    cpu is the bottleneck here dudesky. try simply upgrading that, depending on ur motherboard. get an i5 and overclock the little ho and you wil be fine. i play on high with great fps with 4.2 ghz and a gtx 570.
  15. not sure about ballz out, but for $40 you can get the best model all in one cooler antec 620 (not the 920, the 620 is far better at cooling) and then you can simply over clock following google : i7 950 overclock settings it will take you a few hours but will see instant 20 fps increase in dayz or more i have been running this aiw cooler for like 3 years without fail...its fucking good
  16. OP i have the same system ish what is you cpu speed? the 950 is notoriously easy and safe to overclock. I have the 930 and the gtx 570 and get 60 fps peaks and 30 fps in populated cities. high settings. typical nonsense settings disabled. i over clocked to 4.2 ghz and never looked back. been stable for a year now. just about to toss in a gtx 970, and i doubt the fps will be that much greater. ' dayz is heavily reliant on CPU.
  17. deebz1234

    Blurry peripheral vision

    Coming back after a nice long break. First thing that made me hurt was the blurred vision around the edges of the landscape?? Please tell me this is some sort of glitch and can be fixed. It is just the peripheral and distances. I checked the forums and checked my configs, updated drivers, everything is as it should be. gtx 570 problem maybe? i7 4.3 gtx 570 ssd Thank you will post screens when I can.
  18. deebz1234

    The scary truth about the firestaton...

    ahem ahem
  19. deebz1234

    How is it going?

    I havent been on in a while either, jumped on very recently and couldnt get out of a house due to rubber banding...time to put it down for another month or so. Regarding that rubber banding, how can arma 3 and breaking point have 100 person servers with high FPS and no rubber banding? they are very very similar engines and before all the fanboys start harping on this point, why the fuck can they have such good performance and SA have such shit? I mean BP has custom maps coming out and a new zombie AI mechanic that is very intriguing. Not to mention vehicles and weapons and custom sounds, etc. You would think all of the custom stuff would make the servers suffer, but no they run 60 person minimum servers. where is the disconnect ?
  20. deebz1234

    DayZ mod better then Standalone?

    hah try overpoch. its maximum to the extreme every feature you could imagine, too bad they cant port this stuff to arma 3. OP you should try breaking point arma 3, its 10x what SA is at the moment. its like dayz mod but all beautiful and shiny on arma 3 with 3-4 different maps and a custom maed map coming soon
  21. OVERPOCH and breaking point for the win they are truly amazing overpoch just shows how far they can take the mod and breaking point a3 is just perfect. consider there little 3-4 man team (dynamic heli crash, diving wrecks, proper pvp, ballistics, they even got jsrs to make the sounds custom lol, and SA just got fishing...wopeee)
  22. amazing, yet another reason why I always go nvidia these days when ATI was around, different story. As soon as they got bought up by AMD i switched and have never been happier.
  23. deebz1234

    Bicycle Suggestions/Discussion [Official]

    my god people.... vehicles are as much a part of dayz as the hatchet now for those of you who think they are not needed? fuck off and for those of you wondering why they arent in? they will be in 2016... (lol) consider how much rubberbanding is happening in the new EXP patch, for what? -some basic game elements now imagine something as resource hoggin as a bicycle (or car, same resources)...the game would be unplayable at the level it is now.
  24. deebz1234

    Trouble with racist names

    welcome, let me introduce you to the internet. how people get offended by racial names on a fucking mmo is a mystery to me i mean come on... i was playing on a server last night and a player name was TheRapist. Sure being raped is worse than someone calling you a #$%^&
  25. because thats how it was in the mod and thats how it should be. there has to be some leftovers for us vets to enjoy... the game loses a whole aspect (base building, persistence, vehicles, etc) by your rational.
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