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Everything posted by deebz1234
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bicycle is essentially coded the same as a car in terms of resources and such. so basically can we have just 1 fucking car...like a lada or something shite? should be 1 gyro copter and 1 uaz...the end. i wouldnt complain about vehicles ever again
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DUDE you cant run any of these arma2/3/SA well with sub 4ghz... i probably have the shittiest system that can run Dayz "well" i7-930 4.25 ghz 6gb ram gtx 570 an even i hit 40 fps average...60 high and 25-35 low Honestly, they should have a big sticky: "sub 4.0ghz? STFU" everyone i have helped in arma 2 dayz and arma 3 bp and SA, the solution is overclock overclock overclock to 4+ ghz and all FPS issues were gone. Well issues that we can help...SA is still not what it could be in terms of optimization. Not even close to what the mod could do. Look at dayzero, they should let those dev's tinker with SA. I went from 2.8 ghz to 4.25 ghz for $60 and some time testing and couldnt be happier
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LOL @ op...honestly. hey guys, instead of fixing the loot spawn timers and mouse accell and plethora of other important issues...LETS rid of the TTSKO camo because it is not realistic. hbahaha
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Did I tell you guys how awesome the Novy Sobor spawn is?
deebz1234 replied to Gth's topic in General Discussion
you can only attached the weapon flashlight to the m4 and only when you have the RIS rail system front end on the m4 -
wait till next patch and your character will be "ungeared" haha
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how to fix the alpha remove loot spawn on restart only, insert a loot timer like arma 2/3 (dayzmod/breakingpoint) fix the day/night cycle add penalty for server hopping add 1 vehicle the end on that note, here is a few lines frmo the new update coming hopefully today. be happy! Design: players who disconnect when unconscious will dieDesign: players who disconnect when restrained will dieNew weapon: Magnum .357 Revolver + ammo
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Ok i get it.. its alpha.. but this is worse than the mod.
deebz1234 replied to [email protected]'s topic in General Discussion
guys i just wanted to point out why alpha is so tits FROM THE NEW UPDATE " Design: players who disconnect when unconscious will dieDesign: players who disconnect when restrained will dieNew weapon: Magnum .357 Revolver + ammo" hoestly, finally seeing our complaints come to fruition is a great feeling.Just reading these 3 lines makes me very anxious to play the new update and i know im going to destroy my friday night on SA due to these 3 lines haha. exciting! NOW, rocket, just add a loot timer respawn and server hopping deterant and were done lol -
KILL FRESH SPAWNS lol
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" You do NOT want to alienate newcomers. Frame that any way you want, say I'm against pvp if it makes you feel better, but the question is far more complex. How do you give a first timer an experience that they will want to expand on, without frustrating them? " you answered your own question. remember first time you played dayz mod? everything changed... it will be the same for new comers in SA for sure, I can already see it based on the alpha. that being said, it is frustrating because it is missing some very very KEY elements. It seems they arent doing much atm to fix them. - simply adding more spawn points throughout the map will help spread out the play base. - simply adding a loot timer, instead of ONLY LOOT SPAWN WHEN SERVER RESTART (insanity) will encourage exploration and that old dayz looting experience that got us addicted to the game in the first place. Also help with server hopping...and on that note, bring a penalty for hopping. but for gods sake bring a loot timer if you do that...running around on a 50 person server that has been looted already is extremely off putting. - VEHICLE (even just 1 type of car is enough for now) - insert maybe 3-4 more weapon types and it wll be 10x more interesting to new and old players. the end, its that simple. the problem a lot of people are having is coming to terms with this "alpha" concept. I dont really think they understand what it means... we constantly see threads going up of people bitching and whining about this and that, and while they have their right to post, its fucking annoying and gives a bad message to other newbs. they only need to fix some very minor things and focus on some more realistic fixes, than complex medical systems and hunger/energy systems and all these wonderfully complex ideas rocket has. This will make it more playable and enjoyable to the majority of people for an Alpha stage. IE fuck the vulnerabilities in the latest patch, you should have fixed that negative mouse acceleration garbage...come on. hackers gonna hack, regardless of what you do. so lets work on getting the mod to a level that will entice the masses to play. (althoug the hype train did a good job of that haha)
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dude like dayzMod isnt it tied to your steam id and Guid and the hive? one of the bonuses of your data being stored on the hive I can play on my work PC and home PC with same character without having to bring anything over. (obviously not at same time) did you play the mod?
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Weird Mouse movement DayZ standalone.
deebz1234 replied to Nibiru (DayZ)'s topic in General Discussion
This should have been priority 1, but at least frankieonpc is comlpaining about it to rocket. Hopefully that expedites the process. its sooooo difficult to scout around inside, nevermind close quarter battles -
you just have to pick empty servers and you constantly get an m4 or high end gear
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Weird Mouse movement DayZ standalone.
deebz1234 replied to Nibiru (DayZ)'s topic in General Discussion
hrm hrm https://twitter.com/rocket2guns/status/412997366476595200 -
also folks remember people are running to balota, server hopping for 10 mins and becoming fully kitted out. if you want to survive, stay clear of those hot spots. and play survival game up north west or something. this is temporary until they fix the loot spawns...or lack thereof .
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If people really want kos to be toned down
deebz1234 replied to [email protected]'s topic in General Discussion
the KOS is better in SA than the mod so far in my experience. SA is so simple and there is nothing else to do at the moment, so KOS is an inevitable passtime. Also with updates and character wipes who cares about KOS... I think we should have spawn points all over the map and stop focusing the spawns on the coast...that is so annoying and promotes KOS -
Dayz - The engine of disconnected unresponsive controls
deebz1234 replied to Zacharybinx34's topic in General Discussion
My argument would be look at gta 5. But it is no where near as advanced as this engine. It looks pretty its largest than chernarus but it runs at 30 fps @720p lol! I would murder the Internet if I had to play DayZ at that low res haha -
guys its ridiculous to expect the loot not to respawn, it kills the game and encourages server hopping... how the fuck is this not priority 1 and already fixed??? from my understanding it was implemeneted on purpose this way, so that its more realistic. "once its gone its gone" for the loot is insane in a MMO. people only join high pop for PVP and jump from low pop to high pop when they need loot...so ridic.
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however it would be curbed immensely if they would put a proper loot timer in high pop servers...instead of the silly when its gone its gone mechanic... I will not go to a server where I know has been poached of all loot and this experience becomes nullified by some game mechanic, i will play on a server that I know has a chance of re populating the loot. its simple... turn on the old loot timer from dayz mod with proximity and all that, at least people arent jumping from server to server as much...
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whats insane is you just stay unconcious forever??? so its like being dead?? or what?
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bring back the double zoom when looking down the scope/sights!
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for the people saying its too gloss and fancy, why not just gritty up those layouts haha. just put a bit of speckle and other filters and presto you have pretty & gritty
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nice troll tactics...i was too coming in here to fingerbang my keyboard at you
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how come the dev's havent really opined on this? Is it the number 1 complaint? Can we at least know what the local server time is or a simple day/night icon? i mean wtf happened to choice?
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sweet layouts man!! i really dig that inventory menu.
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Hive System - People are already server hopping
deebz1234 replied to mercules's topic in General Discussion
i think the time penalty is a good fix for now, but like I said about breaking point arma 3...its soooooo annoying. and how many times do you get an error joining servers right now in alpha? its not uncommon to have issues. there would be a lot of accidental penalties given out, which would lead to uproar on the forums