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Everything posted by deebz1234
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havent had any zombies surprise me in the forest yet, im not sure if that is implemented fully on EXP or? or the reports are way over exaggerated
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So how does the timer trump server hopping?
deebz1234 replied to Grimey Rick's topic in General Discussion
i used to server hop, now I do not... case and point. your argument about level of inconvenience doesn't fly. I play the game properly, although no where near as much as some. I dont have a problem finding loot. -
all i know is next morning after drinking a bottle, i feel like a zombie and cant see 15 feet...so there is no way a real (or fictional) zombie could see 200m LOL Zombies are essentially living dead right? so if thats the case then there is tissue damage and degradation? So therefore the eye sight wouldnt be better than living... that argument ok?
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i love how people complain about map size...its mind "bottling" isnt it 200sq km or so? plenty for a game. plenty for now. quality is more important than quantity...JUST LOOK AT ALTIS! its 10x more boring and shit tons bigger.
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Agreed the new zombies are far better. HOWEVER was in the new town last night up north and a zombie spotted me and chased from 200m. he was a fucking spec in my perif...come on...not realistic. has happened a fair bit, seems 1 zombie in a given area is on eye steroids...
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hes playing arma 3 on cherno...jesus pay attention not SA...
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you play the mod? scripted events are standard and coming, relax. as for the map? one of the highest regarded maps in gaming. It is truly epic. You mentioned 2 things...can you offer more ideas? may be more helpful, your post comes across as a complaint. As for Alpha, its about stability and performance...and look we started at 30-40 fps on high end systems...now im at 60fps outside of cities..so were on the right track. Scripted events take a HUGE toll on fps and performance...so while we dont even have loot respawns they wont be considering broad scripted events. The helicopter crash sites in the mod were awesomeness to the max!, however they pretty much guaranteed one of two things: 1. firefight pvp 2. end game gear (like military snipers, etc) Not really the approach for SA... so people save your beans and save your threads.
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Should The Alpha Disclaimer Let The Game Off The Hook?
deebz1234 replied to Prag's topic in General Discussion
without reading your post. YES -
dude crack open arma 3 and play Breaking point ... then come back and retract your statement... Altis is like double the size or something!? i stopped playing breaking point a3, even though it is 10x better than SA in every way (vehicles, accurate weapons, ballistics, custom shit, etc) except for the MAP. i fucking hate altis...
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Aspects that accumulatively wear on your patience in dayz
deebz1234 replied to randalmcdaniels's topic in General Discussion
-Slowing down walking up staircases Ridiculous, and apparently designed for realism like that...shakes head -Slowing down while walking up slight inclines Ridiculous, and apparently designed for realism like that...shakes head -Steep slow down of characters body motion while turning left or right Ridiculous, and apparently designed for realism like that...shakes head -Waiting for continuous user commands to finish entire can of food or water id say this is realistic, cause IRL I dont typically jam a can of beans down the gullet in 3 seconds. -Waiting for character to put away items before being able to grab ladder realistic, totally fine, maybe needs speed up? I can start climbing a ladder while holding a pistol, not sure about rifle, but maybe just takes too long atm -Waiting for character to crouch before fully standing up dont think this happens, xcz are the different commands for each position. I generally go from crouch or prone to full stand...maybe im missing your point. -Waiting for character to continue moving again after switching weapons alpha, will be fixed for sure, low priority, worked in later iterations of the mod iirc -Waiting for character to holster weapon realistic, takes time to do so irl -Waiting for character to fully complete an animation after accidentally pressing the wrong key immersion breaking nonsense...will be fixed hopefully. Complete shite honestly at least mod had "cancel action" option -Waiting for dropped loot to appear on floor temporary, alpha problems be patient -
you sir, need to play the mod. wall clipping, ladder death and horrible path findings are part of the game. lol
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i am re approving this as well. I was so annoyed last night playing with zoom and lack of zoom on irons and the fov slider...come on Can the Dev's please acknowledge this and confirm its being worked on?
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The Ruger MKII Is Coming, But Whats It Like?
deebz1234 replied to leefriendfield's topic in General Discussion
It does not always come with internal suppressor dude, is what I meant. standard is just a long as barrel dont get that confused with internal suppressor. remember suppressed weapons are illegal/prohib in most countries. so sure the navy can have em with internals suppressed, but not most countries...russia/cherno, i would hope its suppressed hah -
If You Could Add Any Gun To DayZ, What Would You Add And Why?
deebz1234 replied to leefriendfield's topic in General Discussion
I want remi 700s... badly. just plain old ones, not m24s or anything fancy. and make em pretty rare. these and m14s should be the only "snipers" in game. Imagine finding a remi 700, no optics...LOL that would piss some people off. No irons on them haha I am very partial to a winchester or marlen 30-30 my cowboy hat wishes for a lever gun -
The Ruger MKII Is Coming, But Whats It Like?
deebz1234 replied to leefriendfield's topic in General Discussion
also there are internally suppressed variants of the mk2. One of which is used by navy seals...LOL pew pew pew -
The Ruger MKII Is Coming, But Whats It Like?
deebz1234 replied to leefriendfield's topic in General Discussion
LOL that statement... -
you look a twat
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Wait, how the fuck is it even possible to regret this? im only in ~70 hours and payed like $20? thats an impossible regret... same goes for all the complainers...you got a fun pre alpha game for $20 and will get the final included in that price. i do not approve of this poll, it is flawed.
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playing dayz-standalone makes no sense(at the moment)
deebz1234 replied to timedance's topic in General Discussion
Not sure OP I have been playing SA since release almost daily...sometimes for 10 minutes and sometimes for 2 hours...nothing more nothing less. I only have ~70 hours logged. Im happy with it and thoroughly enjoy it. maybe some people are playing way too fucking much. I find there plenty to do, still havent covered the whole map. Still havent seen any of the new towns...im trying to hunt players atm but havent seen ANYONE in weeks. Only playing on high pop servers EXP...are people still playing coast fightclub or what!? -
Server hopping will only stop when random loot is implemented
deebz1234 replied to rodolfoxiii's topic in General Discussion
i approve a proper loot system is in development, conside we just got spawning zombies. it is probably not far off. However im desperately awaiting this...fucking server hop timer is only relevant if loot spawns (not only on restart..) -
The Ruger MKII Is Coming, But Whats It Like?
deebz1234 replied to leefriendfield's topic in General Discussion
Its plenty to kill someone. i think the benefits of this would be its very quiet, it can kill someone with a headshot or seriously injure them with a few body shots. I think it should be a common spawn Also very effective for ninjas -
Same steam account. Different computer. Different player.
deebz1234 replied to HiaExphia's topic in New Player Discussion
Excuse: ALPHA now stfu and go away -
we dont need rocket, actually look how the mod did when opened up to the public. we need that to happen and him be on his merry way. and look at minecraft, the creator left very soon in. but that came wasnt very successful right? (for the people who cant read sarcasm /sarcasm)
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Post your PC specs, in game settings and FPS here
deebz1234 replied to Caboose187 (DayZ)'s topic in General Discussion
i7 930 - oc 4.25 ghz gtx 570 evga 6gb trip chan ram. timed proper x58 mobo (not the best ssd performance compared to new mobos) crucial m4 ssd 120gb (win7/arma2/3/SA) settings all high, excelt ambient occ. only thing changed in config file is that "max frames ahead" or whatever its called. Not scene complexity...( i head that lowers draw distance) 30 fps in worst areas 40 fps in cities 60 fps in bear country Fps it seems is generally fine for those with a decent system, and some very basic tweaks. As for expected after further optimization? We should be hitting 40-60 fps with all settings on max with my system spec. Not a lot to ask, not to much further to go. Those with 3770 or 2600+ 4.5 ghz+ gtx 670+ should be getting 50fps-70 fps remember how killer this game type is on fps. Its no shooter running source... loot tables and zombie spawns = death to fps.