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Everything posted by Uncle Zed
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Heavy melee is default for me too.
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Using the Artic Latitudes mod and certain date and time settings on my server, I've created a sort of twilight atmosphere at night so it's not pitch black. This way my server can still go through a 24 period in one server cycle without the night being unplayable.
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My server is good with a GSP so I don't have the option too add a batch file.
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I've tried several mods on my local test server. I subscribe to them in the workshop, then copy the folder over to the server folder. I add -mod=nameofmod to the command line. I copy the key to the Keys folder. I have verifySignatures = 2; set but yet I can still join the server without the mod loaded on the client. This happens with every mod I try. What am I doing wrong?
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"Server crashes can cause a persistence wipe." At this point, there's no use in even building a base.
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Ah, ok. You said "The one difference I'm planning for my server is that cars will spawn already assembled.". I took that meaning that you didn't have your server up yet. Backups are great, but if you aren't around when there's a crash and have no idea there was a crash, you're not going to be able to restore a back up. I hope they get that fixed soon. In the mean time, I also have changed my file so that vehicles spawn repaired. I hope that helps things on my server.
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Have you actually tested that yet? I will give it a shot and see how it works out. I know players have also complained of persistence of vehicles, with them disappearing as much as tents and base parts do.
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That hasn't been updated. I did add a few mods but nothing that is making a significant change to game play like traders or safe zones and problems with vehicles being in the ground were reported before mods were added.
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Happens on my server too. I'm sure it's a bug with the game. It doesn't have to happen to every single person for it to be a bug.
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It's happening everywhere. Vehicles aren't worth bothering with right now.
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I had that problem and it turned out my CPU was overheating. Have you cleaned the dust out of your computer lately?
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I just glanced through these responses, but one thing stuck out: THE SERVER BROWSER Download DZSALauncher. It's much much better than the in-game browser and you'll instantly download any mods running on the server. There's no reason to use the in-game browser once you've got DZSALauncher.
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From the init.c: if (((month <= 9) && (day < 20)) || ((month >= 10) && (day > 20))) { month = 9; day = 20; GetGame().GetWorld().SetDate(year, month, day, hour, minute); } What is the reason for forcing the date to 9/20?
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In my init.c, I see this: weather.MissionWeather(false); // false = use weather controller from Weather.c I can't find a Weather.c file anywhere. Where do I adjust the values to alter wind, clouds, rain, etc?
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Can I just add these lines to the init.c? weather.SetWindMaximumSpeed(35); weather.SetWindFunctionParams(0.3, 1.0, 50); What settings would be good for a server if I want to increase the wind, but not have it super windy all of the time?
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No one knows for sure? No dev/community manager input?
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Does anyone know what the server date is set to that has snow on the ground?
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@ImpulZ You need to talk to the powers that be and hire this guy.
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So the old bad server browser get replaced by one even worse?
Uncle Zed replied to Evilsausage's topic in General Discussion
Forget about the in-game browser. Use DZSALauncher. It doesn't get bogged down like the official browser and you download any mods the server is running instantly. -
Found one this morning.
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http://www.dayzsalauncher.com/#/home
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I've got a member of my community who has tried joining my server three or four times since we updated to 1.0 and every time he joins, the server crashes. There's no DMP/MDMP files generated. The server just crashes and then restarts. I haven't seen it happen with anyone else.
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15 minutes to go!