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Your DayZ Team
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Everything posted by Dr. Goner
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You use whatever math you want. A 12 gauge has over 2000 is it a better gun? Depends on range. Just use this and look at the 357 vs the 44 at 50ft. There's honestly no comparison.Edit: Oops I forgot the link. http://billstclair.com/energy.html
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I can't tell if you're being serious. Are you Russian? If so, I understand your statement as we all want to be patriotic. If you aren't I'm laughing my ass off because that statement is ridiculous. But obviusly we'll have to agree to disagree as we both seem to have sentimental attachments to these weapons.
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It would be just a survival game if there weren't ZOMBIES everywhere. Also, why do you continue to post anti 1866 stuff when in the Op I stated that this thread was to celebrate the weapon. Get back under your bridge little troll.http://dorf-and-dorf.blogspot.com/2012/06/dayz-survival-horror-done-right.html
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Exactly my point, such a small province wouldn't have three military bases. But also worth noting in the last devblog, Ivan stated that they took a field trip to the real Chernarus, which is fifty kilometers north of BIS headquarters. So, I'm not sure where it's really supposed to be because his statement places it in the Czech republic. It was nice hearing him talk about growing up in the forests and meadows of "Chernarus" though.This gun and its variants are all completely bad ass. Easy to maintain, light weight, no training required, great iron sites, easiest ammo to reload (besides shotgun), and amazingly beautiful. Also, the range is good, stopping power is good. There's an awesome video out there on youtube where a fella talks about the 30/30 repeater being the best home defense weapon due to stopping power and rate of fire. I love the 1866, but it would be awesome to replace it with the marlin 30/30. I also own a Henry survival rifle 22 cal, it breaks down into three pieces that all fit in a waterproof stock. It's currently issued to every american pilot in there ejection gear. It's a cool little gun. Anyway, thanks for the input.
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OK, just to make it easy I'll copy it here. This gun would be in the area.These rifles were used in number by the Ottoman Empire in the Russo-Turkish War, where they made quite a name for themselves during the Siege of Plevna. The battle incidentally caused all the major powers to seriously consider adopting repeating rifles, considering the outnumbered Turks inflicted 4 times as many casualties as the Russians did with their single-shot Krnka and Berdan rifles.
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Please read the original Wiki article on 1866 that I posted and see why it IS in fact prevalent in those areas. Also, I didn't realize that Chernarus was a country. I thought it was region or a state. If it was a country it would be the smallest country on earth... literally. The area is smaller than that of Rhode Island.Anyway, I didn't mean to offend. I just don't see DayZ as a military simulator. That's what ARMA is. DayZ is a survival horror game at its heart. There are military games ad nauseum out there. Let us have our survival horror. The best survival horror in history I might add, in part due to its realism.
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I'm bumping this and adding a thought: What if these "achievements", or whatever we want to call them, are unlisted and never posted by the developers? It seems most players like the idea of showing their stripes in some way. Because I agree, achievements shouldn't be grinding, if you all remember my original post asked, what's the point of grinding for a compass every time you die. Example Reward: You move a little more quietly through the woods. How? Well, you don't realize it but DayZ has a built in reward for traveling over 1000 miles by foot in game. Does this make sense? Any thoughts?
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I understand what you're getting at but this looks like a list of Fallout 3 achievements. Good try though!
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Hacker Free 300 Vehicle Server
Dr. Goner replied to LeadingMatrix's topic in Mod Servers & Private Hives
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Defending your base right: BAF portable LMGs
Dr. Goner replied to applejaxc's topic in DayZ Mod Suggestions
I really hope DayZ SA doesn't turn into a military simulator. I'm glad all signs point away from this. EDIT: I hope in the SA you can find something like this and there is no possibly of ever finding ammo for it. Now that would be awesome. -
The 1.7.7 update favorites
Dr. Goner replied to Mathos (DayZ)'s topic in DayZ Mod General Discussion
My favorite part is the fact that they've made the weapon situation far more realistic. This game should be about survival not COD with a slight zombie threat. You're not going to have time to worry about finding an AS50 anymore. You're going to be struggling for your life vs new TOUGH zeds. I'm so pumped for this update. It's going to be more like the game that dayz hinted at when I first started playing it. -
Well, I think ya'll are doing a hell of a job man. This update looks fantastic. Thanks for all your hard work and remember...haters gonna hate.
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This is actually a great idea. I say you only gain humanity for blood bagging someone once.
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Why are you so attached to those guns? I'm truly curious.Why not just play ARMA 3 if all you're into is military toys. DayZ is about surviving the zombie apocalypse in a remote industrial area with a few small port cities. There probably wouldn't even be a military base that you could reach on foot in reality let alone AS50s laying around. In my humble opinion game play is far more interesting without them. I think all military grade gear should be extremely rare.
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Well then, why does he want to keep the M107 and ditch the AS50?
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Yeah, but the current unrealistic military presence in the mod could be corrected in the SA. I mean what land area the size of Chernarus would have that many military bases. I'm not talking about the impromtu setups such as Berenzino but Stary, NE, NW, and Balota. It's completely unrealistic. I love the idea of making it more realistic. If you only had 1866 you wouldn't even miss the other guns after a while after a while. I'm not saying it should be the only gun, but in reality it would be an amazing find in the zombie apocalypse!! Plus the environment and Zeds should be so brutal that you don't have time to play COD.Also, Chernarus isn't an island as far as I'm aware. I thought it was based on a remote area in the Czech republic.
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I agree, it seems like this company has it figured out. This should definitely be implemented in standalone.
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AS50 and the M107 are really similar in the mod. I can see Remington 700s being found in the country. Access to military gear would be dependent upon the military presence at the time of collapse. An area like Chernarus, relatively unknown and not that populated wouldn't have a serious military presence during the zombie apocalypse. Plus whatever military presence was there probably wouldn't have sniper rifles to deal with a zombie threat. I can see M4s and military grade shotguns, but not anti material rifles, I mean, it's not like zombies are flying helicopters and driving hummers. The military would only bring what gear they needed, no more, no less.I like playing with the military gear too, but that's why I play ARMA. The toys are fun, but dayz is about the zombie apocalypse set in a remote area with a few industrial port towns. I say keep it real and make high end weapons rare as hell and make this thing about survival not collecting and killing others. I want that 1866 to be accurate. In the US, you can find one of those things in a lot of houses.
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I'm pretty sure this isn't accurate. I've owned both and the .357 is less powerful. 357 only tops the 44 due to lower cost of ammunition. I'm talking about rifles here not handguns. There are 357 handguns that are arguable more powerful but it depends on the cartridge load you choose.EDIT: Also, there's no question that the 44s effective range is much longer than a 357. Also, the 44 creates a larger hole due to the slug size.
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Winchester or Lee Enfield? [POLL]
Dr. Goner replied to Dawn (DayZ)'s topic in DayZ Mod General Discussion
Here's what's up folks. To bad the Winchester in game is a shotgun, I mean what the heck. This gun is one of the best rifles ever made for both home defense and hunting. Also, there should really be a 30 cal version of it in the game as well. I own a marlin 30/30 and it is the best gun I've ever had. This wiki article will tell you why the 1866 (if accurately portrayed in game) is the obvious choice. Winchester Model 1866 [edit] The original Winchester rifle – the Winchester Model 1866 – was famous for its rugged construction and lever-action mechanism that allowed the rifleman to fire a number of shots before having to reload: hence the term "repeating rifle." Nelson King's new improved patent remedied flaws in the Henry rifle by incorporating a loading gate on the side of the frame and integrating a round sealed magazine which was covered by a fore stock. Originally chambered in the rimfire .44 Henry, the Model 1866 was nicknamed the "Yellow Boy" because of its receiver of a bronze alloy called gunmetal. These rifles were used in number by the Ottoman Empire in the Russo-Turkish War, where they made quite a name for themselves during the Siege of Plevna. The battle incidentally caused all the major powers to seriously consider adopting repeating rifles, considering the outnumbered Turks inflicted 4 times as many casualties as the Russians did with their single-shot Krnka and Berdan rifles. -
DayZ Double Developer Blog 14th May 2013
Dr. Goner replied to mattlightfoot's topic in Mod Announcements & Info
This would be awesome. Fraggle we should meet up when the instanced underground base update arrives on SA and create this maze of which you speak!!! -
I completely agree with you. I've been wavering back and forth as all the suggestions are posted. But it seems, in general, there are many more elaborate and well thought out suggestions concerning earned perks than there are dayz IS permadeath folk on here. In other words, supporters of perma death, please write something more than gear = life, life = dayz, death = no gear.I really want someone to explain to me why it's so important to go through the mundane motions of gathering toolbox, compass, map, etc. etc. etc.? And before the haters go on hating, I have already made a few counter points to my own argument, such as, re-gearing can lead to fun gameplay. But honestly, once you've played for a hundred hours or more, the game should have evolved to a point where those initial stages don't make sense anymore. I also realize that dying in dayz should be far worse than dying in any game in the history of games, so I'm not against any ideas suggesting that veterans (having more experience and knowing better) shouldn't be punished even more for dying. An extreme would be: the longer you live in the game, the longer you're locked out upon death. Seriously though, there are some great suggestions concerning earned perks here. Just because we didn't have it in the mod, doesn't mean we can't have it in the standalone. I mean, we couldn't enter half the structures in the mod, what's going to happen when the rarity of accesible buildings is lost. I'm being mildly sarcastic but come on, this game is successful because we're all open to ANY possibility of what it can be.
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DayZ Double Developer Blog 14th May 2013
Dr. Goner replied to mattlightfoot's topic in Mod Announcements & Info
Yay!! Thanks so much. EDIT: HOLY HELL IT"S LOOKING GOOD!!! Keep up the great work Matt. I know we're all a bunch of impatient bastards but it's just because we really really admire your work. -
Head shot = You're dead screen Mortally wounded = Flopping groaning Etc. I think it would be great to see some variety. Getting chewed to death by a zed would be a long slow death.
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I like this trading going on, but I just want to ask one question. Why do you want the FN FAL so bad with everything else you have? I personally feel like it is the best gun for PVP in the game but I was wondering your reason. Thanks!