-
Content Count
1046 -
Joined
-
Last visited
Everything posted by Dr. Goner
-
Obviously you've never actually traveled to the midwest.EDIT: And if you're really from Chicago, I hope you realize that it is considered Middle America. I'm from downstate by the way.
-
Blah, blah, blah... Americans are the only safe group of people left to pick on. Everyone else has become so thin skinned. Like we're the only patriotic country on earth. We just have an "every loud mouth should be heard" policy.
-
I think this would be amazing. I've always wondered why games don't recreate small towns in great detail as opposed to making sub par versions of large cities. GTA is the only game that has come close to doing large cities justice. Unfortunately I'm a little bored with that series.
-
E3 Expo - June 2013 - Interviews and Gameplay
Dr. Goner replied to SmashT's topic in Mod Announcements & Info
Here's a good synopsis. I feel like it's balanced. I'm super excited to play the damn game no matter how buggy it is. https://www.youtube.com/watch?v=knPIqojkgrc -
E3 Expo - June 2013 - Interviews and Gameplay
Dr. Goner replied to SmashT's topic in Mod Announcements & Info
Uhhh... It's not my job to defend dayz standalone. I feel like I'm fairly active on the forums but I still understand some of the criticism.There's a lot of buzz, among a small group of loyal devotees, around the SA development. I think a lot of people are feeling let down because we hear "its an alpha, its an alpha, its in alpha" but they don't release the public alpha. So now we have this new bullshit term PRE-Alpha, what's next post-pre apha? It seems to me if they were comfortable with all these bugs glitches and "alpha" issues, they would release the game and let the bug squashing begin. Obviously there is something that the community doesn't know about the state of DayZ development. I'm not sure what it is. Maybe there are problems with funding. Maybe they are making the game ten times more amazing than we could ever imagine. Unfortunately, in relation to the latter, the E3 footage just doesn't show that much. I'm not saying it's not there below the surface, I'm just saying it looks a lot like the mod as far as bugs we're seeing in this footage. And the "we're getting to that" answer is just getting old. I don't care what they say from here on out as long as it isn't "we're working on that". You can't be working on everything at all times. This is why the devblogs were supposed to be important. They could showcase what you were actually working on. Anyway, I digress. Haters gonna hate ya'll. Why does this community have an uncontrollable urge to lash out with full fangs and claws at any criticism. It makes us all seem like a bunch of unconfident fanboys with nothing better to do than cry anytime someone doesn't like our favorite toy. Come on folks, grow up. To the moderators, thank you (most of you) for showing restraint at this time. When ya'll lash out it's ten times worse than when the average turd cries about haters. -
Seems like you should start carefully avoiding zombies. Sorry, I couldn't resist.
-
Like most people, I believe that great games should be widely available. I think, if DayZ standalone is a success, that it will definitely show up on consoles. I wouldn't hold my breath because it will be years not months before that happens. I love my PC games but I love all gaming. I wouldn't give up my PS3 games nor would I give up my original version of Field Runners on my iPhone. Anyway, I hope it happens for you, but it will be at least two or three years down the road. DayZ will probably be in alph and beta for at least that long.
-
The 1.7.7 update favorites
Dr. Goner replied to Mathos (DayZ)'s topic in DayZ Mod General Discussion
Kyuss RULES!!!! -
The number one issue my friends talk about is how the game has turned into kill on sight.
Dr. Goner replied to scaramoosh's topic in DayZ Mod General Discussion
Just embrace the role of hero man. I find that to be the real "game" in dayz anyway. I've killed players and it's exciting but no more exciting than any other PVP game. That being said. Playing the hero and responding to some unknown persons call for help has provided me with some of the most exciting in game moments of my life. It's even better when you get to kill of a few opportunistic bandits that show up while you're helping out. I love that feeling of looking at the player list prior to log-in and thinking, I've helped almost all of these people out. Now that's security. When I was playing a lot, regulars on our server would hunt down people that had killed me. -
No DevBlog this week but here is some screens
Dr. Goner replied to rocket's topic in Mod Announcements & Info
I didn't say I wanted the old one back. I felt like my post was to the point, offering a little constructive criticism. I don't mind the new look, it just seems really really utilitarian and I was wondering what would be so time intensive to give it a few design elements. If it works well I can live with the poor design. -
No DevBlog this week but here is some screens
Dr. Goner replied to rocket's topic in Mod Announcements & Info
While I don't really mind the look of the new inventory screen I agree that it shouldn't take that much time to make it look a great deal better. Obviously Bohemia has talented artists on staff, seems like this wouldn't take much more than a day to sketch up and a day to program. I'm not a programmer but even I understand that adding CSS to this wouldn't be difficult, or am I missing something? My websites back end UI doesn't need to look pretty, but our programmer dressed it up a bit, in his own nerdy way. He's no designer but a rounded corner here and there makes it easier on the eyes.Also, I understand the limitations when it comes to web fonts but Times New Roman, at least it appears to be Times New Roman maybe Georgia, I mean why not Papyrus am I right? Before you all kill me that was a joke. Here's a better one. Who does Papyrus get drunk with on the weekends? Comic Sans. Oh I love font humor. Call me the kernel of font jokes. Anyway, like I said, I'll be fine with the look as long as the functionality is there, but it does call to question how resources are being used. I mean, this game is going to make a SHIT ton of money. -
No DevBlog this week but here is some screens
Dr. Goner replied to rocket's topic in Mod Announcements & Info
Yeah, yeah, yeah!! Thanks for the update. Ya'll are killing it. Also, congrats on your amazing accomplishment! Everest man, wow! The terrain looks amazing and I want to know what that spray bottle in your backpack is for. -
Actually, Berenzino is great! The apartments have camo clothes and ghillie suits. In Berenzino, you can loot cycle the apartments, military tents, and grocery stores to your hearts content. Plus the industrial buildings on the north end of the city are great for finding all the car parts you need. I guess I only have on question, do you know how to loot cycle?
-
In the states we say "It's all downhill from here." As in we've already made the difficult climb, now we can coast a bit. Sounds like things are shaping up well. I am so excited!! I just want to see some footage of these new zeds.
-
Survivor Gamez 3 May 25th 9pm GMT (featuring Matt Lightfoot)
Dr. Goner replied to Fraggle (DayZ)'s topic in Mod Announcements & Info
How are the cameras set up? Do they randomly follow players? Sounds awesome! Thanks! -
What do you want to see as a Survivor
Dr. Goner replied to Crispypiglet's topic in DayZ Mod General Discussion
Exactly my point. -
What do you want to see as a Survivor
Dr. Goner replied to Crispypiglet's topic in DayZ Mod General Discussion
Vanilla, no backpack, no bandagesEDIT: This way you learn to sneak early. -
Well, the dayz "campaign" doesn't exist as far as I know. The story hasn't even been created. So, when I see a world like the one in DayZ. I say, man, this must have been a choatic province where the acting government was overrun and withdrew. Then american forces came in with heavy firepower before being overrun themselves. The world of dayz has NOTHING to do with the Arma campaigns, so you're either ignorant or lacking in imagination to not be able to set this story line up.
-
Let me make it realistic for you. The US armed forces came in at the start of the outbreak to assist European forces. Done.
-
I've been reading through some older topics that touch on the subject of achievement systems and end game content. What do you all think about this? Instead of earning trophies or whatever, the achievements you earn could be persistent gear. I'm not talking about earning an AS-50 after killing a hundred zeds, but what about earning a compass after your 100th blood transfusion? I think this would work in several ways as a portion of the end game and also to reward consistent players. It would alleviate some of the grinding after each death. Anyway, I'd like to hear your thoughts on this. Thanks!
-
I guess it all depends on what that tattoos function is in the game. If it's purely cosmetic, you're right, it wouldn't be much different than our current ability to add glasses, beard etc.
-
OK, so why is the 1866 portrayed as a shotgun in DayZ? I know they can fire 410 shotgun shells but its not commonly done. I own a 30cal version called a Marlin 30/30 and it is by far one of the best guns on earth for both home defense and hunting. This is one of the greatest weapons ever made and I'm posting this to suggest it should be a very difficult find in standalone. That's right folks, I think that M4A1s and such should be as rare as AS50's when the standalone rolls around. Maybe even more so. Let's try to keep this to discussing why the Winchester 1866 should be one of the best guns in this game. Also, let's use this thread as a place to celebrate this beloved weapon and ask for it to be properly portrayed in the standalone. 44 cal rimfire rounds people. None of this shotgun crap. I mean you seriously think a Lee can compete with one of these. Wikipedia explains this beautifully, note the last sentence. Winchester Model 1866 [edit] The original Winchester rifle – the Winchester Model 1866 – was famous for its rugged construction and lever-action mechanism that allowed the rifleman to fire a number of shots before having to reload: hence the term "repeating rifle." Nelson King's new improved patent remedied flaws in the Henry rifle by incorporating a loading gate on the side of the frame and integrating a round sealed magazine which was covered by a fore stock. Originally chambered in the rimfire .44 Henry, the Model 1866 was nicknamed the "Yellow Boy" because of its receiver of a bronze alloy called gunmetal. These rifles were used in number by the Ottoman Empire in the Russo-Turkish War, where they made quite a name for themselves during the Siege of Plevna. The battle incidentally caused all the major powers to seriously consider adopting repeating rifles, considering the outnumbered Turks inflicted 4 times as many casualties as the Russians did with their single-shot Krnka and Berdan rifles.
-
Best. Gun. Ever. If fixed.
-
The 1.7.7 update favorites
Dr. Goner replied to Mathos (DayZ)'s topic in DayZ Mod General Discussion
I respectfully disagree. -
So you can't keep your skills, fire building, mechanic, etc. But, for some reason, you get to keep your tattoos?? I like the idea of earning something but I feel like it's such a personal preference to some people that this discussion is going nowhere. Earning a compass and a tattoo are not inherently different. Compass is a physical object, tattoo is a physical object, also, the tattoo itself could prove to be far more valuable than a compass in the standalone. Anyway, I'm leaning more and more towards the idea that you keep nothing and start new, but is each life a different character or do I relive again as DrGonzo? I feel like the restart is the point of logical inconsistency, but how could it be fixed or improved? Maybe it's perfect the way it is?