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Nibeous

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About Nibeous

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    On the Coast
  1. Player named Luke at 5:10 EST on server UK324 was killed bymy friend and I and had on him, a silenced markarov with no mags, and a thermal AS50 with quite a few mags, hid his body, and waited for him he came back to LOOT his body, and we killed him again. then he came back very quickly with another AS50 witch he proceded to empty the clip in one second into my friend, Fully Automatic edit: Grammar and spelling
  2. If the graphical glitches can be fixed and make it so that you don't have to find the one hundredth of an inch wide spot to remove them to get the out of your way no, otherwise i say yes until they can be fixed, or become at least useful to survival, like Stopping, slowing, and/or at least injuring zombies that pass through it, breaking their legs or something.
  3. I have been avoiding posting here because I can see both sides, but then things like this happen, walking through chern, see person running from zombies, the say "friendly, looking for food" in voice chat so I decide to help him, give him food, and some spare ammo for his guns that I was just holding onto in case I found the gun. We scavenge for about 10 minutes then he says thanks for the help but... and shoots me. Yes I know it is my fault for being trusting, and that's the price that I pay, but if there was some indicator as to who was and wasn't a murderer, I could have chosen to kill/leave him be, or seen that he didn't have that indicator, and got unlucky that at that moment, he decided he wanted to be like that. A skin, per say may not be what the game needs in rockets eyes, but I'm sure that most of the community will agree, that if you want this to be a co-operative survival mod, then there needs to be some way that the good players and the bad players (good guys/bad guys) can be told apart. I'm also pretty sure that most of the people that don't want this, are the bad guys haha.
  4. Nibeous

    Weapon and ammo disappear

    I have the same problem, except it is not only the gun you are dropping that the ammo dropps for also, any time you drop a weapon, ALL the ammo in your inventory for that slot (I.E. dropping primary weapon, all primary ammo drops and same for secondary) and you have to pick up anything you were trying to save again a simple, way around it would be, before you pick up the new gun, go to gear on the new weapon you want, and drop your old weapon in that stack, and then pick up the new one. What should happen is, you will drop the m1013 you have and any ammo for it, and any other gun's ammo you have in your primary inventory, pick up the Mp5 and you will grab any MP5 ammo there, and nothign should despawn edit: this happens on any server, at any place from what i have noticed, may just be a coding problem
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