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Tigerbeetweenie

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Everything posted by Tigerbeetweenie

  1. Tigerbeetweenie

    Two characters, same Computer, Same time.

    You do realize that getting hit by a zombie and logging out still qualifies as combat logging right? Furthermore, swapping out your game keys won't do crap to save your character. He's still going to be down and out when you log back in.
  2. Tigerbeetweenie

    FPS Fluctuation

    Huh. Try the following: set the following variables in your Arma2OA.cfg file accordingly and see if it fixes anything and if not you can just change them back. Basically the following determines how many rendering buffers the game engine will use. For some reason performance is poor(-er) unless standard double buffering is used, even on systems that should see benefits: GPU_MaxFramesAhead=1; GPU_DetectedFramesAhead=1; You could also check your temps (which should be fine) just in case you're running a little hot. My brother's computer had a cyclic problem similar to yours where a (any) game he would be playing would have reasonably high (but inconsistent) performance that would then drop arbitrarily. It turned out to be due to abnormally high temps which where in turn caused by excessive dust buildup inside the system. That might not be the same problem as your's though. Usually problems such as these are resolved via trial and error. EDIT: I assume the above variables dictate the degree of buffering. I'm not an expert on ARMA 2 configuration though so if I'm wrong feel free to correct me.
  3. Tigerbeetweenie

    Bandages... what's the point?

    Crafting system? Oh god (queue an impromptu and unwarranted appearance by GODTM). But I get what your saying. This is why I'm on the fence about it. It's a case of realism versus gameplay (or as some people say, doing stuff for the sake of doing stuff).
  4. Tigerbeetweenie

    High Ping, yet no Ping

    It's not as simple as "fixing" the problem. You have to understand what the network guys actually care about versus what you want them to care about. Their job is to provide internet to the entire campus. What constitutes "the internet" to most people is the ability to do basic surfing, streaming video, checking email, and maybe streaming a jam or two along the way. In order to do this, they need massive amounts of bandwidth. Bandwidth, however, is expensive and so to mitigate costs they probably have a trade off of a high degree of latency coupled with a high degree of throughput (i.e. an individual download might take longer but you can download a lot of things at the same time without a drop in speed). Imagine a few really big pipes versus a lot of really small pipes. The small pipes will drain a lot slower, but you can drain a lot more at the same time (i.e. servicing the thousands of people at your school) versus a few big pipes which can drain REALLY fast but you can only drain a very few at a given time (i.e. your mom's and pop's network at home which only has a few connections going though it). For things like streaming compressed video/audio and downloading web pages, you don't *need* the "big pipes" but for time critical applications like video games, you do (unfortunately). Again, this is just speculation, but it's the best I can do with the information I have.I could be wrong when pinpointing your specific problem because I don't *know* your schools network but I'm pretty sure it's just a case of high latency and you should stick to geographically close servers when playing online from your school. I don't know exactly what you mean by saying "They fixed SW:ToR" but it likely means that this is something that only they can definitively answer. Unfortunately, asking about this on the DayZ forums will (and can) only land you approximate identifications of the problem at hand. You need to go to the source (i.e. your housing department or whatever). Sorry for my crappy pipe allegory. I hope it at least helped somewhat.
  5. DayZ... delayed? I don't even... my whole life... it's a lie. A lie! A LIE! A LIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111111111!!!11!!11!!1!!11 -fangasm all over the floor-
  6. Tigerbeetweenie

    Military Structured Group. [SDF] Survivor Defense Force now recruiting.

    So basically you want to play follow the leader and in this little game you get to be permanent leader for life. Isn't DayZ supposed to be about individual/small group oriented survival?
  7. Tigerbeetweenie

    Bandages... what's the point?

    I didn't either... until I saw the TM hovering above his name. That's how you know he's legit.Back on topic. I think bandaging could be more hands on and skill based (i.e. something that requires player interaction to accomplish successfully). I think this could offset the lack of a bandage/magazine trade off. That way, you still maintain a degree of challenge while thwarting the decay of bandaging into some sort of menial chore. (i.e. it's life or death so you'd better wrap that sucker up before you get shot or bleed out).
  8. Tigerbeetweenie

    RIP DayZ

    Wat.
  9. Tigerbeetweenie

    New to DayZ, needs so help on starting?

    First, you need to get used to how the zombies detect your presence. When in doubt, go prone. Your first order of business should be to find a hatchet. Afterwards, search around for a firearm (for use against players). You will likely find a makarov as your first gun. Don't use it to try and kill players. It's almost useless unless you are attacking a bambi or you land a lucky headshot. You'll want to swap it out for a better side arm the moment you find one. Use the following site to learn building loot tables and locations: http://dayzdb.com/map and make sure you enter towns through covered vectors (i.e. don't run across an open field and into Cherno during the middle of the night while holding a flare). Be smart. After you gain an initial footing, you'll want to find a water bottle and basic wilderness survival gear (knife for gutting animals, matches for lighting fires, and a map/compass). The key thing to remember is that you need to be patient and take things slow and THINK. Once you have all your basics covered you can begin to head north and hit up towns along the way. After that it's entirely up to you on how you play. If you want to start a campsite at which you can store gear, you can find a tent and setup shop in the woods. If you want to become a nomadic homicidal maniac, you can do that as well.Just remember, prioritize loot and don't get too greedy. Having a backup gun can be great, but you can only actually use one gun at a time. If you find yourself not using the AS50 you can't ever see to find ammo for, you might want to consider dropping it for a more utilitarian backup or stop using a backup primary altogether. The best loot comes from the barracks at NWA, but it takes a while to get there on foot and it's almost always occupied by unsavory characters. Good loot also comes from helicopter crash sites but those are unreliable as they are, hence the name, random. Aside from game play tips, I would recommend playing on a private whitelist server that run the DayZ anti-hax addon and have active admins + an active community. It may be true that you lose the server transience you have when you play on public servers but it's generally more than worth it. Some of the reasons include: prompt handling of combat loggers, reduced number of hacking incidents, usually some basic form of backup system which can be used to rollback the server's player data in the event of a serious problem, and a familiar/consistent community with which to play. And the most important tip rule of all: you WILL die eventually. Embrace it or scorn it. But at the very least accept it as a fact of life. Edit: Camps and vehicles are notoriously unreliable in public servers due to an increased number of factors. Some script kiddies make use of external map programs to find your campsites or vehicles; some players can get lucky when swapping servers and happen to stumble upon your sex dungeons of ecstasy; and other times a simple lack of any reliable data backup system can make it impossible to rollback the server in the event of a massive glitch. Also, a lot of players in public servers use "spawned" gear (i.e. they are cheating fucks) and can easily replace any losses you incur on them by causing them to die. I hate pubs with a bleeding passion (in their current state).
  10. Tigerbeetweenie

    Bandages... what's the point?

    God hath spoken. Shake in fear before his mighty judgement.
  11. Tigerbeetweenie

    Bandages... what's the point?

    I can see your logic here. They do, after all, take up space that could otherwise be used for secondary mags (or generic slots in backpacks which could be used for anything!). You are also right about the fact that it doesn't take much for something to qualify as a bandage. After all, anything that stops bleeding could be considered one. I agree with you that the act of bandaging yourself is a tactically significant maneuver and I also agree with you that a concrete inventory object might be overkill. At the same time, however, it could also be said that having to balance bandages and magazines makes for more interesting game play.I'm really on the fence about this one. I think we should seriously weigh the consequences and benefits of this subject (i.e. the rest of you don't just start spouting off your unfounded opinionated bullshit and seriously take a look at the pros and cons).
  12. Tigerbeetweenie

    Two characters, same Computer, Same time.

    The issue here is that he is most likely a combat logger and the fact that a certain subset of people play in groups has no affect on the meaning of this situation.
  13. Tigerbeetweenie

    High Ping, yet no Ping

    The answer to this problem is likely dependent to your specific situation. Obviously playing over a wireless connection is a big no-no for online gaming (if you aren't using fiber optics + a decent non-generic router) but I'd just like to throw this out there just in case.You might just have shit luck in that your school's ISP is on a different WAN than the servers you normally play and thus you have to deal with ungodly amounts of latency. It could also be that, even though the servers are on different WANs in both situations, that your school's network is routed in such a way that the number of hops (or time between them) has increased significantly between you and your standard collection of favorite servers. Another possible problem is that your school has a high degree of bandwidth but also has high latency to compensate and thus makes the connection good for batch downloading for a lot of users but bad for gaming (shouldn't be the problem assuming you can play other games fine). A final potential problem is that a 'hop' somewhere along your connection route is holding ping packets for long amounts of time and is thus artificially jacking up your ping (not impossible, but probably the most unlikely on this list. They could be doing it in order to obscure latency times from within their own network although it would be rather pointless). You may just have to live with the fact that you can't play on your favorite DayZ servers from your school at the moment. The one you CAN actually play on is probably on a short routing path to your school and/or is close to you geographically so isn't likely affected to heavily by your peculiar problem.
  14. Tigerbeetweenie

    New server admin looking for some help

    Routine DB backups and attentive pruning of script execution logs (to catch and mitigate damage that has already been done) can go a long way in thwarting any real damage from being dealt by the script kiddies that parade around as wannabe hackers. Make sure you sync up with the official DayZ ban list and utilize the DayZ anti-hax addon to catch basic server attacks (i.e. vehicle/item spawning, etc.). I would recommend going in the direction of a whitelist only private server but that's just my own personal opinion. The reason for this is because you can have fine-grained control over who enters your server and thus manage the type and quality of the community you are trying to grow. You can also more effectively deal with combat logging and you don't have to worry about conforming to the standard public server rules (if you think, for example, that the number of vehicles in vanilla DayZ is rather sparse or if, in another example, you wish to ban the AS50 as you find it to be rather overpowered or out of place). The downside is that some people are too lazy to go through the process of joining a whitelist only private community but at the same time, the point could also be made that you probably wouldn't want non-proactive players leaching server slots anyways.
  15. Tigerbeetweenie

    Dayz zombie kill count and more

    I can say, at least, that the idea of a leveling system encourages gross amounts of unfounded speculation.
  16. Tigerbeetweenie

    Trpping over while sprinting

    You should have the option to trip your friends in order to save yourself.
  17. Tigerbeetweenie

    Two characters, same Computer, Same time.

    The thing is, that is a very serious answer and you don't deserve any more than the simple yet glorious advice he has given you. You're trying to circumvent a core feature of the game for your own personal gain. Suck it up and die. If you're guaranteed to bleed out while unconscious then you might as well let it come. Learn from your mistakes and accept the fact that you got beat by someone of better insight or luck than you.Furthermore, most people detest combat loggers with a bleeding passion. They are leaches that slowly steal the life of an otherwise wholesome DayZ experience. Try playing on a good ole' fashioned vanilla, private white-list server and see how well they subsidize your bullshit. If you don't like that fact that you can will die and lose your stuff, you should remember this timeless adage: If you can't take the heat, get out of kitchen. Also, anyone with half a brain should be able to figure out how to run two instances of DayZ at the same time. The thing is, your computer would most likely not be able to handle the performance strain.
  18. New mode with the aforementioned name. This should satiate the unquenchable lust of the uber hardcore portion of the community. Advanced oil harvesting: Kill a cow Use cow fat over a fire to turn it into an extremely crude form of oil Take oil to refinery in Cherno. One hour refining period. Put oil into jerry can The oil is now usable fuel Ultra realistic weapon decay! Behold as your weapons explode and wound you upon first shot due to years of natural erosion and neglect! Super mega dream stomping simulator! Watch as your fellow survivors beat the crap out of unrealistic (heresy!) fake internet brands which have suddenly become plastered all over their precious cans! Are you a heathen who actually wants to reward prominent community members with their very own in-game easter egg that has no impact on game play whatsoever? GET THE FUCK OOOOOOOOOOOOOOOOOOOOOOUUUUUUUUUUUUUUUUUUUUUTTTTTTTTT. SO HARDCORE. Be amazed at the super cool real-time road decay! You can't even drive through this shit without popping your tires! Don't be some kind of pussy ass noob who can't handle the INTENSE. REALISM. Advanced human waste management system: Prepare for soiled pants and extreme disease when you fail to go to the bathroom. UBER REALISTIC OUTHOUSE INTERACTION SYSTEM. Scream in horror when your number ones and number twos attract wolves and zombies! [*]New MLG Pro EliteTM ranking system for showing all those kids that video games are SERIOUS BUSINESS. SERIOOOOOOOOOOOOOOOOOOOOUUUUUUUUUUSSSSS! [*]AND MORE SHIT TO COME!!!111!!11!3
  19. Tigerbeetweenie

    Day Z Urban Legends

    You may be surprised to hear this, but sometimes, in the middle of the night... you can actually see without NVGs.
  20. Tigerbeetweenie

    Day Z Urban Legends

    Morgan Freeman the mutant axe rapist lives in the woods and, in the middle of the dark misty night, stalks players. He slowly sneaks up behind them and whispers in his Morgan Freeman voice "Don't move, I may have to... kill you... if you do". Then he proceeds to take them from behind, without so much as a reach around for the poor schlump. After he's finished with them, he takes all of the food from their packs and if they have no food with which to unwillingly offer the omnipotent Morgan Freeman, he murders them and straps their corpse to his back. Either way, he then disappears into the nightly mist and makes his trek to Devil's Castle; his dark home. No one knows of his origin. No one knows of the fate which awaits the corpses of his poor bean-less victims. All we know is that he exists and strikes fear into the hearts of many a survivor and bandit alike. Some say he's the mutated corpse of the American actor of the same name. Others say he's a new breed of intelligent zed that happens to have strikingly similar features to the aforementioned movie star. Like I said, no one can be sure. Stranger things than zombies have appeared since the initial outbreak of the virus and ensuing apocalyptic nuclear destruction that followed. tl;dr you gon' get raped
  21. Tigerbeetweenie

    Urban Legends.

    Morgan Freeman the mutant axe rapist lives in the woods and, in the middle of the dark misty night, stalks players. He slowly sneaks up behind them and whispers in his Morgan Freeman voice "Don't move, I may have to... kill you... if you do". Then he proceeds to take them from behind, without so much as a reach around for the poor schlump. After he's finished with them, he takes all of the food from their packs and if they have no food with which to unwillingly offer the omnipotent Morgan Freeman, he murders them and straps their corpse to his back. Either way, he then disappears into the nightly mist and makes his trek to Devil's Castle; his dark home. No one knows of his origin. No one knows of the fate which awaits the corpses of his poor bean-less victims. All we know is that he exists and strikes fear into the hearts of many a survivor and bandit alike.Some say he's the mutated corpse of the American actor of the same name. Others say he's a new breed of intelligent zed that happens to have strikingly similar features to the aforementioned movie star. Like I said, no one can be sure. Stranger things than zombies have appeared since the initial outbreak of the virus and ensuing apocalyptic nuclear destruction that followed. tl;dr you gon' get raped
  22. Tigerbeetweenie

    Look for a new server

    Does anyone know of a good, vanilla, DayZ private server that has a whitelist/Gotcha?
  23. Tigerbeetweenie

    Top 10 Features to Remove

    Point number 9: How about we eliminate high tier military grade vehicles (helicopters, offroads, ect) from spawning as wholes entirely. We should have to build these from "scratch" with a limited number of "base" (vehicle bodies) parts that we have to find and connect other parts to in order to repair/build the vehicle. That way, we can mostly prevent server admunz from hoarding all the vehicles at the top left corner of the map and give other players a fair chance at getting something that doesn't break down every 2 miles. Now, many people might disagree with me (and with valid reason, so rightfully so) but hear me out. I think it would make vehicles a much more coveted commodity than they are currently, would semi-eliminate server hopping to find vehicles (rare ones), and it would also make them much more devastating to lose. Of course the "hacker" problem is a first and foremost issue and various ESP maphacks would generally waste most people's efforts to build these things as they would be stolen the moment some lucky douchebag with a few social connections logs in and decides to steal it. However, ESP maphacks can be inhibited easily and the remote script execution exploits could be patched almost to the same degree ease as well SO if these two problems could be fixed by BI then it would mean that this idea could be feasibly implemented. Also, I generally don't mind helicopters but I do mind armed helicopters.
  24. Tigerbeetweenie

    What do new players prefer?

    Yeah. They are similar to normal flashlights but cannot be seen at a distance. The light they emit can have really weird illumination though, depending on where you are at. Like, for example, in certain forested areas it's like a flood light (relative to the player's perspective, remember, those from a distance still can't see you) but inside the hangers at the airfield near the southern end of the island, they barely illuminate at all except when you are aiming at equipment. It might just be my graphics settings but I use military flashlights whenever I don't have NVGs so I notice these things.
  25. Tigerbeetweenie

    Sanctuary

    I maek just 4 u
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