Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Name: Christopher alias Cool3303 Age: 15 3/4 Timezone: Gmt+1 Your experience: Playing day z for 2 months Favorite Gun: DMR/Makarow Are you patient: There is the right time for everything... Have you ever been with a group in DayZ: Only with my Little Brother 14 1/2 What Role would you prefer?: Organisation and Medic (Being Responsible for supplies including medical equipment) Got a Microphone?: Yes Skype Username?: Cool3303
It would be exciting if DayZ would have its own Antihack protection Instead off using the BattleEye. I dont understand a lot off those things but I think if an person moves between Chernogorsk and Elektrozvadosk in one second it should be relatively easy to demarcate that person as Hacker. It would also be usefull if you could mark an person as hacker with an Ingame Button (this should record the hacker Screen for a while and send it to the DayZ Admins/Developers) and another Big thing is that you might want to play with someone who has been banned and doesnt want to buy the game again. I think that Global Bans make sense but forcing players to buy new keys only spreads the distribution of keystealers. Which has become an big problem right now.