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lol just trying to get more people into the gaming community of DayZ xD PS: Good Luck being ninja i'll probably see your post count in the 200's by tomorrow PST aha
i wouldn't get how it would be bandit illegal? Maybe they can't enter but they can break in and raid if they had necessary tools if implemented like lockpicks or fence cutters things of that nature. Oh how interesting that would be.
You can combine them by I believe going to your Computer going into the C:\\ Directory and then going to wherever you installed the game it in my case steam so it would be Steam->Steamapps->and in there placing your Arma 2 OA folder in there
Wanted to play a very realistic horror survival game that would give me an adrenaline rush like slenderman and amnesia, but also a survival scenario that extends past what minecraft does and this seems to be the perfect balance in between.
I heard stats and gear carry over when you log-out but also when you switch servers but this doesn't seem to be true when I switch servers. Is it only on official servers? or is it only in the mods within the mod? I don't understand this can someone explain?
I agree with everything you stated except for the passive decrease in stats. This implication may sound great but may end up in a backfire. The being prone to stop bleeding however sounds wonderful something like what metal gear solid 2 does where you have to crouch or prone to stop or regenerate blood. i do want to say that going prone and rolling a 1/100 chance every tick of blood loss sounds great but regenerating no. this would defeat the purpose of finding blood and blood transfusions.