Visuals go an extremely long way in a video game, but in a game like DayZ it;s the little things that add to immersion and really pull the player into the game and make it the best possible experience it can be for the player. For example, being able to run while you reload your gun is a GREAT feature i wish more games would implement. Here is a couple things that I have noticed in the game that would really shine if things were changed, it would make players say " WOW, they really did pay attention to every detail" and myself being a long time hardcore PC gamer, PC gamers love things like this. Feel free to post your "little fixes" here, and I will constantly be updating this thread with the best ideas, and hopefully it can get some attention from Rocket. 1. Disable the ability to "vault over" when there is nothing to vault over, I always press V by accident and wind up vaulting over the air, when zombies are chasing you, that can be a real problem. 2. Save what camera position you are in upon re-logging. I log out in third person, and log back in, and im in first person again, i know its a simple press of the enter button, but things like this show that the Dev really does care about the experience the gamer is receiving. 3. Change the tempature indicator, its a weird color, and a lot of the community doesnt seem to understand it. 4. When you sprint with the hatchet, your right hand bends in a way that defies physics. 5. Start in the "Direct Communication" chat channel by default instead of side chat, i've been kicked from multiple servers because in the heat of the moment i talk to a player in side chat by accident, instead of direct chat. 6 (found by Deschain). The bridge along the coast of Solnichniy seems to flip you over if you try to cross it in a vehicle. I will be updating this thread even more as i play the game more and realize the problems as i come across them. Please do not flame on this thread, i personally believe it is a good idea to get the tiny things, (the ones that accidentally break your leg out of nowhere) out there and into the Devs minds to consider changing for the standalone release. Please feel free to add suggestions and comment on current ones. Thank you - Henry