Scanned the first ten pages, did not find a thread. Am ready to be punished if there is one. Let's start. First of all there are too many western weapons in Chernarus all of a sudden. Even if Day Z takes place after the events of original ArmA2 there are still Lee Enfields, Winchesters and 1911s. How did they get here? There is an obvious opportunity for interwoving weapon classes through consumable ammo. And even though the inherited inventory system doesn't support such manipulations as representing not a magazine with virtual rounds but rounds in a magazine i see this area exploitable in the future. I may look like an ignorant dumbass right now but isn't pretty much every interactable object is handled via scripts anyway so it may be possible split an AKM magazine into three SKS clips the same way we refuel water flasks? It can also be applied to Mosin/SVD, CZ 550&M24/DMR&M14 and etc. Civlian weapons are widespread in a country with such low level of industrialization and rich forests. CZ550 finely represents a hunting rifle. Actually it so good it can be considered a sport rifle and should be a rarity. Hunting rifle. The Mosin rifle is still very popular in eastern europe and much cheaper than any other, falling behind in accuracy, rate of fire and optics' magnification. Lee-Enfield's counterpart. Hunting carbine. SKS enjoys fondness from hunters all around the world due to a milder cartridge that still reliably puts game down. A reasonable replacement for Winchester. Hunting shotgun - an obvious double-barrel. A vertical one for that special touch. Can still be balanced out with pumps and semi-autos through the use of the same magazines as 2 in the chambers and 6 in the stock pouch with providing better shot saturation or slug alpha. Self-defence civilian shotgun is the remington 870 we already enjoy. Self-defence handguns are the .45 revolver and TT-33. M1911 easily outclasses the revolver, surpasses M9/G17 in damage potential and has no place in Chernarus. Military weapons (high capacity pistols, rifles with optics and grenade launchers) should only spawn in barracks and special forces (silenced and/or with IR/NV optics) weapons should only spawn at heli crashes. Adding a Russian border post beside Skalka mt. and moving "NATO" barracks to Krasnostav airfield would introduce a slight polarity and be a way of injecting more military-grade russian weapons. And so would Mi-17 crashes (i really am salivating for VSS) for those supressed Bizons and PBs. Latter could also be replaced by APB (silenced APS). Plain M9 is a redundancy.