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Ilya_Doroshenko

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Everything posted by Ilya_Doroshenko

  1. Ilya_Doroshenko

    Clans, Factions

    As it was made in stalker, the Faction system can (I think so) make the game more interesting to play. How I see it. At start you are simple survivor and you explore the world to scavenge, doing so you can find an NPC village, there is no Zombie and some military order is developed. You can go in with no fear, except you are a bandit, and find a recruiter who in dialogue will tell you about the Faction policy and stuff. If you want to join a faction you have to oath to the faction and then your appearance (Skin) will change to the faction one. It will make the co-operate with other players of the same faction much more easier. And if the player kill the comrade, he becomes a Renegade (some sort of bandit), with no right to join any other faction in future. Also Some new charachteristic has to be implented in example LOYALTY. Then you help your comrade(give blood or bandage) you recieve loyalty and if your clan is at war with other, you can kill enemies and instead loosing humanity you will recieve loyalty. AND if your loyalty level is high as hell you recieve the acess to faction armory which contains standart weapon and ammo. I hope idea isn't bad and will not destroy the games atmosphere. Sorry for grammar mistakes.
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