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haywardgb

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Everything posted by haywardgb

  1. I took a pot shot at your heli , after killing another player on the same roof, at which point his buddy killed me and I presume you then killed his buddy. The circle of life my friend, the circle of life :P
  2. Death messages will probably stay, we have our reasons ;) The humanity has been removed from the debug as it isn't working properly right now, so it'll be back once we've fixed some issues. Sorry to hear about your vehicle, yep, welcome to the good old dayz days. Btw, your clan might want to hire a VIP base. We already have a clan hiring one, it gives you roughly 50x50 meters of protected space (like the admin base). Because we have to hard code this into our map we reserve this feature for sponsors donating £20 or more, which also includes custom loadouts for all your clan. You need to provide us with the names of your clan beforehand though as adding new players to your base can take up to 48 hours due to the editing required. Look forward to seeing you on the battlefield (NWA to you and me)
  3. Drop me your GUID and in-game name. Thanks :)
  4. Notice! We have disabled sidechat due to the noise pollution and spamming that went on. We also believe that removing sidechat adds to the realism of the game, forcing players to be more cautious and to plan more strategically. You can still use Direct Comms, Vehicle Chat and Group Chat (works in the lobby only). On that note, we are trying out a new way of reporting issues to the admins... Using either direct, vehicle or group chat. Type " ?admin " followed by your message. i.e " ?admin I'm stuck in the debug zone ", you must put a question mark in front of admin or we may not get the notification. If an admin is available they will help you out asap, you may be asked to log off into the lobby until the issue/request is dealt with (if an admin is not available, you may need to post your issue here and wait until one is available). This feature is not to be abused, anyone abusing it with unimportant questions risk being kicked and possibly even banned if they persist. For all other questions, please post them here. That means anything that isn't urgent, anything that can wait until the morning, post it here. Thank you :)
  5. Glad you like the server and all the additions I've been working on. So long as I can keep up the rent on the server, It will only get better over the months to come. Still working on AI heli lifts for players to get from A to B ;)
  6. Hi Monkey, I tried to white list you but can't find your name on the recent log in list.. Can you maybe try to connect now, so I can see you GUID or post it here yourself. As for the AI despawning fast, that's to stop players from farming them and also to reduce server lag, the same goes for AI helis.. I've added Chemlights to the loadout, sorry, they were there before the rollback :(
  7. You can contact us through this forum, either myself or another admin will reply or take action on your message. You can also use DIRECT comm or Vehicle Chat and type "?admin" in the message and I'll be notified that you want to talk.. Then if I'm around, I'll ask you to log into the lobby where we can talk. Hope that helps ?
  8. Survivors wear appropriate skins and only survivor AI's wear Ghillies (sniper survivors that is) , the Bandits will always be in bandit skins for easy identification. If you are a Bandit, then survivors will attack you (or at least that's how it is supposed to work , and I've had players say it does). Sorry to hear you had a tough time of it, is there anything I or my admins can do for you? Would you like us to sort you out a custom loadout? Nothing fancy though, but maybe some NVG's in there ?
  9. Sorry for the short notice, but it was a last minute poke in the ribs from my admin to tell everyone about this.. Before I start, here's the link to our main server thread, for those that want those details afterwards: http://dayzmod.com/f...d-trading-zone/ HUNGER GAMES event - Today (Saturday, 23rd March 2013) @ 2PM (GMT) ORING MAP: Version 1.0.7 (Not 1.0.8) The event is from 2pm until 10pm (sorry for the earlier typo) You must be white listed before 11am to join as this is a private event for white listed members only. So, what's it all about? It's nothing serious, just an idea me and the admins had the other night. For one weekend only we are going to change to the ORING map , start players off in pairs (or solo, it's your choice) and give them nothing more than a map, a compass, survival kit and 2 hours to get yourself orientated, find a base and prepare for the hunt. There will be no killing for the first 2 hours, although you can kill zeds and animals if you wish. After the 2 hours is up, the admin will announce "Let the HUNGER GAMES BEGIN" or words to that effect and the player with the most kills by the end of the weekend wins a prize (see below). The competition runs until 10pm Sunday. Like I said, nothing too serious and don't expect a modded map with fancy effects, this is a vanilla install with basic admin scripts and no AI ;) Rules and other Information: The game starts at 2pm sharp (London time) this Saturday: Late comers will not be granted access. You can enter the competition as a solo survivor or as a pair (its your choice). Side chat will be disabled for this event, so you'll need to sort out skype or other comms with your team mate. You can type in global or direct chat to get the admins attention, in emergencies only. NO killing other players until the Games Master (admin) gives everyone the all clear. Killing anyone before the announcement will result in a 72 hour ban. Cheating of any kind will result in a permanent ban. The player with the most "player" kills at the end of the game (Saturday 10pm) wins. The prize is 10 weapons of your choice plus 50 magazines of your choice. No alternative prize options, take it or leave it :P You must have a tent on our server for us to put the prize items in for you. Admins may enter the competition, but the prize will go to the most kills by a non-admin player. You may not have an admin on your team (for obvious reasons). Admins will not have access to anything more than basic RCON tool (this is my promise). NO AI , Refuel scripts, tow scripts or edited loot spawns.. What you see , is what you get. The map, in case you forgot already will be ORINGS (not to be confused with Origins, the mod) The admins will not be able to answer any questions during the game. Please use common sense and reread these rules and information if you're unclear of anything. We look forward to seeing you in ORING and may the best team win :)
  10. The ORING MAP event has been cancelled due to the serious bugs with the map. Sorry to everyone who came along , suffered from unexplained deaths, clipping through the floor, lagging in vehicles and having to relog every 5 minutes. I'll organise a similar event for next weekend, but on a different map.
  11. The ORING MAP event has been cancelled due to the serious bugs with the map. Sorry to everyone who came along , suffered from unexplained deaths, clipping through the floor, lagging in vehicles and having to relog every 5 minutes. I'll organise a similar event for next weekend, but on a different map.
  12. See you there Bomo :)
  13. Time goes fast on my server with the regulars, we often burn up 12 hours without even realising it. We also have a surprise planned for the last 3 hours ;)
  14. HUNGER GAMES event - Today (Saturday, 23rd March 2013) @ 2PM (GMT) ORING MAP: Version 1.0.7 (Not 1.0.8) The event is from 2pm until 10pm (sorry for the earlier typo) You must be white listed before 11am to join as this is a private event for white listed members only. So, what's it all about? It's nothing serious, just an idea me and the admins had the other night. For one weekend only we are going to change to the ORING map , start players off in pairs (or solo, it's your choice) and give them nothing more than a map, a compass, survival kit and 2 hours to get yourself orientated, find a base and prepare for the hunt. There will be no killing for the first 2 hours, although you can kill zeds and animals if you wish. After the 2 hours is up, the admin will announce "Let the HUNGER GAMES BEGIN" or words to that effect and the player with the most kills by the end of the weekend wins a prize (see below). The competition runs until 10pm Sunday. Like I said, nothing too serious and don't expect a modded map with fancy effects, this is a vanilla install with basic admin scripts and no AI ;) Rules and other Information: The game starts at 2pm sharp (London time) this Saturday: Late comers will not be granted access. You can enter the competition as a solo survivor or as a pair (its your choice). Side chat will be disabled for this event, so you'll need to sort out skype or other comms with your team mate. You can type in global or direct chat to get the admins attention, in emergencies only. NO killing other players until the Games Master (admin) gives everyone the all clear. Killing anyone before the announcement will result in a 72 hour ban. Cheating of any kind will result in a permanent ban. The player with the most "player" kills at the end of the game (Saturday 10pm) wins. The prize is 10 weapons of your choice plus 50 magazines of your choice. No alternative prize options, take it or leave it :P You must have a tent on our server for us to put the prize items in for you. Admins may enter the competition, but the prize will go the most kills by a non-admin player. You may not have an admin on your team (for obvious reasons). Admins will not have access to anything more than basic RCON tool (this is my promise). NO AI , Refuel scripts, tow scripts or edited loot spawns.. What you see , is what you get. The map, in case you forgot already will be ORINGS (not to be confused with Origins, the mod) The admins will not be able to answer any questions during the game. Please use common sense and reread these rules and information if you're unclear of anything. We look forward to seeing you in ORING and may the best team win :)
  15. Join our teamspeak channel and speak to Hayward.
  16. Hey, sorry about the white list confusion. I thought I'd added most of your clan already. I noticed you had tried to login and added you then, but it seems that you're at work now probably. So again, apologies for that. I'll do what I can to add the rest of your clan as they try to login over the day.
  17. Update: 1. Due to bugs with the dayzcode and vehicle repairing. I will periodically repair and refuel ALL vehicles on the map. I'm not promising I'll do it every day and this will only be until they fix the bugs in the next release. 2. Hero's can now Blood Bag themselves. I thought this would be a good reward for all the players who have proven themselves cooperative and "mostly" friendly. Still toying with this idea, we might remove it or possibly even give it to all users who have been on the server for x-number of days, as a thank you. Again, undecided, open to comments on this. 3. New buildings have been placed along the South coast. A few extra supermarkets and a couple of extra hospitals. More to be added throughout the map shortly. On a final note, we were hacked the other day and while trying to figure out what had gone wrong a user called "Owner" decided to throw some abuse my way, asking why I was concerned about some poxy vehicles when my server has AI's that kill players (I was actually asking when people noticed things went wrong, as I wasn't present at the time), he continued to call me an idiot and promptly got himself banned. I just want to remind our players that I work very hard to make sure the server is enjoyed by everyone, I stay up for hours and even days on end tweaking the scripts to try and please as many players as possible. I will gladly put aside my personal in-game time just to help other players out, often spending hours helping them get started in DayZ. We very rarely get hacked and when we do I like to be thorough on what happened, so that we might avoid that hack again in the future. As a result of the abuse I take from time to time on my server I have now implemented a zero abuse policy. Anyone caught being abusive to each other, the admins or myself, will be banned. No discussion and no appeal. Personal arguments and disagreements are a different matter, we will continue to deal with those as we've always done. But for now please be aware that I'm taking no prisoners!!
  18. Hey Flaschenkind, if I got a nickle for everyone who had issues with the loadout or some other aspect of the server, then that would be everyone who's ever played on my server and I'd be a rich man right now. If I remove the Enfield, more people than not say its too hard, if I reduce the AI , more people than not say its too easy and they're getting bored. Then you've got the players who one minute want no gear at all, but the next groan and moan until you give them something similar to what it is now. I am toying with the idea of custom loadouts at the start, which players can choose from which will include everything from a survivors gear to bandit gear (nothing to ott). For now, I'd suggest you simply drop what you feel is too much at the start of the game, it isn't that difficult. As for the GPS, that's to help admins locate players who are having issues with the AI (we are still tweaking things). It saves us having to spend ALL our time trying to locate someone that doesn't even know which town they are in let alone know how to use Waypoints (we have to think about the bambies as well) , and while admins could use the admin-map tool, I actually forbid it unless they suspect a player is cheating (so there's no other option for them right now). GPS will definitely be removed once things are working to our satisfaction again, but for now it will stay! Death messages will never be turned on, this is kind of cheating in my opinion ( and I thought you liked your hardcore survival? :P ). It's more realistic if other players don't see "John just died" type messages, and also that you the bandit can't use that as a lazy-mans kill confirmation. You now need to confirm the kill yourself by waiting to see if they move, or by going to the area you killed them in and checking for a pulse. You can't have it both ways! I even wanted to turn sidechat off, to stop people talking to each other across miles of area that would be impossible to shout across in real life, but that had to be left on for hacker reporting by players, though it now just gets abused with taxi calls, clan gossip etc. We have teamspeak, but I rarely spend time in there either as I prefer to play without too much chatter. But like I said, we can't please everyone and that includes myself ;) If enough people say they don't want the Lee Enfield and other gear, we'll reduce it to the majority vote. But in my opinion anything less than a Lee Enfield and bambies wont last more than 5 minutes against the AI's. The rest of us can either drop it, or use it in our pursuit for that illusive AS50 ;)
  19. Hi Maconnolly, you're not do anything stupid , I think it's the software. That's why I use dayz commander, I've always had issues with 6. I highly recommend dayz commander for its cleaner interface, better mod support and of course, you can find us ;) ... In dayz coammnder simply click Favourites and add our IP to the input box and you're away. Everything that Scavenger posted is what you need to find us.
  20. John, sorry but I just noticed this server runs rMod. I don't run that mod on my system anymore, so I'll give this session a miss if you don't mind. Sorry for the late notice, but I didn't see the server details until just now. I'll be out most of today, but if you're around after your event this evening I'll probably catch you on Unit487. Good luck for later btw.
  21. AI Survivors are now actually friendly, unless you engage them, at which point they will fight back and enforce. AI Bandits (obvious from their bandit skins) are and always will be unfriendly, I'm not bothered if actual "player bandits" get mistaken for AI bandits. They chose their path, now they must walk it, actually they might want to run like hell ;) The AI Heli patrols have been reduced in numbers to help with FPS but also because they have a habit of slamming into tall buildings and playing chicken with other helis.. We are still experimenting with the best settings here.
  22. Count on us John. I'll be there, and I'll let my crew know .. Can't promise they'll come though due to time differences!
  23. You managed to get on in the end right ? I think it's down to internet issues and BE playing up sometimes.
  24. No more accurate or deadly than regular bandit players. I've survived 2 days so far, and that's with being ambushed, having my heli stolen by AI's and a firefight between snipers and bandits with me in the middle.. A lot more interesting gameplay than any other server I've been on to date :)
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