

johnabc123
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Trolling Times Three + Ridiculous Animations
johnabc123 replied to Nickprovs's topic in DayZ Mod General Discussion
I can't believe he didn't catch on to us. -
Prone all day long... when to crouch nowdays?
johnabc123 replied to stimpen's topic in DayZ Mod General Discussion
I agree, it is not hard, just boring. I liked the old way better, be careful, but you don't have to crawl across the entire map. The new settings have honestly made me play less carefully, as I know that the zombies will see me regardless of my actions. Now I jsut run from point a to b and kill the zombies off out of town later on. -
PRONE NEVER FULLY REVERTED?
johnabc123 replied to [email protected]'s topic in DayZ Mod General Discussion
I liked the old sight settings better. It made you be careful, but you could still crouch with care and get on with it. Now it's very slowed down, which some people like and some don't. I personally think it was better before. -
It would be cool to have some locked buildings on the map that you can only get into with a crow bar
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Which T-Shirt design would you buy?
johnabc123 replied to mattlightfoot's topic in Mod Announcements & Info
These are nice and all but one that would say something along the lines of "friendly", or "who's shooting in Cherno" would be even cooler. Out of the ones listed, I like the first one. It's the most unique, since Dayz won't be alpha forever. -
The zombies see/hear you from MUCH too far away. I like the spawn system though, maybe add a compass in!
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I'm honestly not liking that, I was very far away so there seems to be no way to avoid them.
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Zombies are seeing me from very far away! Even when I am prone or crouching, they come after me in huge numbers.
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Where do I get the update, I don't see it in the downloads page.
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Is there any way to make the beta patch work with steam, or do I have to just leave it as a desktop shortcut
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DayZ: Bloopers, Glitches, and Silly Stuff (We Turn Into Nuns)
johnabc123 replied to Nickprovs's topic in DayZ Mod Gallery
Nice video, subscribed :) -
20 words or less: Super-Low Humanity Detection
johnabc123 replied to rocket's topic in DayZ Mod General Discussion
YES (kind of) I think a small visual clue would be more effective (maybe a bandanna) Easier to see at range and not overpowering -
Rocket, where'd the servers go?
johnabc123 replied to Greasymullet's topic in DayZ Mod General Discussion
Screw the hackers, and a good move to take down the servers for the moment. Just today I was playing with my friends and we suddenly all turned into priests in black robes (lol). And of course, we spawned in the ocean the next time we spawned with everything lost. -
I understand what I want out of this game.
johnabc123 replied to Horr1d's topic in DayZ Mod General Discussion
Jeez Arreally and septuscap, you make it seem as if he's ruining the forums or something. Calling him out for sharing his ideas and thoughts on the mod. So what if he said he's enjoying it? Quit being pretentious jerks because in reality, you're ten times worse than the op. Why not say why you agree or not, rather than commenting how his posts are worthless. Back on topic now, I think that's an interesting way to look at how to make the ai. Making them act more like a player would. -
Rocket, I know you like the fast zombies, but here's my view on it. The more fit you are, the faster you can run. Zombies aren't exactly what I'd call healthy, so I think they should run at a slower speed. If they would run 15 to 20 percent slower, but in turn did some more damage I think it would work out better. And as everyone else said, making them a little less precise would help too. As far as the forests go, I think they should remain empty. An occasional grizzly bear could keep people on their toes, and I think it would help keep things varied.