psstloaf
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17 NeutralAbout psstloaf
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Survivor
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good idea!
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will players be checking there logout timer to check if there around other players?
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smoking should calm nerves but also shorten running distant
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player levels of damage would be nice. hobble, drag separate it up with arms, legs etc. etc.
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agreed, unless it rains. :)
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adding DIY is a great idea, which does take a modicum of knowledge to achieve. you dont become a carpenter overnight.. and im not saying anyone cant do it, im saying players should become better at it. making stronger and more durable structures_ a professional job!
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that player is still prone to death and muggage of all his stuff and things which are keeping him alive to be able to grind. he still will have to watch his own back every step he takes! and on the developing side of things, how far are you willing to go to make the most realistic survival horror game to date.
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agreed, you get one life! choose how you play it! :)
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agreed structures should play a factor in the smell aoe .. but well also looking at the wind warping your bubble, structures could also ! again were looking at brinking on maybe to far for pc resources to handle at this date!
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great idea but adds more problems unless there putting in full cloths movement physics so you can see which way the wind is blowing! (trees, grass movement etc in fact wind would be interesting for snipers!! :)
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the idea of the fly is starting to grow on me, more flies the stinkier you are. because it is also a way for other players to "hear" your stench.. if you follow?. at first half thought it was a bad idea because other players will hear you.. but is that not the point ? so what were looking at now is keep clean = not smelt/ "heard" by players but smelt by zombies also being less prone to infection and disease stay dirty and get the opposite !?!?!?
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Make the shelcasings stay until restart.
psstloaf replied to madhellsing's topic in DayZ Mod Suggestions
limit bullets, smallen the map heighten the detail, there's all sorts of ways to get it in, its just removing it is the problem unless you remove something else in the process. anyone remember the dupe glitch in oblivion? -
i think the MMO style is just refering to the set up of the servers. players maybe over the 100 mark. agreed we'll have to see.. they might even do a "move off the edge of the map into a second server other map" type thing. hope not would cause all sorts of problems. it needs to be seemless if there doing anything like that.
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i cant even see it being that much of an advantage, in the opening post i made it a low numbered guess because there's not much between us humans unless your a professional strong man or free runner, rocket scientist which would be a max level player for example.. which would take a long to achieve in real-time.
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agreed, i fully agree but its not something you can post on the internet and show off, its simple progression, everyday kind of stuff! people are not going to want to grind all day if things are trying to kill them. like the environment and their own bodies (hunger etc) it would not be nice to instantly die after grinding strength eg. all this will lead to detection. you stay somewhere doing the same thing over and over again which could be causing noise long enough someone is going to detect you player or zombie. they do have a fatigue meter of sorts i believe also