When I used to game using ACE2 as Sniper and some Spec Ops missions I always when going to set base in some building we would first make sure we would have our backs covered.
Therefor i would place traps (explosives/trip wires/AP mines) or alert systems at the entrances ,stairs or in house doors.
SO I was thinking how awesome would it be to be able to either CRAFT or FIND this on the map.
To CRAFT: in order to make a noise trigger device you could use those EMPTY CANS which are many laying around and A ROPE, COMBINE these two together and you would have a TRIPWIRE WITH CANS.
These would create noise to alert all close but you could use it aswell as TRAP so when a player walks in a house it could ATTRACT ZOMBIES cornering in the house!!!!
2nd idea: Wire and Flare to trigger a TRAP where when tripwire gets activated the FLARE would go off alerting of the players position!
Traps and Alarm systems
in DayZ Mod Suggestions
Posted
Hello all,
When I used to game using ACE2 as Sniper and some Spec Ops missions I always when going to set base in some building we would first make sure we would have our backs covered.
Therefor i would place traps (explosives/trip wires/AP mines) or alert systems at the entrances ,stairs or in house doors.
SO I was thinking how awesome would it be to be able to either CRAFT or FIND this on the map.
To CRAFT: in order to make a noise trigger device you could use those EMPTY CANS which are many laying around and A ROPE, COMBINE these two together and you would have a TRIPWIRE WITH CANS.
These would create noise to alert all close but you could use it aswell as TRAP so when a player walks in a house it could ATTRACT ZOMBIES cornering in the house!!!!
2nd idea: Wire and Flare to trigger a TRAP where when tripwire gets activated the FLARE would go off alerting of the players position!
And so on with AP explosives or mines.