Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
Frankenstein's Monster
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Everything posted by Frankenstein's Monster
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DayZ Early Access on SteamDB.info?
Frankenstein's Monster replied to crazykid1297's topic in DayZ Mod General Discussion
So wait, it's been over a year and yet it's still alpha? They're planning to do another year of hardcore development? Otherwise it's going to be a very short Alpha, a very short time for the price cu.....Oh you clever dog BI. -
DayZ Devblog 4th February 2013
Frankenstein's Monster replied to griffinz's topic in Mod Announcements & Info
They haven't had any trouble delaying things before <_< Besides, who would've given a fuck if it was slightly longer than they wanted it to be? -
DayZ Devblog 4th February 2013
Frankenstein's Monster replied to griffinz's topic in Mod Announcements & Info
The video blog is badly edited, more notably towards the end with the topic jumping. If you're not going to include it then just don't bother including it in the video, I really wanted to know what Rocket was talking about but no, the topic was getting boring so you decided to talk about something else leaving the previous topic unfinished. :| -
Modception and DayZ copyright.
Frankenstein's Monster replied to Bribase's topic in DayZ Mod General Discussion
Same could be said about you about being useless and invalid but I am at very least staying on topic. -
Modception and DayZ copyright.
Frankenstein's Monster replied to Bribase's topic in DayZ Mod General Discussion
No, you think twice. I was merely commenting how he's lacking leadership skills and integrity, most armies require civies to make the effort. I don't want to comment on the U.S army :). He made this grandiose comment about the mod then he openly admitted (Pressured from a generic, easily ignorable question) he just looked at the frigging website. -
Modception and DayZ copyright.
Frankenstein's Monster replied to Bribase's topic in DayZ Mod General Discussion
Great, the guy leading the development team is indecisive and insecure about his own decisions/words . I just don't know how he became a solider or something. I may not be solider but I've experienced the recruitment process first hand and if you don't have balls or girth, you wouldn't be trusted. -
Modception and DayZ copyright.
Frankenstein's Monster replied to Bribase's topic in DayZ Mod General Discussion
:facepalm: Sometimes it's better to lie or even better, just don't say it. -
Modception and DayZ copyright.
Frankenstein's Monster replied to Bribase's topic in DayZ Mod General Discussion
Yeah, because Warz apparently had no effect at all...Wait! Oh dear. I don't mind shitty mods but when it's a really really bad ripping-off, it's low. If Warz was considered as bad PR then this is no different and arguably worse. -
Modception and DayZ copyright.
Frankenstein's Monster replied to Bribase's topic in DayZ Mod General Discussion
Mods that subsequently makes him look bad? Sorry, but the guy who does that to me would've gotten a fist full of bricks to the face and groin. -
DayZ Standalone Discussion
Frankenstein's Monster replied to griffinz's topic in DayZ Mod General Discussion
You talk big. Trying to boost morale? On the minecraft model, it's "rushed" game that's played during the development. Nice comeback anyway, At this stage the game is far from rushed. -
DayZ Standalone Discussion
Frankenstein's Monster replied to griffinz's topic in DayZ Mod General Discussion
It also wouldn't be dead if we were just waiting for a simple test to be done. At this rate it's going to be a March release optimistically, pretty lame. -
DayZ SA: One Key One Character
Frankenstein's Monster replied to DemonGroover's topic in DayZ Mod General Discussion
Eh, it's okay but it could be better. I can understand the whole reason behind it but say if you disliked the Username that you had chosen, you would have to buy a new key and/or go through an incredibly complex means(if possible). What I like about this forum is that you can change your name in the settings a finite times however it's linked to the previous said names therefore there's no chance of anonymity, Runescape has a similar method. -
DayZ Standalone Discussion
Frankenstein's Monster replied to griffinz's topic in DayZ Mod General Discussion
Oh, the pessimism. We're like any other forum. Nice, kind, gentle and have reasonable rational arguments. The mods and admin are in no way to be feared as we're all survivors not bandits, waiting for you to put down your gun. -
Headphones for gaming
Frankenstein's Monster replied to GtaSoldierBoy's topic in DayZ Mod General Discussion
Looks cool, costs more, good reviews... You have to hear it to believe it mate. -
DayZ Standalone Discussion
Frankenstein's Monster replied to griffinz's topic in DayZ Mod General Discussion
It goes like this:Pre-production>Alpha>Beta>Gold>post development. Initially, early Alpha isn't meant to be stable per se. It isn't until somewhere around mid-late Alpha there's some reasonable stability. Making sure that the game is more stable than Action 52 before being released is okay. Yeah...Even I think that's kind of dodgy. -
1.7.5 - Cows will now run for their lives
Frankenstein's Monster replied to Play (DayZ)'s topic in DayZ Mod General Discussion
I remember when someone had said something like that about Fallout 3. Preventing the player from eating is unrealistic. I think they should follow suit from Fallout New Vegas where heath is delivered over time. -
Standalone inventory system.
Frankenstein's Monster replied to deathrush's topic in DayZ Mod General Discussion
Eh, the use of the 3D models in the inventory is useless,stupid and gimmicky unless he plans to add a feature which allows you investigate/examine to progress for something...RE used it like a Rubik cube where you had to find,combine and press things on objects. Admiring the objects aesthetically would mean the death of you because, you know, the game doesn't pause. -
But that's where you're wrong. ArmA 2 was made free.
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How much more FPS will the Standalone give?
Frankenstein's Monster replied to oldenworld's topic in DayZ Mod General Discussion
Yeah, we've been over this quite a few times and we can't make an good assumption especially when it supposedly in Alpha. -
DayZ Standalone Closed Testing?
Frankenstein's Monster replied to pr3llox's topic in DayZ Mod General Discussion
:facepalm: They Invited Frankie the clown? I thought the whole purpose was to test the bloody game (you know, QA) not advertise it. Everyone who watches Frankie, knows Dayz. Has rocket sold his soul or something? -
DayZ Standalone Discussion
Frankenstein's Monster replied to griffinz's topic in DayZ Mod General Discussion
To bring the old news to you. The SA is using Steamworks and therefore be enforcing VAC. -
DayZ Standalone Discussion
Frankenstein's Monster replied to griffinz's topic in DayZ Mod General Discussion
Do not mean to nit pick but why the pictures and not a short demo via youtube? Sounds good but kind of fear that it might be too complex for it's own good I.E too many balancing issues may make a few things very vital while others not worth bothering. -
DayZ Standalone Discussion
Frankenstein's Monster replied to griffinz's topic in DayZ Mod General Discussion
BIS will hand him a wad of cash? This is how Vaporware is defined and in fact, the wikipeida page states this is how it begins. -
DayZ Standalone Discussion
Frankenstein's Monster replied to griffinz's topic in DayZ Mod General Discussion
Technically, the steam sales has ended, all this is just a re-posting or re-selling of products that were on sale when the Steam sales were on. An encore is a re-acting of the previous/finishing act, nothing new. -
DayZ Standalone Discussion
Frankenstein's Monster replied to griffinz's topic in DayZ Mod General Discussion
How very cynical of you. Just pointing it out :)