(FAL)Raptor
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Constant hacker - Granti5, Sulivan, GrannyLad, Dog etc..
(FAL)Raptor replied to (FAL)Raptor's topic in Mod Servers & Private Hives
Spoke to Ghost asking if he talks to Grant at all as we're trying to scrape up any evidence we can, this is all he had :/ -
Constant hacker - Granti5, Sulivan, GrannyLad, Dog etc..
(FAL)Raptor replied to (FAL)Raptor's topic in Mod Servers & Private Hives
No it doesn't? I'm Lee, the admin, Ghostsniper is one of our players who didn't realise we clamped down on hacking so hard. GrannyLad was the one who was spawning said boxes, as I said I figured a perma ban would fix this shit, but its basically stopping us from playing DayZ right now. Also I realise that the first screen shot doesn't show much, as I said we're on our last legs and this is all i've got evidence wise, i'm scanning the logs so far. -
Constant hacker - Granti5, Sulivan, GrannyLad, Dog etc..
(FAL)Raptor posted a topic in Mod Servers & Private Hives
Never really posted one of these before so apologies if this is wrong, but we're literally on our last legs here, its damaging our server and costing us players. We host a server through DayZ.ST Server name is now DayZChernarus 1.5.0/100296 - FOXTROT, however it used to be DayZTaviana 1.5.0/100296 when this started. The time zone this happened in is GMT time usually between 17.00 and 22.00, and has happened more than once. Initially we had a guy called Grant i5 who was a regular on our server, however he then purchased hacks and a battle eye bypass, so then we banned him when he started kicking, tping and killing people on our server with hacked in weapons and vehicles. After this, he came back, three times on Taviana and has come back twice since we switched to Chernarus two days ago. Annoyingly I don't have any proof of the Taviana hacks as we figured if we just perma banned him through our RCon tool it would get rid of him, but it doesn't work. I have a conversation of the most recent time which he joined our server, immediately after we banned him. Again, apologies if this is wrong or something, but this guy is literally screwing with our server on a daily basis, I will try and provide more proof when I can. Many thanks and I hope you guys can help us solve this! -
FAL Private Hive RMod server in need of frequent players to add to the community!
(FAL)Raptor replied to (FAL)Raptor's topic in Mod Servers & Private Hives
Hello there! We aren't actually whitelisted at the moment so you can just join onto the server, but we did change the hosting to a UK server yesterday to provide a bit more stability as our US one was all over the place! Typing in Foxtrot on Dayz commander should still bring us up, and just in case it still brings up two names like it was with some people, ours is the one with the last 4 numbers of the IP (the port) 3221. Just join up and a few of us will be on within an hour! -
FAL Private Hive RMod server in need of frequent players to add to the community!
(FAL)Raptor replied to (FAL)Raptor's topic in Mod Servers & Private Hives
Bump! Still hoping for more people, now have around 10ish regular players that appear at different times of day -
FAL Private Hive RMod server in need of frequent players to add to the community!
(FAL)Raptor posted a topic in Mod Servers & Private Hives
Hello all, Lee here from FAL team, we recently started up our RMod server hosted through Dayz.st and have a few regular players signed up and committed to the server. But as you know Dayz is no fun if there aren't different types of people to play with. Some of the key features of the server: ALL Rmod vehicles are hand placed and spawned by us between resets, some vehicles don't work particularly well and we are working on leaving these ones out. Regular restarts and extremely active admins. Rmod weapons are in the random spawn list, adding a little twist to the standard Dayz. LOTS of vehicles, normal and Rmod. Custom buildings (more barracks in cities/airfields, smaller towns made into larger towns with new buildings) Constant daytime, as night time can often just be annoying. An openness to new ideas and innovations that you just don't get with some servers. We started our server because we were originally just playing on other peoples servers, and often found we were victims of admin abuse, laggy servers that can't handle the load they need to, or just not enough enjoyment. This is where our server comes in, we have three admins (one from America and two from the UK) meaning at least one of us will be online at some point during the day/night. We want to make it as enjoyable for our players as possible by keeping vehicles and weapons spawned. But to do that we need a player base. If you have any questions feel free to ask, and the full info of the server can be found below. Typing Foxtrot in DayZCommander will bring up our server generally. IP: 37.130.229.180 Port: 3221 Name: DayZChernarus - rMod (1.7.4.4/99515) [REGULAR][GMT-11] Private Hive - Foxtrot | DayZ.ST