Auslovich
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Everything posted by Auslovich
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You should have stayed! You had pretty shitty gear, waiting to see if he gave you a chopper (or chopped your head off) would have been worth the risk!
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wanting to do a death match on our server
Auslovich replied to recklesspanz's topic in DayZ Mod General Discussion
He wants everyone to start fresh, whereas if he just joined a random server, everyone else would have loads more gear. -
Many more cars, with 90% of them not working when you find them, and reduced fuel and car part spawns.
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'Chernarus Plus' should have overhauled geographical features.
Auslovich replied to Pokerguy12's topic in DayZ Mod General Discussion
I like what they're adding, but more would be nice. Also, Chernarus+ is the map. Cherno is the shortened version of Chernogorsk, the main town. -
Do we deserve a devblog update this week?
Auslovich replied to Raged's topic in DayZ Mod General Discussion
Wait, the people who make the devblogs are Rocket and Matt. The people who should be offended/upset by the community is Razor, Joey and Elvaron. Rocket and Matt don't have hardly anything to do with this. -
DayZ Server with Hostile NPC's!
Auslovich replied to TheEnigma87's topic in Mod Servers & Private Hives
Looks cool, might check it out. -
Emetophobia - Will I have problems?
Auslovich replied to mmsnow's topic in DayZ Mod General Discussion
I feel sorry for you, I hope you can play... :beans: for you. -
Still looking for more players!!!! (youtube channel)
Auslovich replied to Bob Barker's topic in DayZ Mod General Discussion
it isn't although this guy is a bit cheeky. You're supposed to put it in the gallery, but he is able to put it in because he is searching for members. -
Here's an original idea! What if you could turn into a zombie after a zombie kills you?
Auslovich replied to kasigawa's topic in DayZ Mod Suggestions
Original my ass. -
| Regarding The 'DayZ Story' | New Idea
Auslovich replied to The Shadow's topic in DayZ Mod General Discussion
Needs to have something to do with Green Mountain. And Devil's Castle. -
How would you like your foodstuffs in DayZ Mod presented? (Multiple choice)
Auslovich replied to Kra's topic in DayZ Mod General Discussion
Herpy Dooves' Canned Muffins should be the new Mountain Dew. -
Yes...yes... They're trying to tell us that you WILL be able to take a dump in the stand alone!
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My thoughts on why PROPER banditry is much more uncommon
Auslovich replied to dusty926's topic in DayZ Mod General Discussion
Get them to put their hands on their head, and you can search them, and take what gear you want. That should be implemented. -
I'll be there on the fire station to bloodbag you, and then smash your skull open with my hatchet. IGN: Same as my forum one. (Also, any taki life videos coming out soon?)
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I hardly encounter any hackers. Maybe one every month if I am unlucky. One every three months on a good day three months.
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This isn't Russia, this is Chernarus. The favourite alcoholic beverage here is Sparkling Crimean wine.
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Love this idea, would be great if this were implemented into SA.
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Worst weapon in DAYZ?
Auslovich replied to karas2@live.com.au's topic in DayZ Mod General Discussion
The fucking DB. I hate that gun. Crowbar is still the worst, imo -
Road flares suck so how about..
Auslovich replied to JamesMoore's topic in DayZ Mod General Discussion
Road flares don't suck, chemlights do. -
[3D model] Different Food Qualities (3/29 Update)
Auslovich replied to joeyslucky22's topic in DayZ Mod Suggestions
Give the man his Crimean Sparkling wine! -
What Were Your First DayZ Moments Like?
Auslovich replied to Raider (DayZ)'s topic in New Player Discussion
While parts of his videos are dishonest, most of it is honest. Anyway, on to DayZ: You're just doing it wrong. 1. It isn't hard to find a weapon, you can get a makarov in almost every second residential building. 2. I noticed that you said you crawl everywhere. Zombies aren't much of a threat. Easy to out run and lose them. Don't go crazy, running down the middle of a street in Cherno, but be brave. 3. In relation to you not finding a weapon, you just don't know where to look. If you have no primary, check barns, firestations, etc. Secondary weapons can be found in houses, supermarkets, firestations and even churches. Search up DayZ database map to see loot spawns on a map of Chernarus. If you see a player and you are unarmed, hide or talk to them in direct chat while strafing side to side. Don't discredit a game because you don't know how to play. -
I was attaching the last wheel to the car I spent an hour repairing, and was KO-ed. 30min walk to body to find it despawned. Crashed the car 5 minutes later due to a glitch...
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Dick move. Also, you didn't do shit to get that kill.
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One thing that I dislike about DayZ is how when you kill someone in a vehicle their corpses fall through a solid object (namely the floor of whatever vehicle they were in) and stay on the ground. The case where this is very annoying is (as I saw in a JackFrags video on YouTube) is when you snipe someone piloting of a heli, and their body drops like a rock, in some cases a kilometre away from where the helicopter ends up crashing. My suggestion is that corpses stay in vehicles when a player is killed, and essentially take up that spot like a regular player would. You'd have an option when you scroll down the mouse wheel to 'Remove Corpse' which would either dump the body onto the ground, or into the players hands as if they were dragging an unconscious player. In the event that a vehicle explodes with a corpse in it, the corpes (and players that died in the explosion, or who were just in the vehicle at the time) would be flung out of the vehicle to land a few metres away, creating a very epic (and realistic) crash. Secondly, when a player is killed (in any way) their body shouldn't be lying in the same position every time (flat, face down on the ground) they should be in a position that would be determined by what they were killed with, and where they were shot, blown up, etc, from. So, if you were shot in the chest you might be on your back with your arms and legs in ragdoll positions, or if you were blown up you'd end up flying in the direction the explosion came from, ending up landing in the way you would in the real event. This would look particularly awesome if someone was thrown against the wall of a building, and was slumped against it. Lastly, corpses giving a hint of what killed them would be nice. Anyway, that was my suggestion, feel free to give constructive feedback (Sorry if there were any topics on the same subject, I couldn't find any) I've got a couple other possible map suggestions (if they decide to make any more) for standalone, so you might see another thread if I can be bothered making one. Hope you like my suggestion -Auslovich