DayZfan1292
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DayZ Perk Trees for surviors, bandits, and heroes
DayZfan1292 posted a topic in DayZ Mod Suggestions
Hello I enjoy playing DayZ a lot and thought it would be a good idea to add perks into the game. HOWEVER, once you die you lose all the perks so that would definitely force players to play smart. My suggestion is to add a perk tree that includes 3 tiers which are Bandit, Survivor, and Hero. The survivor skill tree would focus on basically surviving and the perks would help you survive in DayZ. The bandit skill tree would be only available to people who have obtained the bandit skin while the Hero skill tree would only be available to people who have unlocked the Hero skin. The survivor skill tree would be available to everyone. I think this will be a great addition to DayZ because it won’t be gamebreaking but it will add a little something to motivate players to stay alive and become immersed in gameplay. So in my free time I made a skill tree that kind of shows what I’m suggesting about. In this skill tree there would be three tiers that players can allocate to which is offense, defensive, and utility. Also in those three tiers that would be three sub tiers which players can focus on. (haven't finished all sub-tiers) However in order to keep in touch with realism, in order to unlock perks in the skill tree, you would need to do specific things like killing zombies, hunting animals, helping players, repairing vehicles, or killing other players. Your character would start off as a survivor knowing nothing but perks will be like knowledge he learns throughout the world of Dayz. After doing enough actions and accumulating enough experience, your character would start getting accustomed to life in the post-apocalyptic world and be able to learn the perks needed to help him survive. NOTE: this is only a basic skill tree that I’m trying to show to understand my suggestion for DayZ. Survivor Skill Tree Offensive First sub tier (deals with zombies) 1st perk – Deal 5% more damage to zombies 2nd perk - Deal 10% more damage to zombies 3rd perk - Deal 20% more damage to zombies and get bonus experience Defensive First sub tier (deals with zombies) 1st perk – Zombies do 5% less damage 2nd perk- Zombies do 10% less damage 3rd perk – Zombies do 15% less damage and can no longer break your legs Utility First sub tier (deals with hunger and thirst) 1st perk- You can survive longer without food 2nd perk- You can survive longer without drinks 3rd perk- Drinks give you 200 blood while canned food now give you 500 Second sub tier (deals with wildlife) 1st perk- Animals are easier to kill 2nd perk- You now can sense wildlife easier (think Far Cry 3 where you use the hunting syringe and can see animals through bushes) 3rd perk- Receive double the meat from animals Third sub tier (deals with vehicles) 1st perk- You now use less fuel while driving any vehicles 2nd perk- Your vehicle receives 10% less damage from small arms fire 3rd perk- Your vehicle has improved speed Bandit Skill Tree Offensive 1st perk- Guns do 5% more damage to vehicles 2nd perk- Guns do 10% more damage to vehicles 3rd perk- Guns do 5% more damage to survivors Defensive 1st perk- Receive 2% less damage from survivors 2nd perk- Receive 3% less damage from survivors 3rd perk- Receive 5% less damage from survivors/heroes Utility 1st perk- Run faster 2nd perk- Less likely to bleed from a zombie attack 3rd perk- Receive 500 extra blood when healed with blood bag Hero skill tree Offensive 1st perk- Deal 5% more damage to bandits 2nd perk- Deal 7% more damage to bandits 3rd perk- Deal 10% more damage to bandits Defensive 1st perk- Receive 2% less damage from bandits 2nd perk- Receive 5% less damage from bandits 3d perk- Receive 10% less damage from bandits/survivors Utility 1st perk- Run faster 2nd perk- Less likely to bleed from a zombie attack 3rd perk- Any survivor/hero you heal with bloodbag receives 800 extra blood The reason these bonuses are small is because I don’t want the realism to be destroyed by perks but these would be a nice addition. If these don’t make it on DayZ then maybe a perk tree would be a good idea for DayZ on consoles if it is ever ported due to the playstyle of most console gamers. Also, remember that once you die, you would lose all your perks that you learned and have to start over much like losing all your gear.