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Everything posted by badluckburt
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What are your specs exactly? Higher than recommended isn't really saying anything :) That's normal. You want your ping to be low but FPS to be high :D Ping is the amount of milliseconds it takes for information to get sent to and from the server so when it gets really high, your computer has to wait before it can draw the next frame, that is why your framerate drops. I experienced the same thing just a few days ago.
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Two DayZ installations on one PC
badluckburt replied to Ken Bean's topic in DayZ Mod Troubleshooting
Check this out: http://forums.steampowered.com/forums/showthread.php?t=2725008 The last post in there: -
You got balls, I'll give you that. Ken, I think you're on the right track there. If you're using the default FW and it's got everything blocked by default you have to add an Alllow-rule for the Arma2OA.exe. If you're not behind a router, that should be it.
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What firewall software do you use? Most firewalls will ask you wether you want to allow / accept outgoing and incoming connections, it does depend on your settings though. And another question, any chance you are behind a router? In that case you might have to set some port-forwarding rules in the router's config.
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When I was a kid, I used to move the mouse left of my keyboard to play point and click adventures. Most first-person shooters didn't have freelook back then or you controlled it with the keyboard. Then came WASD and I cursed the hell out of it at first, having to move my mouse to the right. Now I'm so used to right-hand mousing that it's no different from using my left hand.
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DayZ Developer Blog 15th April Highest one ever
badluckburt replied to mattlightfoot's topic in Mod Announcements & Info
Thank you. I'm not in any way looking for a pissing contest and I'm sorry if you got that impression. I left my original post there so people could put my feeling like an *ss-comment in proper context. In all fairness, I think BIS had other things to worry about when Ivan and Martin were detained and if they were in a rush to release the SA, we would have had it by now with the exact same problems as the mod. This is not an excuse but it is one of the reasons if you ask me. Also, I think the work they're doing is necessary, not groundbreaking. In my opinion, it's just too soon to discuss the cutting of features and the development time without having experienced the changes first-hand. I would be interested in hearing your opinion once you've actually played it so until that time comes, I probably won't bother you anymore. -
DayZ Developer Blog 15th April Highest one ever
badluckburt replied to mattlightfoot's topic in Mod Announcements & Info
-edit Yay, I feel like an *ss now, I just read more of your thread on memory hacking and saw you state you are a programmer so that answers that question of mine. I do still wonder why you assume that it's easy to add server/client-communication to an engine that previously had an entirely different system which was ripped out. They're basically starting from the ground-up so it's going to take some time. Below is my original post - I shouldn't have been so lazy and read his whole thread before asking. He doesn't. You just missed the point of his analogy but that doesn't surprise me really. Can I ask what your experience in programming is and how much you actually know about BIS' engine? I noticed in a thread you made about memory hacks that you don't know who Dwarden is and you even stated hoping he's not employed after he got in a bit of a discussion with you. Here's a hint, visit the BIS official forums.... -
What songs YOU think suit DayZ?
badluckburt replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
I still plan on running around Cherno with hatchet one day singing over direct chat.And I don't listen to music in-game, makes it too hard to hear other things going on. -
They read things the way they want to read it and then whine when they don't get their insta-grat on.
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How do you start off in SA?
badluckburt replied to maninthewall's topic in DayZ Mod General Discussion
Something like this maybe? I never actually noticed but MacGruber's outfit looks a bit like the Hero-skin :D -
How do you start off in SA?
badluckburt replied to maninthewall's topic in DayZ Mod General Discussion
I hope the clothes you get will be picked random or that you can choose your own outfit from a default selection. I don't think everyone should start with the same clothes. -
DayZ Developer Blog 15th April Highest one ever
badluckburt replied to mattlightfoot's topic in Mod Announcements & Info
Nice way to kick off the week. There's only two things to say to this: HELL YEAH! and Good luck Rocket, I hope everything goes well up there! I'm sorry for shouting but it's either that or jizzing my pants. -
You're right, I hadn't considered it but one look at the Ban-forum shows that. I wish some admins would be more mature and remain impartial even when it concerns themselves but sadly that's not the case :(
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Restarting the server would reset it for every player but those that didn't die would still have their gear so I don't see a problem with that. I do see your point in players taking more risks when they know a server restart is coming. I wonder how that could be countered.
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Interesting, I like the idea. It would fix the 'loot your body'-thing that a lot of people do. Do you think it should be implemented on all servers? It might pose a problem for those people with a high ping to most servers, if they die too often they might run out of servers to play on.
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Thanks, I'm aware that there are mods. I probably misunderstood camycamera, I thought he meant the vanilla game.
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Does Fallout 3 has zombies in it? I hope you don't mean Ghouls smoothskin :D My question is serious though, I played FO3 but I don't remember any zombies?
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Question about Standalone (which no-one knows about)
badluckburt replied to DayzForumer's topic in DayZ Mod General Discussion
Doesn't anybody wear seatbelts these days? -
What settings do you play on?
badluckburt replied to Cap'n (DayZ)'s topic in DayZ Mod General Discussion
I play with these: CPU: Intel Core 2 Duo E7600 (3.06 Ghz) OS: Windows 7 Ultimate 64-bit Ram: 4 gigabyte Video: AMD Radeon 6570 2GB Resolution: 1280x720 Video memory: Very high (actually gives a higher framerate than Default on my system) Texture detail: Normal AF: Normal AA: Low Object detail: Normal Terrain detail: Low HDR: High Shadows: High No post-process No PPAA I've tried a ton of settings but I've settled on these because they give me virtually no slow-downs when I'm running around using freelook and zoom. Even those orange trees ain't got shit on me :P I'm saving up to buy a new MB and a quad-core CPU to run some other games a bit better. -
Remove Starter Flashlight; Bring Back Flares
badluckburt replied to Powell (DayZ)'s topic in DayZ Mod Suggestions
I would like to see all starter gear removed, not just the flashlight. Maybe even start without a backpack, I tend to dump it on the coast anyway when I spawn in and search for a bigger one. The nights in DayZ also don't really bother me. The full moon ones are bright enough for my taste and the ones without a moon are pure horror. One of my best experiences was crawling through a field with zeds after looting a town, going on sound to determine where they were headed. -
That would be a great addition to the mod and the SA. I googled for an Arma 2 weather script and found this: http://www.armaholic...ge.php?id=16096 so it seems as if it's definitely possible.
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Help, trees are making me lag so bad
badluckburt replied to Nathan2713's topic in DayZ Mod Troubleshooting
No problemo. http://www.22ndsas.i...php?f=76&t=9205 I think I saw a thread on it here once but I couldn't find it as quickly as I could google this one. If you have any questions on what to do, feel free to PM me. Be sure to back up your PBO's before you do any of this. -
Help, trees are making me lag so bad
badluckburt replied to Nathan2713's topic in DayZ Mod Troubleshooting
'Runs fine' is very relative but I do agree that there's a chance it might run better if he fiddles some more with his settings. I did notice the OP has 8 gigabytes of RAM so he could try using the RAM-disk solution to speed up things. -
Help, trees are making me lag so bad
badluckburt replied to Nathan2713's topic in DayZ Mod Troubleshooting
What are your video-settings in Arma / DayZ? And, is it the orange trees or all of them? The orange ones are really nasty. Also, I'm not sure if that laptop is fast enough to run it smoothly (if it is, someone please correct me). -
In-Game activities, adding immersion.
badluckburt replied to [email protected]'s topic in DayZ Mod Suggestions
Real men use a crossbow :blink: