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Everything posted by badluckburt
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Chernarus, the unasked questions
badluckburt replied to Hetstaine's topic in DayZ Mod General Discussion
Having read all this, only one answer comes to mind: -
From killing me to trying to save me
badluckburt replied to Misty (DayZ)'s topic in DayZ Mod Gallery
This was pretty cool to watch, especially the end. And now I need to go to bed -
DayZ FPS has me pullin my hair out for Dayz
badluckburt replied to Cobs's topic in DayZ Mod Troubleshooting
Oh well, what about your HDD? I see you have 8GB of RAM so you could try moving some PBO's to a RAM disk and see if that helps. If you're already on an SSD then please disregard what I said :) -
I agree. I just logged in and it's not forcing me to do anything :)
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What about your body?
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Is it a bad thing, that i play without killing
badluckburt replied to Crazy one's topic in DayZ Mod General Discussion
I haven't killed a single soul in DayZ apart from myself and the infected and I don't plan on doing it any time soon. I don't mind people killing me though, I'll usually just tell them to have fun with my gear :) -
I hope they'll start working again soon, it does give me time to bean the hell out of this thread though.
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Does DayZ's player killing simulate real life authenticly?
badluckburt replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
Just take a look at that pyramid you posted. You said yourself that you're an expert and now you're just 'better informed'. I'm done here. -
Does DayZ's player killing simulate real life authenticly?
badluckburt replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
Really? So if I take up studying psychology, that means I'll be an instant expert....cool! -
Does DayZ's player killing simulate real life authenticly?
badluckburt replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
He didn't admit anything of the sort, you need to learn how to read. Studying psychology doesn't make you an expert either, I would love for some psychologist to try and pick me apart to see where I 'fit'. -
Hope you have fun and are prepared to die (alot) ;)
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Will anyone else play KOS in SA when it comes out?
badluckburt replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
Why doesn't everybody that doesn't KOS gang up on the KOS-er and KOS him? -
DayZ & Drugs - Possibilities, Pro's & Contra's
badluckburt replied to ponc's topic in DayZ Mod Suggestions
I think the only drugs we'll be seeing are meds. That Reddit-quote you posted is funny, anyone taking LSD during a zombie apocalypse is almost sure to die and I've yet to smoke weed that will add saturation to colours (I don't think it's just weed he smoked). As for Rocket's quote from Reddit, I believe Steam restricts the availability of certain (uncensored) titles based on your locale because they still have to adhere to local laws when it comes to that. -
DayZ Alpha won't launch until launched !
badluckburt replied to [email protected]'s topic in Mod Announcements & Info
You're funny. As soon as someone starts claiming to 'speak the truth' they usually don't, thank you for proving that once again :D -
I thought this thread would be about watching magazines and reading clips :(
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DayZ nox caedibus part 3 (The Escape) Cinematic
badluckburt replied to Drbane's topic in DayZ Mod Gallery
I liked it. The only thing I noticed is that in the shot at 2:20 the walking is too synchronized between the three characters. -
Balota Buddies Whitelisted! AU/US(Public)/EU Servers Chernarus/Namalsk/Origins, Active Admins/No Abuse/JSRS/Custom AntiHack
badluckburt replied to Kebab Remover's topic in Mod Servers & Private Hives
The UK server is already upgraded to 1.7.7.1 in case you're curious and want to check it out. -
I SUCK but that doesn't mean I'm not having fun :P
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Ok, there's one last thing you could try and that is lowering the refresh rate to 59 in the Arma 2 config files. If you go to the Documents folder and into the Arma 2 folder, there's two files named Arma2.cfg and Arma2OA.cfg. Open up the latter and change the refresh value, save it and see if it works. And now I'm all out of ideas :(
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I followed your Google search and found this on the second page: http://www.gamespot....n-tearing-issue The third post says this: I was having this issue before and it's because I was using crappy VGA connection at 1080p. Solved it by switching to HDMI. I know you're on DVI but have you tried using HDMI or does your monitor not support that? And I forgot to add, if you have access to a different monitor, try that and see if there's any difference.
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There isn't anything wrong with those settings as far as I can tell. I don't see Morphological Filtering though, is that on by any chance? I tried using it on Arma once and it made everything all fonky.
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I don't know if your CCC is the same as mine as I have an older card but could you open it up and make a screenshot of the settings under Gaming > 3d application settings?
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This is getting a bit puzzling :) I recently upgraded my CPU to an i5 3570 and got 8GB to go with it so my setup is relatively similar to yours. My video-card is HD Radeon 6570 2GB which is less powerful than yours but I do not see these problems. By the way, the maxMem parameter only goes to 2047, if you put any value above that, it falls back to 2047. We do have different Video settings, these are mine: View distance: 2000 Texture detail: High Video memory: Very high Anisotropic Filtering: Low Antialiasing: Disabled ATOC: Disabled Terrain detail: Normal Object detail: Low Shadow Detail: High HDR Quality: Normal PPAA: Disabled Postprocess effects: Disabled Vsync: Disabled You could try changing the settings to something like this and see how that works out. When you have Anti-alias turned on, it takes up a chunk of your video memory which means there's less room for textures - as you have Terrain detail set to Very High and Object detail to normal, that makes for quite a considerable amount objects to render.
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I don't know about your first problem but about the second one: It seems to be LOD texture and object swapping. I believe the engine does this when it determines there's not enough memory to hold all the data currently needed for the scene. One thing that might help is setting Texture detail to High, this forces the game to render the higher quality textures further out. Also, is the HDD with Arma on it defragmented? Another option you have is creating a RAM disk and moving certain PBO's to it, that might help solve this problem. And one last question, do you have the same problem with maps like Takistan?
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You might want to try installing DayZ with DayZ Commander or PlayWithSix. I'd go with DayZ Commander personally, it makes managing DayZ very easy. But I think the problem is that you're not loading the CBA-mod (Community Based Addons), I could be wrong here though.