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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Stay safe out there,
Your DayZ Team

WeaselBlaster

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About WeaselBlaster

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    On the Coast
  1. WeaselBlaster

    Vaulting and Climbing aspects

    I think it would be great add a mechanic to jumping where the survivor reaches out his arms in front of him to grab onto a ledge.During a discussion between me and my friend we imagined "Not any average Joe would be running across rooftops, the risk would be too high" envisioning "How many people would actually take that risk, of breaking their legs or worse, so the few who do take the risk will be on another level of survival." This could result in an ability that is not gained through game experience points but earned through passed knowledge and trial and error, like real life. I envision a random death scenes with no obvious cause of death, and an eerily un-looted body.
  2. WeaselBlaster

    Treat Running More Realistically

    I would like to see a cardio system if you run alot you have a higher cardio than someone who drives around and loots then drives. Also the food you eat could be a factor, I dont know what kind of food will be in the game but eating a candy bar instead of a steak could harm you in the long run, because obviously the steak would give you more energy to burn.
  3. WeaselBlaster

    Treat Running More Realistically

    I would like to see a cardio system if you run alot you have a higher cardio than someone who drives around and loots then drives. Also the food you eat could be a factor, I dont know what kind of food will be in the game but eating a candy bar instead of a steak could harm you in the long run, because obviously the steak would give you more energy to burn.
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