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Zombie-Chad 5000

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About Zombie-Chad 5000

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  1. Zombie-Chad 5000

    Update me and my brain

    I don't understand you. Kind of did say cheating cannot be stoped "and cannot be stoped" but i could be wrong. "yet not being able to write the sentence properly eh" or...could be your inability to read and or understand a simple sentance...again could be wrong. And i didn't give solutions i stated one's that have been used and do not work and never said "some work",and none do work hence the above..."Cannot be stoped" line that you missed. Umm Im gonna leave now before you kill me with stupidity.
  2. Zombie-Chad 5000

    Update me and my brain

    I can see your not the brightest one of the bunch...I'm the one here saying you can't stop cheating, you saying i can't stop it makes no sense.
  3. Zombie-Chad 5000

    Update me and my brain

    First line is great, I'm not content with reading all of that but the next question is, who's in charge of online security. VAC is crap. Punkbuster crap. Only 2 major one's iv dealt with all experiences show they don't work (not that many do)
  4. Zombie-Chad 5000

    Update me and my brain

    So long as this mod works via client side content hacking will never and cannot be stoped, so i ask this will Standalone be client side or server side?. If standalone is client side you will have all the same problems more in fact due to it being bigger so these "script kiddies" will have more of an incentive to hack. If standalone is server side you will still have a hacker problem sometimes even more seriously, DDOS attacks will happen, accounts will be hacked....one thing will always be certain...you can never stop a hacker....just slow them down.
  5. Zombie-Chad 5000

    FIX Static soilders and barbwire issue post stat.

    That's the stupidest reply iv read but thank you for your input.
  6. Zombie-Chad 5000

    FIX Static soilders and barbwire issue post stat.

    Thank you noMad, hope it happens soon though not exactly the best thing to happen while scouting the NW airfield.
  7. Zombie-Chad 5000

    FIX Static soilders and barbwire issue post stat.

    Link to the post by rocket conriming fix please? as i have not found it just a long ass thread about nothing and a lot of he say.
  8. As we all know how much of a problem this issue is i am wondering if and when anyone is going to fix it as most common towns have these major issues, and when they accure the game becomes unplayable and using a temp fix such as tweak your settings until it goes away is unacceptable. I understand this is still in alpha but something this big and game destroying should be fixed within hours of the very first report, as you'd imagine having this happen during a gunfight or agro zed attack it will most likely be the death of you and if you are a vet with a lot of good gear..to be killed because of this would be rage quit material. I consulted with a friend of mine who is a 3D moddeler/animator he thinks its due to a crossing vertex in the mesh and or an actuall hole in the mesh itself he can't be 100% certain as he would need the model to confirm, but yeah if any staff members know when this will be fixed please confirm when thank you. And yes all my drivers and software is upto date don't post that. This is one of over a dozen screenshots i have of the issue. http://cloud-2.steampowered.com/ugc/957265750429144729/9D951DA1E3FAA4121644B8783D2C86747E866B92/
  9. Zombie-Chad 5000

    Melee Weapon Petition

    I sat in the control options looking for the melee button for minutes...umm not to sound rude but hurry up and add melee, youve got realistic temperature,sicknesses all these features and no simple smack a zombie in the head feature but im sure you guys are making it as we speak for the next update so calm down peeps melee is coming....obviously.
  10. Zombie-Chad 5000

    What graphical settings do you play on?

    Custom Built CoolerMaster 922 HAF AVG : Nvidia Geforce 570 GTX 1280 MB Motherboard : Asus P8Z68-M (Pro) Processor : Intel i7-2600 3.4 GHz (2nd gen) HDD : 1.5 TB Samsung 2x 2TB External HDD's OS : Windows 7 64-bit Home Premium Dual Display : 32 Inch LCD + 16 inch LCD monitor Ram : 8 Gig Kingston DDR3 Every setting maxed including anti all that mombo jumbo at an avg of 75 fps the most it drops to is maybe 62 fps Arma2 is not that asking when it comes to hardware i had a Phenom ii x4 945 @3.2 GHz with an old GTX 460 with 768 MB of memory ran the game fine on high at a smooth 35+ fps.
  11. Zombie-Chad 5000

    A small list.

    Here's just a small list of things i think (imo) the game needs, mostly fixes. 3ft falls shout not break your legs nor leave you useless. CHANGE THE GUI ( general user interface ) it's the most shocking iv seen in any game try to make a more simple one personally i think the GUI in S.T.A.L.K.E.R: Call Of Pripyat is perfect you're inventory on the right whatever your looting's inventory on the left add a simple click and drag from there's to yours simple. Small player safe towns with traders? maybe. Plz add the TAC 15 Crossbow. Maybe add some sort of way to lose a horde of zombies, if your getting chased with no bullets your screwd end of story. Better starting equipment like stuff someone would have on them a flashlight a watch stuff like that. More buildings that we can enter although im 100% sure your already on that in future patches so cool. MELEE,MELEE,MELEE,MELEE,MELEE im pretty sure if i was about to die i would be able to stab a zombie in the face with the useless knife or hit him with the buttstock of my gun just a thought. More fires spread out in the map me and my team don't even bother playing at night. Also this might be in the game and i havnt figured it out because of ArmA 2's STUPID GUI!!! but maybe some voice commands for your character to yell out for other players to hear like FRIENDLY or HOLD YOUR FIRE or RUN FOREST RUN as you see some noob legging it down a highway with a town of zeds behind him stuff like that. Those are just my and a few others thoughts all in our own opinions so tell me what you guys think and add some stuff if you like. Cheers.
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