IDex (DayZ)
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4 NeutralAbout IDex (DayZ)
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Scavenger
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When a zed spawns literally on you while you're crawling there is something horribly wrong with the spawns.
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Bandit/Survivor Morphing to be removed
IDex (DayZ) replied to rocket's topic in Mod Announcements & Info
If we devs wanted to appeal to newbie casuals we'd still have skins. -
DayZ Maintenance ~ Should be functional again
IDex (DayZ) replied to Vipeax's topic in Mod Announcements & Info
Hive is down again? -
DayZ Maintenance ~ Should be functional again
IDex (DayZ) replied to Vipeax's topic in Mod Announcements & Info
Protip: If all players have the same problem it's hive related. -
The one and only Anti-PVP/PvP Discussion thread! Whine/discuss here!
IDex (DayZ) replied to Legacy (DayZ)'s topic in DayZ Mod General Discussion
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This mod is too hard for new players.
IDex (DayZ) replied to abstract (DayZ)'s topic in New Player Discussion
Going into towns unarmed is not advisable, try going through barns on the country-side and other smaller targets which often spawn low tier guns. Barns are also perfect to loose all zeds running behind you as they quickly loose track of you as you can out run them as they can't run inside buildings. Big towns are high risk, high reward so of course it's hard if you always go in them. -
Bandit/Survivor Morphing to be removed
IDex (DayZ) replied to rocket's topic in Mod Announcements & Info
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How DayZ TDM/CoD Can Be Gone With 2 Quick Fixes
IDex (DayZ) replied to D3lit3's topic in DayZ Mod Suggestions
OP your suggestions are bad and you should feel bad. No. The game is supposed to be immersive, disconnecting character's psyche from player's own pretty much ruins the immersion. Any artificial effects/incentives are to be removed or denied. -
Here is the problem. It would have to emulate your character somehow as you are not present. Many games have this as a bug, so I doubt it would be that hard to implement as a feature. And it wouldn't really have to emulate anything you just lie there while being eaten by zeds.
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Bandit/Survivor Morphing to be removed
IDex (DayZ) replied to rocket's topic in Mod Announcements & Info
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1.6.0 Helicopter crash site unlootable/enterable
IDex (DayZ) replied to Wrisk's topic in DayZ Mod Troubleshooting
Found three after 1.6.0.1 update, no loot what so ever. One had smoke coming out of it. -
8th consecutive day trying to get DayZ running - PLEASE HELP!!!
IDex (DayZ) replied to KoRnage_1's topic in DayZ Mod Troubleshooting
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8th consecutive day trying to get DayZ running - PLEASE HELP!!!
IDex (DayZ) replied to KoRnage_1's topic in DayZ Mod Troubleshooting
If nothing else helps you might want to record your installation attempt with something like CamStudio and upload it to Youtube and link here, just to make sure there aren't any missing steps. Another tip is to google all the error messages you get. It's highly likely someone on the internet got that same message and already solved in on some other forum or the like. Especially Direct3D seems like something that could be solved in a flash with exact error message. Also, stop redownloading the whole game, that is not helpful in the slightest. Use the "verify game integrity" of Steam to fix anything you may have screwed up with your DayZ installation attempts, a lot faster and you'll probably solve your problem faster too. To add my short video tutorial( http://youtu.be/HRK1t6tXpbw ), though I'm rather sure you've already tried this. Just replace Arma 2: Free with your normal version of Arma 2. -
DayZ has become Deathmatch / Team Deathmatch
IDex (DayZ) replied to underpaidorphan's topic in DayZ Mod General Discussion